Player Matchup

Cliodhna
Cliodhna
Kxmquat
Cliodhna
Level 62
God Stats
3W - 2L
1,706 SR
Queue Stats
147W - 140L
1,484 Elo+
Party 1
Anhur
Anhur
NSC33
Anhur
Level 29
God Stats
4W - 2L
1,706 SR
Queue Stats
43W - 40L
1,529 Elo+
Party 1
Shiva
Shiva
StickyMcGeee
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
SweetanSour
Kuzenbo
Level 89
God Stats
1W - 2L
1,220 SR
Queue Stats
74W - 64L
1,530 Elo+
Party 1
Ra
Ra
itszephyrr
Ra
Level 108
God Stats
6W - 2L
1,704 SR
Queue Stats
153W - 144L
1,507 Elo+
Party 1
Team Averages
Level 79
1,567 SR
1,505 Elo+

VS

Team Averages
Level 50
1,515 SR
1,367 Elo+
Baron Samedi
Baron Samedi
CaelumV
Baron Samedi
Level 44
God Stats
1W - 3L
1,236 SR
Queue Stats
289W - 305L
1,359 Elo+
Party 2
Izanami
Izanami
Dominickthegod
Izanami
Level 51
God Stats
8W - 12L
1,500 SR
Queue Stats
171W - 162L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
ElevenSixes
Kukulkan
Level 109
God Stats
0W - 1L
1,719 SR
Queue Stats
34W - 56L
1,381 Elo+
Party 2
Yemoja
Yemoja
Ghost52001
Yemoja
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 54L
1,414 Elo+
Party 2
Set
Set
OGZoldyck
Set
Level 28
God Stats
11W - 11L
1,617 SR
Queue Stats
178W - 215L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kxmquat
Cliodhna
17
6 / 1 / 5
10,725
564
10,338
16,059
7,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
NSC33
Anhur
13
0 / 6 / 2
8,047
424
4,444
12,081
4,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 5
10,685
562
11,566
19,745
13,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
SweetanSour
Kuzenbo
13
3 / 0 / 6
8,827
465
6,773
14,042
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 0 / 4
10,829
570
13,337
11,107
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaelumV
Baron Samedi
15
2 / 3 / 0
8,665
456
6,150
13,002
10,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 3 / 0
10,089
531
11,587
16,234
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ElevenSixes
Kukulkan
12
0 / 4 / 1
7,488
394
5,461
10,146
4,955
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ghost52001
Yemoja
10
0 / 2 / 1
7,283
383
6,654
12,703
11,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 7 / 0
6,886
362
4,879
15,580
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
9
9
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CaelumV
Baron Samedi
2
3
0
0.67
L
6
3
0
2
L
Kukulkan
ElevenSixes
Kukulkan
0
4
1
0.13
L
Yemoja
Ghost52001
Yemoja
0
2
1
0.25
W
Cliodhna
Kxmquat
Cliodhna
6
1
5
8.5
W
Anhur
NSC33
Anhur
0
6
2
0.17
L
1
7
0
0.14
W
3
2
5
2.75
W
Kuzenbo
SweetanSour
Kuzenbo
3
0
6
6
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
34,731
73,034
Taken
67,665
52,484
Mitigated
40,485
28,474
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CaelumV
Baron Samedi
6,150
482
0
4,126
13,002
10,575
0
2,000
11,002
57,294
0
L
11,587
8,273
0
6,445
16,234
6,500
3,312
3,256
12,978
0
89,057
L
Kukulkan
ElevenSixes
Kukulkan
5,461
303
0
1,140
10,146
4,955
0
5,673
4,473
56,727
0
L
Yemoja
Ghost52001
Yemoja
6,654
1,807
2,513
1,549
12,703
11,498
84
5,432
7,271
23,964
0
W
Cliodhna
Kxmquat
Cliodhna
10,338
2,499
0
10,377
16,059
7,967
0
2,479
13,580
0
98,743
W
Anhur
NSC33
Anhur
4,444
1,511
0
932
12,081
4,305
1,005
207
11,874
0
47,828
L
4,879
2,679
1
3,791
15,580
6,957
0
4,554
11,026
0
37,573
W
11,566
1,172
0
9,470
19,745
13,893
1,421
6,705
13,040
0
78,283
W
Kuzenbo
SweetanSour
Kuzenbo
6,773
3,211
0
2,066
14,042
20,277
42
2,956
11,086
31,345
0
W
13,337
1,801
1,028
4,601
11,107
6,042
1,905
5,918
5,189
107,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
40,411
561
Minions Killed
422
0
Camps Cleared
0
1,847,643
Distance Traveled
1,578,772
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,665
456
90
5
0
277,840
2
L
Izanami
10,089
531
157
8
0
295,324
2
L
Kukulkan
7,488
394
97
5
0
319,529
1
L
Yemoja
7,283
383
22
1
0
337,541
3
W
Cliodhna
10,725
564
144
8
0
408,865
5
W
Anhur
8,047
424
71
4
0
316,305
1
L
Set
6,886
362
56
3
0
348,538
4
W
Shiva
10,685
562
130
7
0
383,046
1
W
Kuzenbo
8,827
465
43
2
0
343,586
2
W
Ra
10,829
570
173
9
0
395,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role