Player Matchup

Athena
Athena
IIGirthVaderII
Athena
Level 71
God Stats
3W - 9L
1,500 SR
Queue Stats
476W - 523L
1,290 Elo+
Party 2
Izanami
Izanami
Sovnasty
Izanami
Level 7
God Stats
10W - 12L
1,343 SR
Queue Stats
184W - 197L
1,167 Elo+
Party 2
Ra
Ra
SwiftyxShot
Ra
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 67L
1,187 Elo+
Party 1
Nike
Nike
VYLZ
Nike
Level 15
God Stats
11W - 12L
1,093 SR
Queue Stats
148W - 161L
1,285 Elo+
Party 1
Osiris
Osiris
Xtmyswitch
Osiris
Level 63
God Stats
10W - 6L
1,092 SR
Queue Stats
286W - 299L
1,299 Elo+
Party 1
Team Averages
Level 35
1,305 SR
1,245 Elo+

VS

Team Averages
Level 30
1,510 SR
1,371 Elo+
Tiamat
Tiamat
Alexbziga99
Tiamat
Level 17
God Stats
3W - 3L
1,511 SR
Queue Stats
12W - 27L
1,159 Elo+
Party 3
Neith
Neith
Chronicallythicc
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Nemesis
Nemesis
NΔZIRENO
Nemesis
Level 67
God Stats
21W - 28L
1,394 SR
Queue Stats
199W - 214L
1,396 Elo+
Party 3
Nike
Nike
R4ndh7
Nike
Level 18
God Stats
6W - 7L
1,645 SR
Queue Stats
14W - 35L
1,301 Elo+
Party 3
Achilles
Achilles
VossAldrich
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,997
600
2,879
6,958
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Sovnasty
Izanami
10
2 / 0 / 1
5,532
553
4,144
2,950
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
5 / 0 / 3
7,060
706
5,717
5,935
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
VYLZ
Nike
10
0 / 1 / 1
5,852
585
4,061
7,456
2,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Xtmyswitch
Osiris
11
4 / 1 / 4
6,400
640
4,915
7,155
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 6 / 1
4,301
430
1,679
6,623
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
4,274
427
1,989
2,847
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NΔZIRENO
Nemesis
10
0 / 2 / 1
5,251
525
3,485
9,372
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
R4ndh7
Nike
9
1 / 2 / 0
5,138
514
4,375
7,456
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
VossAldrich
Achilles
7
0 / 2 / 0
4,818
482
3,696
7,643
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
1
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
1
0.08
L
0
1
0
0
W
1
0
2
2
L
Nemesis
NΔZIRENO
Nemesis
0
2
1
0.25
L
Nike
R4ndh7
Nike
1
2
0
0.5
W
Izanami
Sovnasty
Izanami
2
0
1
2.5
W
5
0
3
6.5
W
Nike
VYLZ
Nike
0
1
1
0.5
L
Achilles
VossAldrich
Achilles
0
2
0
0
W
Osiris
Xtmyswitch
Osiris
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,716
Damage
15,224
30,454
Taken
33,941
16,478
Mitigated
16,204
10,921
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,679
326
0
423
6,623
2,584
0
3,028
3,595
16,850
0
L
1,989
830
0
837
2,847
997
0
1,002
1,845
0
16,397
W
2,879
781
0
1,916
6,958
6,194
0
0
6,958
14,478
0
L
Nemesis
NΔZIRENO
Nemesis
3,485
1,087
0
1,740
9,372
3,565
0
2,798
6,574
0
39,796
L
Nike
R4ndh7
Nike
4,375
760
0
2,146
7,456
4,379
0
0
7,456
0
27,800
W
Izanami
Sovnasty
Izanami
4,144
3,059
0
1,512
2,950
1,070
0
0
2,950
0
40,051
W
5,717
680
247
2,489
5,935
2,141
563
1,242
4,693
45,451
0
W
Nike
VYLZ
Nike
4,061
816
0
2,070
7,456
2,587
676
0
7,028
0
33,829
L
Achilles
VossAldrich
Achilles
3,696
861
0
1,541
7,643
4,679
0
1,768
5,875
0
13,426
W
Osiris
Xtmyswitch
Osiris
4,915
2,531
0
2,687
7,155
4,486
1,128
437
6,692
0
39,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
23,782
300
Minions Killed
173
0
Camps Cleared
0
1,042,528
Distance Traveled
942,227
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,301
430
25
3
0
171,727
1
L
Neith
4,274
427
23
2
0
137,234
0
W
Athena
5,997
600
20
2
0
221,515
5
L
Nemesis
5,251
525
73
7
0
254,078
4
L
Nike
5,138
514
44
4
0
170,727
1
W
Izanami
5,532
553
68
7
0
173,996
1
W
Ra
7,060
706
82
8
0
199,882
4
W
Nike
5,852
585
67
7
0
193,617
2
L
Achilles
4,818
482
8
1
0
208,461
3
W
Osiris
6,400
640
63
6
0
253,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role