Player Matchup

Hades
Hades
HalfAXan503
Hades
Level 105
God Stats
24W - 7L
1,769 SR
Queue Stats
308W - 184L
1,655 Elo+
Party 1
Lancelot
Lancelot
guy503
Lancelot
Level 138
God Stats
37W - 23L
1,715 SR
Queue Stats
244W - 137L
1,681 Elo+
Party 1
Skadi
Skadi
str8finnesin
Skadi
Level 25
God Stats
5W - 1L
1,934 SR
Queue Stats
111W - 42L
1,720 Elo+
Party 1
Team Averages
Level 89
1,806 SR
1,685 Elo+

VS

Team Averages
Level 58
1,475 SR
1,603 Elo+
Sol
Sol
CRexx55
Sol
Level 154
God Stats
1W - 1L
1,421 SR
Queue Stats
17W - 7L
1,729 Elo+
Party 2
Cthulhu
Cthulhu
MisterShazam
Cthulhu
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
Noah Friends
Odin
Level 14
God Stats
3W - 2L
1,720 SR
Queue Stats
7W - 5L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 13
7,990
799
9,174
8,518
5,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
guy503
Lancelot
13
7 / 0 / 9
8,291
829
7,727
6,514
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 0 / 11
8,254
825
12,547
5,436
2,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 7 / 0
5,996
600
6,957
10,325
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
MisterShazam
Cthulhu
8
0 / 5 / 0
6,135
614
3,430
9,889
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 0
6,154
615
1,850
13,237
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
17
Kills
0
0
Deaths
17
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
0
7
0
0
W
4
0
13
10.5
L
Cthulhu
MisterShazam
Cthulhu
0
5
0
0
L
0
5
0
0
W
Lancelot
guy503
Lancelot
7
0
9
11.5
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
12,237
20,468
Taken
33,451
11,161
Mitigated
20,056
8,652
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,957
2,960
0
2,139
10,325
4,427
0
2,930
7,264
29,141
3,564
W
9,174
808
380
4,966
8,518
5,041
652
4,464
4,054
30,928
0
L
Cthulhu
MisterShazam
Cthulhu
3,430
246
127
290
9,889
7,028
0
2,644
7,162
7,674
0
L
1,850
340
0
444
13,237
8,601
0
3,600
9,448
0
5,762
W
Lancelot
guy503
Lancelot
7,727
1,272
0
1,876
6,514
3,740
873
2,379
4,135
0
14,021
W
12,547
7,060
0
1,430
5,436
2,380
1,285
3,446
1,990
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
18,285
124
Minions Killed
86
7
Camps Cleared
2
505,534
Distance Traveled
472,887
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,996
600
63
6
1
140,402
3
W
Hades
7,990
799
51
5
4
165,380
0
L
Cthulhu
6,135
614
15
2
1
164,618
0
L
Odin
6,154
615
8
1
0
167,867
2
W
Lancelot
8,291
829
22
2
1
189,283
0
W
Skadi
8,254
825
51
5
2
150,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role