Player Matchup

Thor
Thor
BeatThemQuads
Thor
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 50L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
CptTenneal
Gilgamesh
Level 145
God Stats
7W - 5L
1,644 SR
Queue Stats
114W - 88L
1,671 Elo+
Party 1
Scylla
Scylla
EnzyAri
Scylla
Level 100
God Stats
10W - 3L
1,784 SR
Queue Stats
72W - 34L
1,623 Elo+
Party 1
Team Averages
Level 121
1,643 SR
1,641 Elo+

VS

Team Averages
Level 120
1,595 SR
1,426 Elo+
Zeus
Zeus
EspartanoOficial
Zeus
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 157L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
Lecreezy05
Gilgamesh
Level 122
God Stats
0W - 5L
1,500 SR
Queue Stats
558W - 523L
1,474 Elo+
Party 2
Bastet
Bastet
SirJim0thy
Bastet
Level 102
God Stats
9W - 3L
1,786 SR
Queue Stats
537W - 478L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 7
13,342
785
17,765
15,278
6,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
CptTenneal
Gilgamesh
17
8 / 1 / 12
12,799
753
21,446
21,838
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
EnzyAri
Scylla
18
4 / 0 / 14
12,661
745
9,665
10,187
3,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 1
9,949
585
7,789
15,534
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Lecreezy05
Gilgamesh
15
1 / 8 / 1
10,418
613
8,622
20,747
16,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
SirJim0thy
Bastet
16
3 / 5 / 1
11,381
669
13,738
19,194
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
24
Kills
4
4
Deaths
24
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
W
Gilgamesh
CptTenneal
Gilgamesh
8
1
12
14
W
Scylla
EnzyAri
Scylla
4
0
14
11
L
0
11
1
0.05
L
Gilgamesh
Lecreezy05
Gilgamesh
1
8
1
0.19
L
Bastet
SirJim0thy
Bastet
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
30,149
47,303
Taken
55,475
27,936
Mitigated
29,873
9,407
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,765
634
0
2,207
15,278
6,658
328
2,616
11,968
0
49,687
W
Gilgamesh
CptTenneal
Gilgamesh
21,446
6,976
0
4,054
21,838
17,449
1,030
3,924
17,541
0
43,075
W
Scylla
EnzyAri
Scylla
9,665
1,233
0
3,146
10,187
3,829
1,489
2,377
7,579
51,693
0
L
7,789
992
187
414
15,534
3,746
30
2,577
12,741
37,994
0
L
Gilgamesh
Lecreezy05
Gilgamesh
8,622
2,035
37
624
20,747
16,816
0
5,295
14,843
127
25,753
L
Bastet
SirJim0thy
Bastet
13,738
3,907
0
4,498
19,194
9,311
0
2,438
16,191
0
39,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
31,748
193
Minions Killed
171
9
Camps Cleared
6
997,019
Distance Traveled
903,616
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,342
785
57
3
7
321,150
1
W
Gilgamesh
12,799
753
41
2
0
366,417
2
W
Scylla
12,661
745
95
6
2
309,452
7
L
Zeus
9,949
585
82
5
1
235,598
1
L
Gilgamesh
10,418
613
35
2
3
314,245
0
L
Bastet
11,381
669
54
3
2
353,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role