Player Matchup

Chronos
Chronos
FELIPRO0411
Chronos
Level 48
God Stats
2W - 1L
1,492 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
King Arthur
King Arthur
Hakkito
King Arthur
Level 17
God Stats
8W - 7L
1,582 SR
Queue Stats
116W - 99L
1,460 Elo+
Party 2
Cabrakan
Cabrakan
JPatter
Cabrakan
Level 129
God Stats
4W - 2L
1,265 SR
Queue Stats
236W - 213L
1,506 Elo+
Party 2
Serqet
Serqet
MrRageQuit_x
Serqet
Level 131
God Stats
2W - 1L
1,454 SR
Queue Stats
420W - 438L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
spid3rf4te
Heimdallr
Level 29
God Stats
3W - 5L
1,719 SR
Queue Stats
108W - 95L
1,470 Elo+
Party 2
Team Averages
Level 71
1,503 SR
1,489 Elo+

VS

Team Averages
Level 46
1,598 SR
1,605 Elo+
Osiris
Osiris
Kannikin
Osiris
Level 6
God Stats
0W - 2L
1,793 SR
Queue Stats
7W - 2L
1,663 Elo+
Party 3
Baron Samedi
Baron Samedi
MikeyMemebat
Baron Samedi
Level 42
God Stats
5W - 3L
1,714 SR
Queue Stats
7W - 4L
1,663 Elo+
Party 3
Thoth
Thoth
RedMyrmidon
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
dekers05
Danzaburou
Level 36
God Stats
0W - 2L
1,702 SR
Queue Stats
44W - 33L
1,549 Elo+
Solo
Shiva
Shiva
xTitansfan93x
Shiva
Level 125
God Stats
0W - 3L
1,279 SR
Queue Stats
23W - 23L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FELIPRO0411
Chronos
20
6 / 0 / 6
11,897
567
14,079
16,592
8,259
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Hakkito
King Arthur
17
2 / 1 / 3
10,891
519
12,326
22,562
24,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
JPatter
Cabrakan
16
6 / 4 / 7
10,511
501
12,818
16,767
13,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
13
2 / 2 / 7
9,194
438
3,916
19,694
23,438
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
spid3rf4te
Heimdallr
16
3 / 2 / 3
10,050
479
8,019
16,697
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kannikin
Osiris
16
1 / 0 / 2
10,185
485
14,721
18,385
19,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
MikeyMemebat
Baron Samedi
14
1 / 2 / 2
8,646
412
10,799
10,675
4,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 9 / 1
8,585
409
9,113
12,600
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
dekers05
Danzaburou
14
3 / 5 / 2
9,010
429
11,833
16,148
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 6
9,859
469
13,020
19,734
17,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
9
9
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
FELIPRO0411
Chronos
6
0
6
9
W
King Arthur
Hakkito
King Arthur
2
1
3
3.5
W
Cabrakan
JPatter
Cabrakan
6
4
7
2.38
L
Osiris
Kannikin
Osiris
1
0
2
2
L
Baron Samedi
MikeyMemebat
Baron Samedi
1
2
2
1
W
Serqet
2
2
7
2.75
L
2
9
1
0.28
L
Danzaburou
dekers05
Danzaburou
3
5
2
0.8
W
Heimdallr
spid3rf4te
Heimdallr
3
2
3
2.25
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,158
Damage
59,486
92,312
Taken
77,542
75,788
Mitigated
53,845
25,994
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
FELIPRO0411
Chronos
14,079
3,300
0
10,836
16,592
8,259
51
2,285
14,245
126,938
0
W
King Arthur
Hakkito
King Arthur
12,326
1,334
0
8,402
22,562
24,243
132
3,032
19,485
0
87,106
W
Cabrakan
JPatter
Cabrakan
12,818
1,629
0
1,383
16,767
13,428
0
4,588
12,125
77,392
0
L
Osiris
Kannikin
Osiris
14,721
5,921
0
10,000
18,385
19,879
18
5,695
12,578
0
79,574
L
Baron Samedi
MikeyMemebat
Baron Samedi
10,799
459
549
4,136
10,675
4,920
312
4,780
5,857
48,728
0
W
Serqet
3,916
686
0
1,959
19,694
23,438
45
3,896
15,428
0
17,931
L
9,113
1,348
0
0
12,600
5,172
342
7,422
4,713
46,837
0
L
Danzaburou
dekers05
Danzaburou
11,833
6,044
0
4,792
16,148
6,819
2,706
2,931
13,048
0
60,217
W
Heimdallr
spid3rf4te
Heimdallr
8,019
4,984
0
3,414
16,697
6,420
0
5,205
11,117
0
71,396
L
13,020
2,616
373
5,678
19,734
17,055
0
5,368
13,762
0
79,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,543
Gold Earned
46,285
623
Minions Killed
495
0
Camps Cleared
0
2,036,224
Distance Traveled
1,916,870
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,897
567
197
9
0
461,012
4
W
King Arthur
10,891
519
156
7
0
393,498
6
W
Cabrakan
10,511
501
128
6
0
359,317
0
L
Osiris
10,185
485
149
7
0
444,704
2
L
Baron Samedi
8,646
412
80
4
0
328,815
4
W
Serqet
9,194
438
23
1
0
441,919
2
L
Thoth
8,585
409
68
3
0
354,939
6
L
Danzaburou
9,010
429
97
5
0
339,722
3
W
Heimdallr
10,050
479
119
6
0
380,478
2
L
Shiva
9,859
469
101
5
0
448,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role