Player Matchup

Horus
Horus
Bobda13th
Horus
Level 9
God Stats
1W - 1L
1,641 SR
Queue Stats
3W - 1L
1,603 Elo+
Party 1
Poseidon
Poseidon
Froggi69
Poseidon
Level 14
God Stats
3W - 2L
1,592 SR
Queue Stats
3W - 2L
1,302 Elo+
Party 1
Skadi
Skadi
FrozenMercury
Skadi
Level 145
God Stats
1W - 0L
1,866 SR
Queue Stats
7W - 4L
1,596 Elo+
Party 1
King Arthur
King Arthur
KansasIsntReal
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,603 Elo+
Party 1
Osiris
Osiris
The6thKazekage
Osiris
Level 66
God Stats
1W - 0L
1,301 SR
Queue Stats
4W - 0L
1,856 Elo+
Party 1
Team Averages
Level 49
1,580 SR
1,592 Elo+

VS

Team Averages
Level 89
1,548 SR
1,534 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Charles444
Baron Samedi
Level 84
God Stats
58W - 84L
1,441 SR
Queue Stats
149W - 192L
1,362 Elo+
Solo
Horus
Horus
SketchyNoodles
Horus
Level 125
God Stats
27W - 31L
1,536 SR
Queue Stats
1,547W - 1,417L
1,638 Elo+
Party 2
Lancelot
Lancelot
ValeFPS
Lancelot
Level 29
God Stats
4W - 4L
1,717 SR
Queue Stats
366W - 302L
1,593 Elo+
Party 2
Persephone
Persephone
s0met1mes
Persephone
Level 125
God Stats
1W - 3L
1,548 SR
Queue Stats
333W - 284L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bobda13th
Horus
8
0 / 1 / 1
5,219
522
702
3,532
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Froggi69
Poseidon
7
0 / 3 / 1
4,492
449
2,255
4,996
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
5,977
598
2,779
3,288
1,043
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
KansasIsntReal
King Arthur
10
2 / 2 / 0
5,770
577
4,648
8,384
6,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 2 / 0
5,367
537
3,589
5,682
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 1 / 0
5,143
514
813
5,457
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Charles444
Baron Samedi
8
1 / 1 / 2
4,653
465
3,363
4,840
1,897
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
4 / 0 / 2
5,973
597
2,982
5,124
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
ValeFPS
Lancelot
10
2 / 2 / 1
5,714
571
4,590
7,659
3,395
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
s0met1mes
Persephone
8
1 / 1 / 2
5,132
513
1,948
3,770
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
8
8
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
Horus
Bobda13th
Horus
0
1
1
0.5
L
Baron Samedi
Charles444
Baron Samedi
1
1
2
2
W
Poseidon
Froggi69
Poseidon
0
3
1
0.17
W
1
0
0
1
W
King Arthur
KansasIsntReal
King Arthur
2
2
0
1
L
4
0
2
5
W
2
2
0
1
L
Lancelot
ValeFPS
Lancelot
2
2
1
1.25
L
Persephone
s0met1mes
Persephone
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,973
Damage
13,696
25,882
Taken
26,850
15,480
Mitigated
10,292
5,388
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
813
97
0
2,309
5,457
1,294
0
0
5,457
0
33,116
W
Horus
Bobda13th
Horus
702
438
584
1,336
3,532
2,185
0
1,711
1,821
0
11,289
L
Baron Samedi
Charles444
Baron Samedi
3,363
445
293
1,594
4,840
1,897
670
1,219
3,621
23,884
0
W
Poseidon
Froggi69
Poseidon
2,255
103
0
0
4,996
1,661
0
2,451
2,545
23,948
0
W
2,779
1,704
0
500
3,288
1,043
649
0
3,288
0
51,157
W
King Arthur
KansasIsntReal
King Arthur
4,648
708
0
1,639
8,384
6,158
0
50
8,334
0
34,429
L
2,982
1,404
195
2,199
5,124
2,511
0
0
5,124
0
31,647
W
3,589
1,118
0
1,329
5,682
4,433
0
1,099
4,583
0
32,723
L
Lancelot
ValeFPS
Lancelot
4,590
1,084
0
2,161
7,659
3,395
0
0
7,659
0
33,032
L
Persephone
s0met1mes
Persephone
1,948
254
0
513
3,770
1,195
0
1,036
2,733
25,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,825
Gold Earned
26,615
278
Minions Killed
281
0
Camps Cleared
0
1,007,697
Distance Traveled
927,281
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,143
514
63
6
0
154,240
1
W
Horus
5,219
522
16
2
0
196,713
0
L
Baron Samedi
4,653
465
33
3
0
149,760
0
W
Poseidon
4,492
449
37
4
0
196,530
0
W
Skadi
5,977
598
106
11
0
182,706
2
W
King Arthur
5,770
577
63
6
0
203,305
1
L
Horus
5,973
597
70
7
0
239,661
0
W
Osiris
5,367
537
56
6
0
228,443
0
L
Lancelot
5,714
571
59
6
0
228,300
1
L
Persephone
5,132
513
56
6
0
155,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role