Player Matchup

Sun Wukong
Sun Wukong
Altruist009
Sun Wukong
Level 26
God Stats
14W - 13L
1,561 SR
Queue Stats
16W - 13L
1,425 Elo+
Party 2
Chang'e
Chang'e
BLU3xST4RZz
Chang'e
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,479 Elo+
Party 2
Awilix
Awilix
CroShotYa860
Awilix
Level 145
God Stats
11W - 11L
1,459 SR
Queue Stats
24W - 35L
1,361 Elo+
Party 1
Anubis
Anubis
KIDLANTERN96
Anubis
Level 116
God Stats
2W - 1L
1,432 SR
Queue Stats
159W - 159L
1,402 Elo+
Solo
Neith
Neith
mgregor710
Neith
Level 153
God Stats
4W - 6L
1,477 SR
Queue Stats
21W - 37L
1,324 Elo+
Party 1
Team Averages
Level 119
1,486 SR
1,398 Elo+

VS

Team Averages
Level 30
1,399 SR
1,417 Elo+
Neith
Neith
CrypTiCsc
Neith
Level 28
God Stats
1W - 2L
1,320 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
INTYKUNA
Guan Yu
Level 57
God Stats
0W - 5L
1,256 SR
Queue Stats
33W - 63L
1,275 Elo+
Solo
Kali
Kali
OlofTheRed
Kali
Level 35
God Stats
0W - 1L
1,213 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 3
Cabrakan
Cabrakan
Ystarian
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 3
Agni
Agni
xRaen
Agni
Level 18
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Altruist009
Sun Wukong
19
4 / 5 / 13
12,469
733
11,586
30,012
28,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
BLU3xST4RZz
Chang'e
20
8 / 1 / 14
14,571
857
18,348
17,491
8,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
20
10 / 5 / 13
13,421
789
17,996
16,400
7,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
9 / 2 / 13
14,143
832
17,752
15,836
8,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
19
2 / 3 / 12
12,055
709
14,482
16,925
7,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CrypTiCsc
Neith
18
1 / 8 / 4
11,048
650
18,615
17,206
8,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
INTYKUNA
Guan Yu
16
0 / 1 / 4
10,108
595
4,130
13,777
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 7 / 8
13,012
765
12,107
22,571
14,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Ystarian
Cabrakan
18
2 / 12 / 8
11,984
705
11,371
27,991
41,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
xRaen
Agni
20
6 / 5 / 3
12,622
742
14,821
16,629
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
33
Kills
15
16
Deaths
33
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Altruist009
Sun Wukong
4
5
13
2.1
W
Chang'e
BLU3xST4RZz
Chang'e
8
1
14
15
W
Awilix
10
5
13
3.3
L
Neith
CrypTiCsc
Neith
1
8
4
0.38
L
Guan Yu
INTYKUNA
Guan Yu
0
1
4
2
W
Anubis
9
2
13
7.75
L
6
7
8
1.43
L
Cabrakan
Ystarian
Cabrakan
2
12
8
0.5
W
Neith
2
3
12
2.67
L
Agni
xRaen
Agni
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,164
Damage
61,044
96,664
Taken
98,174
60,727
Mitigated
78,436
36,611
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Altruist009
Sun Wukong
11,586
1,377
311
8,949
30,012
28,141
692
6,716
23,296
0
34,932
W
Chang'e
BLU3xST4RZz
Chang'e
18,348
1,752
4,248
8,042
17,491
8,083
2,462
3,494
13,997
68,957
0
W
Awilix
17,996
5,298
0
1,870
16,400
7,941
943
3,734
12,666
0
42,787
L
Neith
CrypTiCsc
Neith
18,615
8,993
0
1,292
17,206
8,435
0
7,302
9,725
0
53,921
L
Guan Yu
INTYKUNA
Guan Yu
4,130
323
972
3,974
13,777
7,152
0
5,813
7,964
0
24,017
W
Anubis
17,752
70
270
8,928
15,836
8,722
3,170
5,315
10,521
77,140
0
L
12,107
6,027
0
4,603
22,571
14,296
131
6,855
15,529
0
36,626
L
Cabrakan
Ystarian
Cabrakan
11,371
2,005
0
677
27,991
41,940
0
9,814
17,904
18,630
0
W
Neith
14,482
4,456
0
3,993
16,925
7,840
3,043
6,933
9,992
0
54,731
L
Agni
xRaen
Agni
14,821
798
0
532
16,629
6,613
0
6,130
10,423
55,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,659
Gold Earned
58,774
371
Minions Killed
242
0
Camps Cleared
0
1,633,898
Distance Traveled
1,386,917
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,469
733
51
3
0
313,461
0
W
Chang'e
14,571
857
112
7
0
354,923
0
W
Awilix
13,421
789
46
3
0
406,516
0
L
Neith
11,048
650
69
4
0
264,047
0
L
Guan Yu
10,108
595
43
3
0
259,772
0
W
Anubis
14,143
832
121
7
0
252,680
0
L
Kali
13,012
765
42
2
0
286,625
0
L
Cabrakan
11,984
705
15
1
0
260,456
0
W
Neith
12,055
709
41
2
0
306,318
2
L
Agni
12,622
742
73
4
0
316,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role