Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ComBan
Vamana
Level 112
God Stats
12W - 3L
1,808 SR
Queue Stats
307W - 237L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
GodNATA
Kukulkan
Level 99
God Stats
8W - 6L
1,656 SR
Queue Stats
328W - 329L
1,441 Elo+
Solo
Aphrodite
Aphrodite
JxhnJB
Aphrodite
Level 160
God Stats
8W - 6L
1,537 SR
Queue Stats
825W - 677L
1,616 Elo+
Party 1
Raijin
Raijin
messybeaver27
Raijin
Level 143
God Stats
4W - 3L
1,715 SR
Queue Stats
231W - 258L
1,508 Elo+
Solo
Team Averages
Level 132
1,643 SR
1,523 Elo+

VS

Team Averages
Level 76
1,563 SR
1,479 Elo+
Yemoja
Yemoja
F4TK0K
Yemoja
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 34L
1,442 Elo+
Solo
Athena
Athena
Intoxxicated
Athena
Level 62
God Stats
1W - 2L
1,740 SR
Queue Stats
202W - 198L
1,515 Elo+
Solo
Anhur
Anhur
JUMALAmies91
Anhur
Level 121
God Stats
3W - 4L
1,369 SR
Queue Stats
527W - 566L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Punica
Danzaburou
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 49L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
ThaLulu
Gilgamesh
Level 40
God Stats
5W - 4L
1,707 SR
Queue Stats
231W - 263L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 2 / 11
12,060
670
26,143
22,133
13,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
ComBan
Vamana
20
6 / 4 / 15
12,820
712
25,515
37,776
50,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
GodNATA
Kukulkan
20
6 / 3 / 7
12,731
707
19,880
14,159
8,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
JxhnJB
Aphrodite
19
3 / 2 / 16
11,773
654
14,316
19,658
15,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 4 / 11
12,015
668
18,537
19,203
10,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
F4TK0K
Yemoja
11
1 / 2 / 1
8,922
496
3,443
9,687
8,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
20
4 / 3 / 9
12,092
672
19,623
24,828
31,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
5 / 8 / 7
11,500
639
12,953
24,192
13,681
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Punica
Danzaburou
19
3 / 5 / 8
11,297
628
27,340
23,096
15,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ThaLulu
Gilgamesh
18
2 / 8 / 7
10,922
607
17,196
32,220
35,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
25
Kills
15
15
Deaths
26
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
11
5.75
W
Vamana
ComBan
Vamana
6
4
15
3.38
L
Yemoja
F4TK0K
Yemoja
1
2
1
0.75
W
Kukulkan
GodNATA
Kukulkan
6
3
7
3.17
L
Athena
4
3
9
2.83
L
5
8
7
1.06
W
Aphrodite
JxhnJB
Aphrodite
3
2
16
5.5
L
Danzaburou
Punica
Danzaburou
3
5
8
1.4
L
Gilgamesh
ThaLulu
Gilgamesh
2
8
7
0.69
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,391
Damage
80,555
112,929
Taken
114,023
99,185
Mitigated
104,816
56,349
Healing
37,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,143
11,792
3,267
4,367
22,133
13,707
2,115
6,067
16,066
0
53,973
W
Vamana
ComBan
Vamana
25,515
13,979
3,665
11,441
37,776
50,887
232
6,547
31,229
0
36,150
L
Yemoja
F4TK0K
Yemoja
3,443
1,021
5,451
2,296
9,687
8,898
0
5,293
4,243
6,609
0
W
Kukulkan
GodNATA
Kukulkan
19,880
1,961
1,960
1,200
14,159
8,350
3,675
3,758
10,401
51,316
0
L
Athena
19,623
2,489
647
4,183
24,828
31,702
0
11,695
12,793
31,572
0
L
12,953
5,882
3,675
5,948
24,192
13,681
0
9,233
14,719
0
23,088
W
Aphrodite
JxhnJB
Aphrodite
14,316
2,022
15,098
10,076
19,658
15,924
1,401
4,237
15,421
23,998
0
L
Danzaburou
Punica
Danzaburou
27,340
10,974
938
6,064
23,096
15,268
403
8,109
14,682
0
54,643
L
Gilgamesh
ThaLulu
Gilgamesh
17,196
1,713
3,666
4,975
32,220
35,267
0
18,403
13,377
0
33,580
W
18,537
1,829
2,364
2,911
19,203
10,317
336
2,457
16,746
30,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,399
Gold Earned
54,733
195
Minions Killed
134
0
Camps Cleared
0
1,738,129
Distance Traveled
1,391,243
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,060
670
46
3
0
368,074
1
W
Vamana
12,820
712
30
2
0
369,739
0
L
Yemoja
8,922
496
8
0
0
134,082
0
W
Kukulkan
12,731
707
63
4
0
345,729
4
L
Athena
12,092
672
33
2
0
372,336
1
L
Anhur
11,500
639
20
1
0
297,227
0
W
Aphrodite
11,773
654
38
2
0
342,596
3
L
Danzaburou
11,297
628
50
3
0
284,304
0
L
Gilgamesh
10,922
607
23
1
0
303,294
2
W
Raijin
12,015
668
18
1
0
311,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role