Player Matchup

Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigDaddyDrew972
Gilgamesh
Level 107
God Stats
10W - 5L
1,771 SR
Queue Stats
150W - 131L
1,549 Elo+
Party 1
Poseidon
Poseidon
SeferinoAnCheese
Poseidon
Level 127
God Stats
11W - 15L
1,605 SR
Queue Stats
299W - 249L
1,545 Elo+
Party 1
Team Averages
Level 112
1,625 SR
1,531 Elo+

VS

Team Averages
Level 113
1,574 SR
1,589 Elo+
Gilgamesh
Gilgamesh
chapu6
Gilgamesh
Level 68
God Stats
8W - 10L
1,591 SR
Queue Stats
427W - 393L
1,591 Elo+
Solo
Medusa
Medusa
iiHaNz0 v
Medusa
Level 112
God Stats
4W - 1L
1,499 SR
Queue Stats
38W - 27L
1,555 Elo+
Party 2
Janus
Janus
xbvf
Janus
Level 160
God Stats
5W - 8L
1,630 SR
Queue Stats
847W - 474L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 3
6,310
631
2,916
9,447
3,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
BigDaddyDrew972
Gilgamesh
10
1 / 5 / 2
6,745
675
7,955
12,663
9,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
4 / 3 / 0
7,692
769
5,854
6,206
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
chapu6
Gilgamesh
13
3 / 2 / 7
8,448
845
8,774
9,607
7,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
iiHaNz0 v
Medusa
12
5 / 2 / 1
7,954
795
5,465
6,023
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
xbvf
Janus
13
3 / 1 / 6
7,802
780
10,244
6,006
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
11
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
3
0.5
L
Gilgamesh
BigDaddyDrew972
Gilgamesh
1
5
2
0.4
L
4
3
0
1.33
W
Gilgamesh
chapu6
Gilgamesh
3
2
7
3.25
W
Medusa
iiHaNz0 v
Medusa
5
2
1
2.75
W
Janus
xbvf
Janus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
24,483
28,316
Taken
21,636
15,378
Mitigated
12,447
4,294
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,916
1,754
0
2,269
9,447
3,767
0
3,364
5,831
0
13,092
L
Gilgamesh
BigDaddyDrew972
Gilgamesh
7,955
1,932
300
911
12,663
9,251
0
4,018
8,387
0
18,034
L
5,854
680
0
814
6,206
2,360
0
2,158
3,854
21,830
0
W
Gilgamesh
chapu6
Gilgamesh
8,774
3,078
780
2,483
9,607
7,258
0
2,655
6,952
0
20,688
W
Medusa
iiHaNz0 v
Medusa
5,465
2,331
0
970
6,023
2,889
694
1,842
4,181
0
20,326
W
Janus
xbvf
Janus
10,244
1,444
0
1,634
6,006
2,300
126
1,999
4,007
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,747
Gold Earned
24,204
99
Minions Killed
115
2
Camps Cleared
7
545,015
Distance Traveled
553,913
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,310
631
37
4
0
175,785
2
L
Gilgamesh
6,745
675
22
2
0
189,845
4
L
Poseidon
7,692
769
40
4
2
179,385
3
W
Gilgamesh
8,448
845
12
1
1
192,406
3
W
Medusa
7,954
795
49
5
2
172,279
0
W
Janus
7,802
780
54
5
4
189,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role