Player Matchup

Merlin
Merlin
Doomwalker16
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,332 Elo+
Solo
Sol
Sol
Jcooper157
Sol
Level 120
God Stats
3W - 5L
1,348 SR
Queue Stats
83W - 109L
1,397 Elo+
Party 1
Hachiman
Hachiman
JitteryAsp1
Hachiman
Level 69
God Stats
5W - 9L
1,562 SR
Queue Stats
62W - 65L
1,410 Elo+
Party 1
Team Averages
Level 92
1,470 SR
1,380 Elo+

VS

Team Averages
Level 102
1,454 SR
1,437 Elo+
Atlas
Atlas
BEEFCAKETOTZZZ
Atlas
Level 109
God Stats
5W - 2L
1,709 SR
Queue Stats
67W - 85L
1,469 Elo+
Party 2
Thor
Thor
Lucas896
Thor
Level 75
God Stats
2W - 8L
1,363 SR
Queue Stats
153W - 181L
1,432 Elo+
Solo
Janus
Janus
cheekzs
Janus
Level 123
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 6L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 4 / 8
11,163
698
7,952
10,452
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 0 / 5
11,525
720
15,471
17,222
7,187
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
JitteryAsp1
Hachiman
15
7 / 3 / 2
11,640
728
12,701
14,663
6,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
10,874
680
15,771
20,336
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
16
2 / 1 / 5
10,901
681
7,534
13,618
5,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
cheekzs
Janus
13
2 / 7 / 3
9,799
612
7,682
12,028
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
6
7
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Merlin
2
4
8
1.5
W
5
0
5
7.5
W
Hachiman
JitteryAsp1
Hachiman
7
3
2
2.67
L
Thor
2
1
5
4.5
L
Janus
cheekzs
Janus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
30,987
42,337
Taken
45,982
17,925
Mitigated
28,292
15,808
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,771
5,836
426
2,055
20,336
19,122
113
13,816
6,520
36,936
0
W
Merlin
7,952
901
0
2,146
10,452
4,726
869
6,773
3,679
26,346
0
W
15,471
5,767
0
9,795
17,222
7,187
836
10,355
6,867
60,579
0
W
Hachiman
JitteryAsp1
Hachiman
12,701
6,498
0
3,867
14,663
6,012
1,334
7,221
7,442
0
38,864
L
Thor
7,534
1,414
0
2,935
13,618
5,582
770
4,596
9,022
0
40,413
L
Janus
cheekzs
Janus
7,682
0
0
0
12,028
3,588
333
6,334
5,694
34,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
31,574
165
Minions Killed
152
5
Camps Cleared
9
827,989
Distance Traveled
787,574
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,874
680
40
3
4
255,765
2
W
Merlin
11,163
698
48
3
1
263,672
0
W
Sol
11,525
720
70
4
3
293,420
0
W
Hachiman
11,640
728
47
3
1
270,897
0
L
Thor
10,901
681
87
5
5
291,452
4
L
Janus
9,799
612
25
2
0
240,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role