Player Matchup

Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BeerDeleter
Ra
Level 103
God Stats
1W - 1L
1,748 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 3
Cerberus
Cerberus
Halp its Dahk
Cerberus
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 26L
1,500 Elo+
Party 3
Fenrir
Fenrir
Razosonico98
Fenrir
Level 76
God Stats
2W - 3L
1,641 SR
Queue Stats
33W - 35L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
S0LECIT0 UwU
Danzaburou
Level 48
God Stats
21W - 22L
1,434 SR
Queue Stats
56W - 51L
1,457 Elo+
Party 2
Team Averages
Level 82
1,564 SR
1,475 Elo+

VS

Team Averages
Level 57
1,532 SR
1,432 Elo+
Ymir
Ymir
Grey_-Darkness
Ymir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
1,246 Elo+
Solo
Scylla
Scylla
ItsGroguBud
Scylla
Level 41
God Stats
4W - 8L
1,218 SR
Queue Stats
173W - 163L
1,424 Elo+
Solo
Thor
Thor
MaxDaddyShrek
Thor
Level 24
God Stats
1W - 3L
1,530 SR
Queue Stats
23W - 26L
1,511 Elo+
Party 1
Achilles
Achilles
MrxClutches
Achilles
Level 144
God Stats
1W - 0L
1,630 SR
Queue Stats
10W - 8L
1,457 Elo+
Party 1
Vamana
Vamana
Panicboss99
Vamana
Level 42
God Stats
3W - 1L
1,782 SR
Queue Stats
28W - 27L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 1 / 2
11,802
513
13,736
8,854
5,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 5 / 2
11,017
479
6,731
17,920
13,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
Halp its Dahk
Cerberus
14
0 / 2 / 3
9,249
402
3,538
16,192
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
15
2 / 9 / 4
10,508
457
6,663
20,676
15,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
S0LECIT0 UwU
Danzaburou
13
0 / 10 / 0
8,670
377
3,089
18,116
7,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,547
285
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
18
2 / 2 / 4
11,415
496
7,881
10,746
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
12 / 1 / 3
13,777
599
17,371
17,998
8,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
MrxClutches
Achilles
18
8 / 2 / 6
11,974
521
10,805
19,426
12,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
20
5 / 2 / 5
12,822
557
16,072
22,909
24,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
27
27
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
1
2
6
L
0
5
2
0.2
W
0
0
0
0
L
Cerberus
Halp its Dahk
Cerberus
0
2
3
0.75
W
Scylla
2
2
4
2
W
12
1
3
13.5
W
Achilles
MrxClutches
Achilles
8
2
6
5.5
W
Vamana
5
2
5
3.75
L
Fenrir
2
9
4
0.44
L
Danzaburou
S0LECIT0 UwU
Danzaburou
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
52,129
81,758
Taken
71,079
56,708
Mitigated
50,366
15,907
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,736
1,250
0
758
8,854
5,770
611
771
8,017
86,593
0
L
6,731
1,572
1,715
6,141
17,920
13,478
907
1,377
16,469
99,796
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Halp its Dahk
Cerberus
3,538
447
0
3,098
16,192
15,264
39
1,958
14,134
37,875
0
W
Scylla
7,881
385
0
2,146
10,746
4,541
358
4,956
5,790
85,634
0
W
17,371
3,140
0
2,844
17,998
8,646
222
4,105
13,523
0
149,546
W
Achilles
MrxClutches
Achilles
10,805
4,473
0
7,457
19,426
12,790
0
5,481
13,945
0
88,616
W
Vamana
16,072
8,556
0
6,929
22,909
24,389
336
10,372
12,537
0
106,776
L
Fenrir
6,663
1,064
0
1,312
20,676
15,183
0
3,369
17,141
0
50,464
L
Danzaburou
S0LECIT0 UwU
Danzaburou
3,089
1,498
0
2,883
18,116
7,013
1,381
0
18,116
0
60,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,246
Gold Earned
56,535
588
Minions Killed
618
0
Camps Cleared
0
2,140,838
Distance Traveled
1,854,881
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,802
513
148
6
0
467,349
4
L
Ra
11,017
479
186
8
0
456,413
9
W
Ymir
6,547
285
0
0
0
15,844
0
L
Cerberus
9,249
402
79
3
0
441,968
0
W
Scylla
11,415
496
165
7
0
428,683
6
W
Thor
13,777
599
192
8
0
441,328
2
W
Achilles
11,974
521
93
4
0
492,478
11
W
Vamana
12,822
557
168
7
0
476,548
2
L
Fenrir
10,508
457
71
3
0
402,009
1
L
Danzaburou
8,670
377
104
5
0
373,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role