Player Matchup

Thanatos
Thanatos
Frbrosch
Thanatos
Level 4
God Stats
4W - 2L
1,615 SR
Queue Stats
14W - 16L
1,502 Elo+
Party 3
Sylvanus
Sylvanus
Mordlin12
Sylvanus
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,430 Elo+
Party 3
King Arthur
King Arthur
SciSol
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,399 Elo+
Party 3
Janus
Janus
miguelacho75
Janus
Level 131
God Stats
5W - 3L
1,923 SR
Queue Stats
110W - 128L
1,409 Elo+
Party 2
Hel
Hel
zarked
Hel
Level 101
God Stats
4W - 4L
1,535 SR
Queue Stats
118W - 128L
1,447 Elo+
Party 2
Team Averages
Level 62
1,614 SR
1,437 Elo+

VS

Team Averages
Level 58
1,492 SR
1,492 Elo+
Mulan
Mulan
FaintFreedom
Mulan
Level 89
God Stats
2W - 5L
1,308 SR
Queue Stats
64W - 49L
1,502 Elo+
Party 4
Rama
Rama
LittleSeaPig
Rama
Level 24
God Stats
8W - 8L
1,752 SR
Queue Stats
95W - 107L
1,438 Elo+
Party 1
Persephone
Persephone
PowPad
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,545 Elo+
Party 4
Tiamat
Tiamat
TKotaku
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Hera
Hera
xThunderTh_txTTV
Hera
Level 154
God Stats
1W - 5L
1,399 SR
Queue Stats
196W - 196L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Frbrosch
Thanatos
17
6 / 2 / 14
11,761
1,176
13,086
12,041
8,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Mordlin12
Sylvanus
17
3 / 0 / 21
12,381
1,238
14,644
15,962
23,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SciSol
King Arthur
17
5 / 1 / 16
11,239
1,124
11,981
16,743
21,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 0 / 11
12,426
1,243
19,549
7,992
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
zarked
Hel
17
5 / 0 / 12
11,187
1,119
12,605
14,966
11,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

292

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,810
981
14,134
22,719
23,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 3
9,793
979
11,042
14,188
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
PowPad
Persephone
15
0 / 4 / 2
9,871
987
7,878
13,203
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
TKotaku
Tiamat
15
2 / 7 / 1
10,297
1,030
10,372
12,834
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 2
10,220
1,022
19,514
12,511
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
12
25
Kills
3
3
Deaths
25
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Thanatos
Frbrosch
Thanatos
6
2
14
6.5
L
0
1
3
1.5
W
Sylvanus
Mordlin12
Sylvanus
3
0
21
13.5
L
Persephone
PowPad
Persephone
0
4
2
0.25
W
King Arthur
SciSol
King Arthur
5
1
16
13
L
Tiamat
TKotaku
Tiamat
2
7
1
0.36
W
6
0
11
11.5
L
0
6
2
0.17
W
Hel
zarked
Hel
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,865
Damage
62,940
67,704
Taken
75,455
69,340
Mitigated
44,819
33,011
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,134
1,560
0
1,361
22,719
23,775
0
13,890
8,829
0
24,210
W
Thanatos
Frbrosch
Thanatos
13,086
3,195
0
7,230
12,041
8,185
0
6,378
5,365
0
22,408
L
11,042
7,754
0
1,384
14,188
5,375
0
9,683
4,505
0
22,156
W
Sylvanus
Mordlin12
Sylvanus
14,644
2,669
4,689
4,472
15,962
23,960
0
7,766
7,900
18,932
0
L
Persephone
PowPad
Persephone
7,878
805
0
1,148
13,203
4,377
0
8,032
4,890
16,124
0
W
King Arthur
SciSol
King Arthur
11,981
1,399
0
400
16,743
21,006
0
10,232
6,252
0
17,170
L
Tiamat
TKotaku
Tiamat
10,372
1,407
0
1,109
12,834
6,662
0
7,805
5,029
20,896
0
W
19,549
603
0
1,016
7,992
5,052
0
3,492
4,419
68,018
0
L
19,514
3,680
0
782
12,511
4,630
0
7,109
5,402
59,607
0
W
Hel
zarked
Hel
12,605
662
8,611
6,593
14,966
11,137
0
9,896
4,901
30,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,994
Gold Earned
49,991
195
Minions Killed
192
9
Camps Cleared
8
1,097,504
Distance Traveled
908,459
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,810
981
31
3
0
180,456
0
W
Thanatos
11,761
1,176
14
1
2
225,269
0
L
Rama
9,793
979
23
2
0
177,454
0
W
Sylvanus
12,381
1,238
11
1
0
196,298
0
L
Persephone
9,871
987
16
2
2
202,876
0
W
King Arthur
11,239
1,124
8
1
0
207,658
0
L
Tiamat
10,297
1,030
21
2
1
158,803
0
W
Janus
12,426
1,243
116
12
5
224,805
3
L
Hera
10,220
1,022
101
10
5
188,870
0
W
Hel
11,187
1,119
46
5
2
243,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role