Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ATRaXIoNz529
Heimdallr
Level 104
God Stats
0W - 1L
1,609 SR
Queue Stats
66W - 54L
1,561 Elo+
Party 1
Janus
Janus
FaZeEber
Janus
Level 121
God Stats
0W - 1L
1,444 SR
Queue Stats
8W - 8L
1,470 Elo+
Party 1
Chaac
Chaac
ITz CHAOS6898
Chaac
Level 69
God Stats
4W - 2L
1,692 SR
Queue Stats
46W - 50L
1,495 Elo+
Solo
Cthulhu
Cthulhu
SAD BABY HD
Cthulhu
Level 82
God Stats
1W - 2L
1,455 SR
Queue Stats
6W - 6L
1,542 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,514 Elo+

VS

Team Averages
Level 92
1,557 SR
1,487 Elo+
Chernobog
Chernobog
Jaxxinflaxxinwax
Chernobog
Level 60
God Stats
4W - 5L
1,393 SR
Queue Stats
25W - 19L
1,463 Elo+
Party 2
Charybdis
Charybdis
Odog10835
Charybdis
Level 117
God Stats
1W - 2L
1,510 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
WarHawk843
Baron Samedi
Level 113
God Stats
4W - 1L
1,567 SR
Queue Stats
86W - 62L
1,471 Elo+
Party 2
Yu Huang
Yu Huang
cweide_
Yu Huang
Level 99
God Stats
2W - 0L
1,674 SR
Queue Stats
9W - 6L
1,587 Elo+
Party 2
Chaac
Chaac
zeustravis14
Chaac
Level 69
God Stats
23W - 21L
1,641 SR
Queue Stats
95W - 104L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 9 / 6
10,972
645
10,924
16,340
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ATRaXIoNz529
Heimdallr
17
2 / 3 / 3
10,787
635
16,439
13,863
7,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
FaZeEber
Janus
18
2 / 3 / 4
11,080
652
14,075
16,070
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
2 / 3 / 5
10,768
633
13,509
20,293
18,315
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SAD BABY HD
Cthulhu
19
4 / 3 / 3
11,327
666
18,509
23,931
35,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
17
1 / 5 / 8
10,567
622
5,951
16,372
7,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Odog10835
Charybdis
19
3 / 2 / 11
11,616
683
22,470
15,261
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
WarHawk843
Baron Samedi
20
7 / 1 / 10
12,523
737
15,792
19,782
23,056
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
cweide_
Yu Huang
20
5 / 1 / 13
12,582
740
23,264
14,270
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 3 / 8
12,369
728
13,739
23,908
22,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
12
Kills
21
21
Deaths
12
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
9
6
0.56
L
Heimdallr
ATRaXIoNz529
Heimdallr
2
3
3
1.17
L
Janus
FaZeEber
Janus
2
3
4
1.33
L
2
3
5
1.5
W
Chernobog
1
5
8
1
W
Charybdis
Odog10835
Charybdis
3
2
11
4.25
L
Cthulhu
SAD BABY HD
Cthulhu
4
3
3
1.83
W
Baron Samedi
WarHawk843
Baron Samedi
7
1
10
12
W
Yu Huang
cweide_
Yu Huang
5
1
13
11.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,456
Damage
81,216
90,497
Taken
89,593
76,832
Mitigated
67,382
12,615
Healing
34,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,924
3,443
470
1,322
16,340
8,050
86
8,141
8,190
38,678
0
L
Heimdallr
ATRaXIoNz529
Heimdallr
16,439
4,958
0
0
13,863
7,591
742
4,257
9,507
0
35,879
L
Janus
FaZeEber
Janus
14,075
984
294
2,720
16,070
7,730
176
5,246
10,734
48,646
0
L
13,509
1,242
0
4,461
20,293
18,315
79
9,561
10,507
0
37,569
W
Chernobog
5,951
1,804
0
3,050
16,372
7,451
222
8,146
8,047
0
27,897
W
Charybdis
Odog10835
Charybdis
22,470
13,059
412
6,072
15,261
7,342
1,061
5,983
9,062
0
56,175
L
Cthulhu
SAD BABY HD
Cthulhu
18,509
570
1,076
2,272
23,931
35,146
0
11,284
12,359
35,581
0
W
Baron Samedi
WarHawk843
Baron Samedi
15,792
817
2,146
7,126
19,782
23,056
100
10,763
8,521
49,186
0
W
Yu Huang
cweide_
Yu Huang
23,264
958
139
3,662
14,270
6,860
0
6,550
7,479
59,968
0
W
13,739
2,410
0
11,607
23,908
22,673
152
10,669
12,976
0
56,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,934
Gold Earned
59,657
278
Minions Killed
345
0
Camps Cleared
0
1,523,549
Distance Traveled
1,751,332
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,972
645
61
4
0
263,090
0
L
Heimdallr
10,787
635
47
3
0
284,106
0
L
Janus
11,080
652
90
5
0
316,123
0
L
Chaac
10,768
633
50
3
0
317,757
0
W
Chernobog
10,567
622
38
2
0
382,820
0
W
Charybdis
11,616
683
57
3
0
348,345
1
L
Cthulhu
11,327
666
30
2
0
342,473
0
W
Baron Samedi
12,523
737
72
4
0
326,217
1
W
Yu Huang
12,582
740
89
5
0
359,668
1
W
Chaac
12,369
728
89
5
0
334,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role