Player Matchup

Persephone
Persephone
Bleeeaaar
Persephone
Level 126
God Stats
2W - 4L
1,705 SR
Queue Stats
43W - 35L
1,638 Elo+
Party 2
Artio
Artio
Rumball
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,530 Elo+
Party 2
Artemis
Artemis
Sirtea
Artemis
Level 125
God Stats
2W - 3L
1,302 SR
Queue Stats
16W - 18L
1,502 Elo+
Party 2
Janus
Janus
economic hobo
Janus
Level 142
God Stats
9W - 6L
1,747 SR
Queue Stats
73W - 77L
1,558 Elo+
Party 3
Nemesis
Nemesis
ethan5431
Nemesis
Level 126
God Stats
2W - 4L
1,590 SR
Queue Stats
72W - 81L
1,550 Elo+
Party 3
Team Averages
Level 117
1,569 SR
1,556 Elo+

VS

Team Averages
Level 89
1,740 SR
1,783 Elo+
Ra
Ra
CritIsBalanced
Ra
Level 28
God Stats
3W - 0L
2,003 SR
Queue Stats
21W - 2L
1,920 Elo+
Party 1
Erlang Shen
Erlang Shen
JDshadow
Erlang Shen
Level 155
God Stats
3W - 1L
1,767 SR
Queue Stats
222W - 70L
1,794 Elo+
Party 1
Nu Wa
Nu Wa
SleepyHollow00
Nu Wa
Level 102
God Stats
22W - 13L
1,558 SR
Queue Stats
192W - 212L
1,521 Elo+
Solo
Hou Yi
Hou Yi
Wartluz
Hou Yi
Level 29
God Stats
9W - 0L
1,747 SR
Queue Stats
94W - 7L
1,985 Elo+
Party 1
Ao Kuang
Ao Kuang
ugunabadger
Ao Kuang
Level 131
God Stats
4W - 1L
1,627 SR
Queue Stats
196W - 140L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bleeeaaar
Persephone
18
3 / 5 / 4
11,905
744
17,958
15,457
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Rumball
Artio
16
0 / 6 / 6
10,297
644
4,644
21,602
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Sirtea
Artemis
17
2 / 7 / 8
10,506
657
13,199
23,101
10,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 7 / 2
12,145
759
20,249
19,524
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ethan5431
Nemesis
18
3 / 6 / 4
10,935
683
11,471
22,330
11,490
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
13,137
821
15,958
11,929
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Erlang Shen
JDshadow
Erlang Shen
20
8 / 2 / 10
13,642
853
17,107
25,974
24,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 0 / 13
12,964
810
15,044
9,523
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Wartluz
Hou Yi
20
9 / 5 / 11
13,900
869
27,652
23,663
11,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
ugunabadger
Ao Kuang
19
7 / 2 / 10
12,367
773
10,430
21,912
17,797
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
13
Kills
31
31
Deaths
13
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bleeeaaar
Persephone
3
5
4
1
W
5
4
14
3
W
Erlang Shen
JDshadow
Erlang Shen
8
2
10
6.5
L
Artio
Rumball
Artio
0
6
6
0.5
L
Artemis
Sirtea
Artemis
2
7
8
0.86
W
2
0
13
8.5
W
Hou Yi
Wartluz
Hou Yi
9
5
11
2.9
L
5
7
2
0.86
L
Nemesis
ethan5431
Nemesis
3
6
4
0.83
W
Ao Kuang
ugunabadger
Ao Kuang
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,521
Damage
86,191
102,014
Taken
93,001
55,629
Mitigated
63,343
12,379
Healing
35,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bleeeaaar
Persephone
17,958
589
0
288
15,457
5,591
0
8,691
6,662
68,223
0
W
15,958
529
4,567
3,518
11,929
5,465
1,196
5,691
6,238
54,177
0
W
Erlang Shen
JDshadow
Erlang Shen
17,107
7,974
812
9,575
25,974
24,472
2,957
10,795
15,179
0
29,975
L
Artio
Rumball
Artio
4,644
578
1,313
3,246
21,602
19,560
0
7,942
13,394
15,545
0
L
Artemis
Sirtea
Artemis
13,199
8,220
0
2,891
23,101
10,750
0
9,572
13,406
0
37,777
W
15,044
4,435
0
1,901
9,523
4,284
849
6,393
3,130
63,334
0
W
Hou Yi
Wartluz
Hou Yi
27,652
17,399
0
8,695
23,663
11,325
5,737
10,317
13,346
0
88,071
L
20,249
778
249
2,731
19,524
8,238
0
7,091
12,358
84,822
0
L
Nemesis
ethan5431
Nemesis
11,471
5,276
0
1,661
22,330
11,490
0
7,690
14,570
0
38,948
W
Ao Kuang
ugunabadger
Ao Kuang
10,430
3,953
0
5,971
21,912
17,797
2,119
9,655
12,257
28,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,788
Gold Earned
66,010
336
Minions Killed
376
0
Camps Cleared
0
1,457,108
Distance Traveled
1,655,751
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,905
744
96
6
0
325,490
1
W
Ra
13,137
821
86
5
0
377,147
3
W
Erlang Shen
13,642
853
21
1
0
342,168
5
L
Artio
10,297
644
16
1
0
261,326
0
L
Artemis
10,506
657
46
3
0
253,160
0
W
Nu Wa
12,964
810
114
7
0
314,996
1
W
Hou Yi
13,900
869
121
8
0
311,663
2
L
Janus
12,145
759
126
8
0
288,026
3
L
Nemesis
10,935
683
52
3
0
329,106
1
W
Ao Kuang
12,367
773
34
2
0
309,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role