Player Matchup

Mulan
Mulan
DaPplsChamp112
Mulan
Level 64
God Stats
29W - 11L
1,738 SR
Queue Stats
130W - 77L
1,658 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WarningBell
Morgan Le Fay
Level 141
God Stats
3W - 1L
1,545 SR
Queue Stats
123W - 68L
1,690 Elo+
Party 2
Susano
Susano
dankb0nghitz420
Susano
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,692 Elo+
Party 2
Jing Wei
Jing Wei
oreotega
Jing Wei
Level 125
God Stats
2W - 0L
1,634 SR
Queue Stats
201W - 122L
1,650 Elo+
Party 2
Ymir
Ymir
stephen17
Ymir
Level 157
God Stats
4W - 4L
1,663 SR
Queue Stats
242W - 132L
1,709 Elo+
Party 2
Team Averages
Level 108
1,616 SR
1,680 Elo+

VS

Team Averages
Level 111
1,532 SR
1,493 Elo+
Hachiman
Hachiman
CyZombieSlayer
Hachiman
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
Endangered Yeti
Sylvanus
Level 128
God Stats
114W - 109L
1,598 SR
Queue Stats
114W - 112L
1,578 Elo+
Solo
Poseidon
Poseidon
Faded XII
Poseidon
Level 121
God Stats
4W - 8L
1,531 SR
Queue Stats
238W - 280L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
HHunteRR
Jormungandr
Level 37
God Stats
5W - 9L
1,476 SR
Queue Stats
8W - 13L
1,453 Elo+
Solo
Bastet
Bastet
Nebi Webi
Bastet
Level 129
God Stats
16W - 14L
1,557 SR
Queue Stats
224W - 269L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 17
9,724
748
9,231
12,698
11,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
WarningBell
Morgan Le Fay
18
6 / 1 / 18
10,585
814
21,895
10,030
6,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 2 / 9
11,064
851
20,487
17,490
8,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
oreotega
Jing Wei
19
6 / 1 / 7
11,109
855
12,993
15,161
7,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
17
7 / 3 / 9
10,807
831
5,600
16,047
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 7 / 3
10,055
773
8,408
17,667
8,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
15
2 / 6 / 4
8,584
660
12,514
20,186
13,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Faded XII
Poseidon
15
1 / 7 / 4
8,493
653
6,572
13,482
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HHunteRR
Jormungandr
15
2 / 4 / 2
8,892
684
10,603
14,520
9,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Nebi Webi
Bastet
15
2 / 6 / 3
8,977
691
9,420
14,115
6,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
30
Kills
10
11
Deaths
30
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
7
3
0.64
W
2
4
17
2.63
L
Sylvanus
2
6
4
0.67
L
Poseidon
Faded XII
Poseidon
1
7
4
0.43
L
Jormungandr
HHunteRR
Jormungandr
2
4
2
0.75
L
Bastet
Nebi Webi
Bastet
2
6
3
0.58
W
Morgan Le Fay
WarningBell
Morgan Le Fay
6
1
18
15
W
9
2
9
6.75
W
Jing Wei
oreotega
Jing Wei
6
1
7
9.5
W
Ymir
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,206
Damage
47,517
71,426
Taken
79,970
50,225
Mitigated
42,984
19,123
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,408
4,770
0
4,282
17,667
8,581
0
5,026
12,641
0
29,838
W
9,231
700
1,122
1,399
12,698
11,183
189
6,098
6,600
0
22,822
L
Sylvanus
12,514
2,720
2,593
5,424
20,186
13,276
0
7,279
11,707
23,779
2,473
L
Poseidon
Faded XII
Poseidon
6,572
423
0
650
13,482
5,909
0
6,403
7,079
28,568
0
L
Jormungandr
HHunteRR
Jormungandr
10,603
4,306
0
783
14,520
9,033
0
4,186
10,334
25,786
0
L
Bastet
Nebi Webi
Bastet
9,420
1,771
0
1,148
14,115
6,185
0
4,601
9,514
0
22,151
W
Morgan Le Fay
WarningBell
Morgan Le Fay
21,895
2,980
0
1,932
10,030
6,385
522
5,780
4,250
45,648
0
W
20,487
6,224
0
7,130
17,490
8,609
1,965
6,242
11,248
0
49,349
W
Jing Wei
oreotega
Jing Wei
12,993
11,368
0
5,492
15,161
7,524
3,566
5,246
9,915
0
55,373
W
Ymir
5,600
1,141
0
2,048
16,047
16,524
170
5,430
10,617
15,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,289
Gold Earned
45,001
283
Minions Killed
201
0
Camps Cleared
0
1,392,950
Distance Traveled
1,184,431
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,055
773
56
4
0
238,621
2
W
Mulan
9,724
748
31
2
0
279,301
3
L
Sylvanus
8,584
660
33
3
0
219,189
3
L
Poseidon
8,493
653
60
5
0
236,118
0
L
Jormungandr
8,892
684
33
3
0
243,714
0
L
Bastet
8,977
691
19
1
0
246,789
4
W
Morgan Le Fay
10,585
814
58
4
0
285,661
2
W
Susano
11,064
851
63
5
0
307,927
0
W
Jing Wei
11,109
855
100
8
0
288,603
3
W
Ymir
10,807
831
31
2
0
231,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role