Player Matchup

Mercury
Mercury
ChrisCagg
Mercury
Level 32
God Stats
48W - 39L
1,622 SR
Queue Stats
93W - 90L
1,554 Elo+
Party 3
Sylvanus
Sylvanus
Fuhno
Sylvanus
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 19L
1,031 Elo+
Party 2
Ymir
Ymir
SuicidalSlime
Ymir
Level 15
God Stats
0W - 7L
1,148 SR
Queue Stats
2W - 9L
1,132 Elo+
Party 2
Janus
Janus
camj21
Janus
Level 34
God Stats
2W - 8L
1,128 SR
Queue Stats
8W - 20L
1,031 Elo+
Party 2
Cupid
Cupid
eugro
Cupid
Level 131
God Stats
1W - 2L
1,523 SR
Queue Stats
94W - 92L
1,553 Elo+
Party 3
Team Averages
Level 46
1,345 SR
1,260 Elo+

VS

Team Averages
Level 82
1,657 SR
1,559 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Baronshadow
Achilles
Level 65
God Stats
5W - 2L
1,847 SR
Queue Stats
70W - 62L
1,531 Elo+
Party 1
Agni
Agni
ThatsTuffz
Agni
Level 35
God Stats
1W - 0L
1,787 SR
Queue Stats
13W - 16L
1,712 Elo+
Solo
Baron Samedi
Baron Samedi
WondsZ
Baron Samedi
Level 41
God Stats
11W - 6L
1,665 SR
Queue Stats
73W - 74L
1,522 Elo+
Party 1
Hachiman
Hachiman
jonelcolombiano
Hachiman
Level 109
God Stats
1W - 1L
1,489 SR
Queue Stats
146W - 146L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChrisCagg
Mercury
16
2 / 7 / 2
10,375
494
9,401
22,127
9,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Fuhno
Sylvanus
11
1 / 8 / 2
8,055
384
5,360
20,919
23,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 3
8,994
428
12,987
21,272
12,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
camj21
Janus
14
2 / 7 / 2
10,101
481
8,862
13,655
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
eugro
Cupid
16
1 / 4 / 1
9,983
475
4,908
12,359
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
11 / 1 / 12
12,125
577
23,115
22,341
11,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Baronshadow
Achilles
16
4 / 1 / 10
10,652
507
7,906
18,174
14,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 2 / 8
12,034
573
20,920
12,152
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
WondsZ
Baron Samedi
15
4 / 2 / 17
10,553
503
8,925
19,040
23,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
17
8 / 2 / 5
11,098
528
8,436
13,954
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
6
Kills
34
34
Deaths
8
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
1
12
17
W
Achilles
Baronshadow
Achilles
4
1
10
9
L
Mercury
ChrisCagg
Mercury
2
7
2
0.43
L
Sylvanus
Fuhno
Sylvanus
1
8
2
0.25
L
0
8
3
0.19
W
7
2
8
5.5
W
Baron Samedi
WondsZ
Baron Samedi
4
2
17
6.25
L
Janus
camj21
Janus
2
7
2
0.43
L
Cupid
eugro
Cupid
1
4
1
0.38
W
Hachiman
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
69,302
90,332
Taken
85,661
56,274
Mitigated
61,025
15,612
Healing
27,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
23,115
7,336
0
8,340
22,341
11,897
0
10,301
11,703
0
105,173
W
Achilles
Baronshadow
Achilles
7,906
2,020
0
4,646
18,174
14,680
325
7,828
9,848
0
52,718
L
Mercury
ChrisCagg
Mercury
9,401
5,077
0
8,201
22,127
9,405
0
3,589
18,411
0
79,757
L
Sylvanus
Fuhno
Sylvanus
5,360
1,654
666
1,813
20,919
23,603
215
8,105
12,691
19,714
0
L
12,987
3,086
0
1,699
21,272
12,790
0
8,226
12,878
56,583
0
W
20,920
2,530
0
3,491
12,152
5,311
248
3,492
8,418
111,918
0
W
Baron Samedi
WondsZ
Baron Samedi
8,925
1,737
1,807
5,556
19,040
23,260
140
10,548
8,124
25,542
0
L
Janus
camj21
Janus
8,862
480
0
925
13,655
5,979
393
6,872
6,401
69,256
0
L
Cupid
eugro
Cupid
4,908
2,440
36
2,272
12,359
4,497
376
3,262
9,034
0
85,303
W
Hachiman
8,436
5,058
0
3,362
13,954
5,877
0
3,453
10,439
0
98,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
56,462
569
Minions Killed
540
0
Camps Cleared
0
1,807,520
Distance Traveled
1,905,620
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,125
577
114
5
0
407,160
3
W
Achilles
10,652
507
92
4
0
374,805
1
L
Mercury
10,375
494
141
7
0
404,307
3
L
Sylvanus
8,055
384
27
1
0
353,240
3
L
Ymir
8,994
428
112
5
0
330,253
1
W
Agni
12,034
573
171
8
0
391,353
9
W
Baron Samedi
10,553
503
26
1
0
358,694
9
L
Janus
10,101
481
147
7
0
363,750
5
L
Cupid
9,983
475
142
7
0
355,970
7
W
Hachiman
11,098
528
137
7
0
373,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role