Player Matchup

Ne Zha
Ne Zha
Gold I
Heterophilous
Ne Zha
Gold I
Level 132
God Stats
5W - 1L
1,264 SR
Queue Stats
105W - 90L
1,617 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
LightRoast
Kumbhakarna
Platinum IV
Level 158
God Stats
2W - 2L
1,441 SR
Queue Stats
73W - 67L
1,816 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
PesoV2
Ah Muzen Cab
Platinum V
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 24L
1,819 MMR
Party 1
Freya
Freya
Platinum III
rRwbyRose
Freya
Platinum III
Level 144
God Stats
16W - 10L
1,568 SR
Queue Stats
188W - 187L
1,886 MMR
Solo
Lancelot
Lancelot
Platinum III
tvBui
Lancelot
Platinum III
Level 138
God Stats
4W - 6L
1,836 SR
Queue Stats
529W - 541L
1,802 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,522 SR
1,788 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,583 SR
1,704 MMR
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
AlphaKenny0ne
Neith
Platinum III
Level 158
God Stats
61W - 41L
1,779 SR
Queue Stats
371W - 378L
1,767 MMR
Solo
Merlin
Merlin
Gold I
Dreadfuls
Merlin
Gold I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,632 MMR
Solo
Thor
Thor
Platinum V
EnriqueG65
Thor
Platinum V
Level 160
God Stats
28W - 35L
1,511 SR
Queue Stats
555W - 570L
1,779 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
LtCrunch1012
Sun Wukong
Platinum IV
Level 126
God Stats
14W - 16L
1,624 SR
Queue Stats
390W - 379L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
13,690
548
19,906
25,029
13,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
LightRoast
Kumbhakarna
16
1 / 2 / 14
11,753
470
5,653
27,329
34,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
PesoV2
Ah Muzen Cab
20
8 / 4 / 7
14,401
576
23,165
19,481
11,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
rRwbyRose
Freya
20
6 / 1 / 9
14,386
575
18,694
18,898
10,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
tvBui
Lancelot
20
4 / 4 / 5
14,572
583
22,500
33,508
37,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
MercuryApolloSusanoRavana

VS

Bans
FenrirKaliGaneshaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 6 / 6
9,850
394
10,905
25,787
33,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 5 / 3
12,232
489
17,906
19,638
10,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Dreadfuls
Merlin
17
2 / 7 / 5
11,588
464
11,060
19,908
9,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 6 / 6
11,985
479
14,280
25,259
12,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LtCrunch1012
Sun Wukong
18
6 / 2 / 3
12,705
508
22,938
27,283
30,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
26
Kills
13
13
Deaths
26
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
6
0.5
L
1
5
3
0.5
L
Merlin
Dreadfuls
Merlin
2
7
5
0.64
L
4
6
6
1.17
W
7
2
12
6.5
W
Kumbhakarna
LightRoast
Kumbhakarna
1
2
14
4
L
Sun Wukong
LtCrunch1012
Sun Wukong
6
2
3
3.75
W
Ah Muzen Cab
PesoV2
Ah Muzen Cab
8
4
7
2.88
W
Freya
rRwbyRose
Freya
6
1
9
10.5
W
Lancelot
tvBui
Lancelot
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,918
Damage
77,089
124,245
Taken
117,875
107,224
Mitigated
96,107
58,560
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,905
676
0
2,667
25,787
33,633
130
6,000
19,469
37,170
0
L
17,906
6,922
0
4,805
19,638
10,332
0
8,140
11,124
0
138,600
L
Merlin
Dreadfuls
Merlin
11,060
471
129
2,582
19,908
9,679
0
2,516
17,306
89,248
0
L
14,280
3,991
0
5,631
25,259
12,308
1,035
3,722
21,445
0
100,389
W
19,906
4,274
0
13,465
25,029
13,666
3,372
5,104
19,925
0
117,904
W
Kumbhakarna
LightRoast
Kumbhakarna
5,653
668
0
6,727
27,329
34,714
54
6,002
21,327
24,732
0
L
Sun Wukong
LtCrunch1012
Sun Wukong
22,938
5,084
0
9,851
27,283
30,155
113
3,847
23,372
0
103,794
W
Ah Muzen Cab
PesoV2
Ah Muzen Cab
23,165
8,637
0
7,602
19,481
11,058
7,372
6,235
13,246
0
144,526
W
Freya
rRwbyRose
Freya
18,694
5,294
0
13,297
18,898
10,123
1,434
3,856
15,042
123,831
0
W
Lancelot
tvBui
Lancelot
22,500
4,004
0
17,469
33,508
37,663
126
3,136
30,372
0
129,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,802
Gold Earned
58,360
728
Minions Killed
712
0
Camps Cleared
0
2,570,599
Distance Traveled
2,299,731
41
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,850
394
34
1
0
464,216
6
L
Neith
12,232
489
221
9
0
441,767
4
L
Merlin
11,588
464
148
6
0
427,533
2
L
Thor
11,985
479
145
6
0
509,931
7
W
Ne Zha
13,690
548
148
6
0
566,202
9
W
Kumbhakarna
11,753
470
30
1
0
523,712
7
L
Sun Wukong
12,705
508
164
7
0
456,284
4
W
Ah Muzen Cab
14,401
576
201
8
0
471,550
5
W
Freya
14,386
575
151
6
0
466,604
13
W
Lancelot
14,572
583
198
8
0
542,531
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role