Player Matchup

Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Platinum IV
HOUSSSSS
Izanami
Platinum IV
Level 154
God Stats
4W - 3L
1,647 SR
Queue Stats
64W - 63L
1,784 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
MicahTheCreator
Baron Samedi
Diamond III
Level 109
God Stats
2W - 3L
1,765 SR
Queue Stats
87W - 75L
2,353 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,637 SR
1,879 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 100
1,675 SR
2,046 MMR
Ah Puch
Ah Puch
Diamond V
ElPølløLøcø
Ah Puch
Diamond V
Level 108
God Stats
4W - 1L
1,827 SR
Queue Stats
145W - 108L
1,764 MMR
Solo
Chiron
Chiron
Diamond IV
JackxJauregui
Chiron
Diamond IV
Level 125
God Stats
15W - 20L
1,648 SR
Queue Stats
82W - 114L
2,120 MMR
Solo
Lancelot
Lancelot
Platinum I
yëat
Lancelot
Platinum I
Level 67
God Stats
5W - 2L
1,550 SR
Queue Stats
14W - 13L
2,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
2 / 3 / 6
13,434
746
16,788
29,546
43,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
HOUSSSSS
Izanami
15
3 / 8 / 2
11,432
635
11,727
21,986
10,935
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MicahTheCreator
Baron Samedi
17
3 / 5 / 4
12,233
680
17,431
13,659
12,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothAh Muzen CabAtlasBastetAchilles

VS

Bans
GebSolOdinHeraTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 5
13,020
723
11,553
23,266
26,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 2 / 9
13,761
765
25,192
15,116
6,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
yëat
Lancelot
16
1 / 2 / 14
12,025
668
18,105
23,150
31,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
16
16
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
6
1.67
W
9
4
5
2.88
L
Izanami
HOUSSSSS
Izanami
3
8
2
0.5
W
6
2
9
5.25
L
Baron Samedi
MicahTheCreator
Baron Samedi
3
5
4
1
W
Lancelot
yëat
Lancelot
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
54,850
65,191
Taken
61,532
66,572
Mitigated
64,596
18,508
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
16,788
1,644
750
6,624
29,546
43,203
0
4,003
25,543
14
35,140
W
11,553
927
0
11,144
23,266
26,912
400
7,569
15,626
35,932
3,789
L
Izanami
HOUSSSSS
Izanami
11,727
8,035
0
3,366
21,986
10,935
459
4,801
17,185
0
58,158
W
25,192
10,648
1,445
5,703
15,116
6,603
2,313
2,970
12,146
0
93,867
L
Baron Samedi
MicahTheCreator
Baron Samedi
17,431
1,689
4,165
3,603
13,659
12,434
56
2,618
11,041
64,054
0
W
Lancelot
yëat
Lancelot
18,105
3,195
721
4,334
23,150
31,081
775
7,512
15,638
0
33,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,099
Gold Earned
38,806
206
Minions Killed
180
5
Camps Cleared
10
1,013,108
Distance Traveled
1,076,778
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,434
746
27
2
1
389,854
3
W
Ah Puch
13,020
723
37
2
4
296,057
6
L
Izanami
11,432
635
105
6
2
300,407
1
W
Chiron
13,761
765
128
7
4
361,836
4
L
Baron Samedi
12,233
680
74
4
2
322,847
5
W
Lancelot
12,025
668
15
1
2
418,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role