Player Matchup

Anubis
Anubis
ArchGhoulKen
Anubis
Level 115
God Stats
2W - 2L
1,468 SR
Queue Stats
345W - 325L
1,426 Elo+
Party 3
Hou Yi
Hou Yi
Rangerz317
Hou Yi
Level 87
God Stats
3W - 1L
1,865 SR
Queue Stats
159W - 197L
1,398 Elo+
Solo
Scylla
Scylla
hjalvarezm
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 4
Lancelot
Lancelot
mastertorinox
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,430 Elo+
Party 4
Hades
Hades
wolverine2223
Hades
Level 86
God Stats
4W - 4L
1,773 SR
Queue Stats
280W - 236L
1,494 Elo+
Party 3
Team Averages
Level 86
1,621 SR
1,443 Elo+

VS

Team Averages
Level 91
1,563 SR
1,410 Elo+
Chaac
Chaac
BM_doraivis
Chaac
Level 143
God Stats
3W - 4L
1,629 SR
Queue Stats
146W - 172L
1,406 Elo+
Party 2
Bakasura
Bakasura
CERTIFI SPAZTIK
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,462 Elo+
Party 1
Arachne
Arachne
Therealkillerops
Arachne
Level 127
God Stats
1W - 0L
1,516 SR
Queue Stats
28W - 34L
1,426 Elo+
Party 1
Geb
Geb
WarHog501
Geb
Level 29
God Stats
2W - 2L
1,436 SR
Queue Stats
147W - 172L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
Xman1198
Nu Wa
Level 68
God Stats
5W - 0L
1,737 SR
Queue Stats
419W - 409L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 5 / 12
11,417
714
14,101
16,323
9,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Rangerz317
Hou Yi
16
2 / 5 / 9
9,793
612
7,655
12,851
5,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
hjalvarezm
Scylla
15
1 / 9 / 12
9,600
600
10,958
14,187
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
mastertorinox
Lancelot
15
1 / 8 / 8
9,225
577
7,050
14,461
6,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 6 / 6
13,663
854
33,830
26,005
18,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 22
12,516
782
15,485
21,575
23,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
15
1 / 6 / 16
10,373
648
7,086
16,405
10,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 5 / 13
13,501
844
20,542
21,897
13,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

19
3 / 6 / 19
11,696
731
10,404
20,585
24,817
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Xman1198
Nu Wa
20
8 / 1 / 14
13,239
827
22,055
10,625
5,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
20
Kills
33
33
Deaths
20
47
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
5
12
2
W
6
2
22
8.5
W
Bakasura
1
6
16
1.5
L
Hou Yi
Rangerz317
Hou Yi
2
5
9
1.3
W
15
5
13
4.3
W
3
6
19
2.08
W
Nu Wa
Xman1198
Nu Wa
8
1
14
15
L
Scylla
hjalvarezm
Scylla
1
9
12
0.78
L
Lancelot
mastertorinox
Lancelot
1
8
8
0.63
L
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,594
Damage
75,572
83,827
Taken
91,087
45,591
Mitigated
77,108
25,727
Healing
39,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,101
1,212
1,730
6,087
16,323
9,300
0
6,089
10,114
42,642
0
W
15,485
929
4,296
9,972
21,575
23,205
30
13,858
7,717
0
31,176
W
Bakasura
7,086
4,263
1,528
2,002
16,405
10,014
205
12,250
4,155
0
13,367
L
Hou Yi
Rangerz317
Hou Yi
7,655
2,385
983
2,586
12,851
5,708
0
5,242
7,599
0
19,119
W
20,542
12,139
2,451
9,321
21,897
13,468
4,342
13,194
8,703
0
36,509
W
10,404
493
3,659
2,429
20,585
24,817
475
10,054
10,531
26,442
0
W
Nu Wa
Xman1198
Nu Wa
22,055
3,793
1,573
2,592
10,625
5,604
1,689
9,533
1,092
39,312
0
L
Scylla
hjalvarezm
Scylla
10,958
452
0
480
14,187
5,420
0
6,550
7,637
25,307
0
L
Lancelot
mastertorinox
Lancelot
7,050
894
123
840
14,461
6,887
0
5,313
9,148
0
13,413
L
33,830
1,899
1,508
11,390
26,005
18,276
60
9,265
16,401
64,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,698
Gold Earned
61,325
209
Minions Killed
162
0
Camps Cleared
0
1,332,471
Distance Traveled
1,646,239
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,417
714
56
4
0
244,178
0
W
Chaac
12,516
782
36
2
0
343,918
1
W
Bakasura
10,373
648
22
1
0
317,317
0
L
Hou Yi
9,793
612
26
2
0
283,768
0
W
Arachne
13,501
844
48
3
0
346,254
0
W
Geb
11,696
731
14
1
0
313,016
0
W
Nu Wa
13,239
827
42
3
0
325,734
0
L
Scylla
9,600
600
30
2
0
260,026
1
L
Lancelot
9,225
577
14
1
0
302,007
1
L
Hades
13,663
854
83
5
0
242,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role