Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
FrostbitInk
Nemesis
Level 102
God Stats
2W - 0L
1,709 SR
Queue Stats
176W - 137L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
KingOhzar
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 108L
1,573 Elo+
Party 1
Neith
Neith
RainbowGorilla
Neith
Level 88
God Stats
6W - 4L
1,495 SR
Queue Stats
295W - 230L
1,562 Elo+
Party 1
Scylla
Scylla
Rawlas
Scylla
Level 120
God Stats
6W - 0L
1,861 SR
Queue Stats
199W - 129L
1,623 Elo+
Party 2
Team Averages
Level 73
1,613 SR
1,564 Elo+

VS

Team Averages
Level 23
1,500 SR
1,477 Elo+
Anubis
Anubis
OrestesK
Anubis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 201L
1,521 Elo+
Solo
Thoth
Thoth
POGBAxX
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
ThatOneFig
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,574 Elo+
Solo
Horus
Horus
Transfemale
Horus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 113L
1,554 Elo+
Solo
Apollo
Apollo
xGabrielsp
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
8 / 2 / 15
12,902
806
9,488
21,567
20,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
FrostbitInk
Nemesis
19
10 / 5 / 14
13,388
837
13,699
25,096
22,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
KingOhzar
Guan Yu
19
3 / 6 / 15
12,171
761
9,579
24,154
31,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 2 / 18
13,135
821
31,218
27,072
13,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Rawlas
Scylla
18
5 / 3 / 17
11,653
728
21,488
13,216
5,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OrestesK
Anubis
20
4 / 7 / 9
12,315
770
24,670
19,183
12,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
POGBAxX
Thoth
18
6 / 8 / 6
11,579
724
16,576
18,634
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ThatOneFig
Kuzenbo
20
6 / 6 / 8
12,284
768
16,998
25,630
53,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 5
8,504
532
7,309
10,493
10,242
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
xGabrielsp
Apollo
16
1 / 10 / 8
10,117
632
11,764
17,170
7,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
54
34
Kills
18
18
Deaths
34
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
15
7.75
W
Nemesis
FrostbitInk
Nemesis
10
5
14
3.4
W
Guan Yu
KingOhzar
Guan Yu
3
6
15
1.75
L
Anubis
OrestesK
Anubis
4
7
9
1.21
L
Thoth
POGBAxX
Thoth
6
8
6
1.13
W
8
2
18
8.5
W
Scylla
Rawlas
Scylla
5
3
17
4.5
L
Kuzenbo
ThatOneFig
Kuzenbo
6
6
8
1.67
L
1
3
5
1.17
L
Apollo
xGabrielsp
Apollo
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,472
Damage
77,317
111,105
Taken
91,110
93,644
Mitigated
92,820
59,557
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,488
551
2,409
6,032
21,567
20,543
1,208
10,427
10,998
0
23,822
W
Nemesis
FrostbitInk
Nemesis
13,699
6,627
5,055
5,061
25,096
22,299
480
11,191
13,905
0
25,358
W
Guan Yu
KingOhzar
Guan Yu
9,579
1,211
7,204
8,619
24,154
31,885
712
13,740
10,404
0
19,503
L
Anubis
OrestesK
Anubis
24,670
532
730
5,888
19,183
12,393
0
3,820
15,363
50,176
0
L
Thoth
POGBAxX
Thoth
16,576
686
865
2,459
18,634
8,531
0
6,263
12,371
32,392
0
W
31,218
18,436
1,377
16,842
27,072
13,523
5,678
16,045
10,894
0
77,423
W
Scylla
Rawlas
Scylla
21,488
575
3,348
3,610
13,216
5,394
1,185
6,841
6,311
38,434
0
L
Kuzenbo
ThatOneFig
Kuzenbo
16,998
4,239
621
3,203
25,630
53,738
0
2,403
23,227
29,746
0
L
7,309
2,883
2,082
2,780
10,493
10,242
0
3,718
6,775
0
12,772
L
Apollo
xGabrielsp
Apollo
11,764
4,634
106
240
17,170
7,916
0
5,284
11,886
0
26,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,249
Gold Earned
54,799
196
Minions Killed
150
0
Camps Cleared
0
1,463,308
Distance Traveled
1,164,742
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,902
806
17
1
0
292,773
0
W
Nemesis
13,388
837
20
1
0
302,330
0
W
Guan Yu
12,171
761
19
1
0
272,577
0
L
Anubis
12,315
770
52
3
0
224,311
1
L
Thoth
11,579
724
32
2
0
247,924
0
W
Neith
13,135
821
96
6
0
281,282
0
W
Scylla
11,653
728
44
3
0
314,346
0
L
Kuzenbo
12,284
768
24
2
0
256,053
0
L
Horus
8,504
532
7
0
0
217,185
0
L
Apollo
10,117
632
35
2
0
219,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role