Player Matchup

Zeus
Zeus
BIGHandstand
Zeus
Level 73
God Stats
11W - 11L
1,554 SR
Queue Stats
415W - 630L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
PipeDreamBean
Cu Chulainn
Level 136
God Stats
0W - 1L
1,664 SR
Queue Stats
11W - 14L
1,357 Elo+
Solo
Heimdallr
Heimdallr
SeanFartinez
Heimdallr
Level 108
God Stats
4W - 18L
1,262 SR
Queue Stats
31W - 57L
1,366 Elo+
Solo
Team Averages
Level 106
1,493 SR
1,375 Elo+

VS

Team Averages
Level 124
1,536 SR
1,403 Elo+
Shiva
Shiva
CelestialMonarch
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,381 Elo+
Solo
Anubis
Anubis
Nativehood1524
Anubis
Level 148
God Stats
10W - 3L
1,697 SR
Queue Stats
112W - 134L
1,492 Elo+
Party 1
Horus
Horus
R3dDragon227
Horus
Level 157
God Stats
3W - 5L
1,410 SR
Queue Stats
263W - 369L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,004
600
4,240
7,115
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cu Chulainn
PipeDreamBean
Cu Chulainn
11
3 / 3 / 1
7,144
714
7,059
9,674
8,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
SeanFartinez
Heimdallr
9
0 / 4 / 1
5,938
594
7,567
8,711
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
7,755
776
9,502
11,072
10,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 5
7,876
788
7,599
5,510
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 5
7,287
729
5,295
9,502
5,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
11
11
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
3
7
2.17
W
4
0
5
6.5
L
Cu Chulainn
PipeDreamBean
Cu Chulainn
3
3
1
1.17
W
4
1
5
6.5
L
Heimdallr
SeanFartinez
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
22,396
25,500
Taken
26,084
15,431
Mitigated
19,007
3,447
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,240
983
196
511
7,115
3,368
0
2,680
4,435
17,044
0
W
9,502
1,866
319
552
11,072
10,360
178
2,253
8,540
0
23,990
W
7,599
561
0
2,582
5,510
2,867
909
1,057
4,239
33,849
0
L
Cu Chulainn
PipeDreamBean
Cu Chulainn
7,059
1,324
0
1,909
9,674
8,126
0
3,261
6,413
0
19,068
W
5,295
2,409
531
1,716
9,502
5,780
214
1,836
7,482
1,087
13,280
L
Heimdallr
SeanFartinez
Heimdallr
7,567
2,043
0
831
8,711
3,937
10
2,014
6,697
0
15,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,086
Gold Earned
22,918
82
Minions Killed
122
1
Camps Cleared
8
504,835
Distance Traveled
586,882
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,004
600
33
3
0
159,146
3
W
Shiva
7,755
776
35
4
2
204,860
1
W
Anubis
7,876
788
68
7
3
188,247
1
L
Cu Chulainn
7,144
714
27
3
1
170,565
2
W
Horus
7,287
729
19
2
3
193,775
2
L
Heimdallr
5,938
594
22
2
0
175,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role