Player Matchup

Gilgamesh
Gilgamesh
GameZero
Gilgamesh
Level 44
God Stats
7W - 8L
1,504 SR
Queue Stats
54W - 79L
1,337 Elo+
Solo
Skadi
Skadi
HandkerchiefHank
Skadi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
KatieZHunter
Cerberus
Level 87
God Stats
0W - 1L
1,358 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Mulan
Mulan
LegendofZeeb
Mulan
Level 68
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Skye699
Baron Samedi
Level 88
God Stats
0W - 1L
1,393 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Team Averages
Level 59
1,498 SR
1,467 Elo+

VS

Team Averages
Level 32
1,531 SR
1,358 Elo+
Ymir
Ymir
AltoKaka10
Ymir
Level 6
God Stats
3W - 7L
1,216 SR
Queue Stats
5W - 34L
1,204 Elo+
Party 2
Chang'e
Chang'e
Deadstroker7887
Chang'e
Level 66
God Stats
12W - 3L
1,801 SR
Queue Stats
384W - 407L
1,368 Elo+
Party 2
Thanatos
Thanatos
WayneTlo
Thanatos
Level 51
God Stats
8W - 5L
1,569 SR
Queue Stats
129W - 142L
1,445 Elo+
Solo
Ne Zha
Ne Zha
xRECRUTAx3007
Ne Zha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,392 Elo+
Party 2
Chaac
Chaac
xXD4rkSad6Xx
Chaac
Level 26
God Stats
9W - 6L
1,570 SR
Queue Stats
75W - 85L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GameZero
Gilgamesh
14
2 / 5 / 2
8,782
488
6,046
16,688
10,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
7,597
422
2,853
8,638
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KatieZHunter
Cerberus
11
0 / 5 / 1
6,857
381
3,290
17,958
17,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 6 / 1
8,684
482
14,481
22,631
18,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Skye699
Baron Samedi
15
4 / 6 / 1
9,041
502
10,354
16,712
7,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,010
445
3,311
9,124
7,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 4 / 6
9,920
551
11,274
17,100
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
WayneTlo
Thanatos
17
11 / 2 / 6
11,201
622
21,221
14,493
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 0 / 8
10,080
560
11,428
14,385
6,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 2 / 7
9,454
525
14,238
12,882
14,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
9
Kills
27
27
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
2
4
6
1.25
L
Gilgamesh
GameZero
Gilgamesh
2
5
2
0.6
L
0
5
0
0
L
Cerberus
KatieZHunter
Cerberus
0
5
1
0.1
L
3
6
1
0.58
L
Baron Samedi
Skye699
Baron Samedi
4
6
1
0.75
W
Thanatos
WayneTlo
Thanatos
11
2
6
7
W
4
0
8
8
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,024
Damage
61,472
82,627
Taken
67,984
55,820
Mitigated
43,690
20,489
Healing
37,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,311
1,181
0
0
9,124
7,625
444
1,834
7,290
16,258
0
W
11,274
1,277
1,985
9,180
17,100
7,686
834
6,742
10,358
93,088
0
L
Gilgamesh
GameZero
Gilgamesh
6,046
1,868
0
4,401
16,688
10,404
0
4,110
12,578
0
38,918
L
2,853
1,794
0
0
8,638
2,070
1,338
117
8,521
0
39,740
L
Cerberus
KatieZHunter
Cerberus
3,290
415
459
3,007
17,958
17,434
0
1,187
16,771
25,967
0
L
14,481
3,646
0
7,289
22,631
18,242
282
3,775
18,856
0
62,530
L
Baron Samedi
Skye699
Baron Samedi
10,354
1,486
456
4,877
16,712
7,670
0
5,396
11,316
62,856
0
W
Thanatos
WayneTlo
Thanatos
21,221
9,956
0
17,029
14,493
7,978
1,624
2,792
11,701
0
89,544
W
11,428
5,535
0
4,895
14,385
6,398
3,294
1,357
13,028
0
91,009
W
14,238
3,890
0
3,973
12,882
14,003
747
919
11,963
0
47,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
48,665
378
Minions Killed
481
0
Camps Cleared
0
1,518,284
Distance Traveled
1,795,395
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,010
445
19
1
0
346,070
0
W
Chang'e
9,920
551
133
7
0
332,219
1
L
Gilgamesh
8,782
488
80
4
0
341,565
2
L
Skadi
7,597
422
74
4
0
287,969
0
L
Cerberus
6,857
381
38
2
0
314,747
4
L
Mulan
8,684
482
101
6
0
286,442
1
L
Baron Samedi
9,041
502
85
5
0
287,561
4
W
Thanatos
11,201
622
120
7
0
383,566
4
W
Ne Zha
10,080
560
136
8
0
384,112
0
W
Chaac
9,454
525
73
4
0
349,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role