Player Matchup

Fenrir
Fenrir
Birky777
Fenrir
Level 77
God Stats
3W - 3L
1,313 SR
Queue Stats
207W - 213L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
Legiit Kush
Cthulhu
Level 31
God Stats
6W - 6L
1,212 SR
Queue Stats
112W - 125L
1,322 Elo+
Party 1
King Arthur
King Arthur
MelElDiablo
King Arthur
Level 62
God Stats
6W - 8L
1,084 SR
Queue Stats
115W - 145L
1,327 Elo+
Party 1
Charybdis
Charybdis
Static9sosa
Charybdis
Level 36
God Stats
9W - 6L
1,599 SR
Queue Stats
62W - 72L
1,386 Elo+
Party 2
Persephone
Persephone
kxpee
Persephone
Level 89
God Stats
19W - 16L
1,479 SR
Queue Stats
275W - 271L
1,380 Elo+
Party 2
Team Averages
Level 59
1,338 SR
1,360 Elo+

VS

Team Averages
Level 76
1,448 SR
1,353 Elo+
Yemoja
Yemoja
Antonuel99
Yemoja
Level 17
God Stats
12W - 13L
1,527 SR
Queue Stats
28W - 32L
1,464 Elo+
Party 4
Thor
Thor
GenGhost
Thor
Level 48
God Stats
10W - 9L
1,164 SR
Queue Stats
36W - 42L
1,166 Elo+
Party 3
Horus
Horus
PacificoClara
Horus
Level 55
God Stats
6W - 16L
1,353 SR
Queue Stats
37W - 43L
1,178 Elo+
Party 3
Chronos
Chronos
ese355
Chronos
Level 154
God Stats
54W - 61L
1,555 SR
Queue Stats
647W - 657L
1,479 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
paradojaMV
Morgan Le Fay
Level 105
God Stats
10W - 13L
1,643 SR
Queue Stats
208W - 208L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Birky777
Fenrir
13
4 / 2 / 6
8,101
506
8,056
12,798
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Legiit Kush
Cthulhu
12
5 / 1 / 12
7,608
476
12,314
11,064
6,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
MelElDiablo
King Arthur
14
3 / 1 / 8
8,428
527
8,401
9,895
8,780
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Static9sosa
Charybdis
13
7 / 0 / 10
8,119
507
7,833
7,864
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
kxpee
Persephone
14
5 / 0 / 6
9,014
563
9,790
8,296
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Antonuel99
Yemoja
8
1 / 8 / 0
6,357
397
4,998
15,796
11,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
0 / 5 / 1
5,828
364
4,363
11,885
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 5 / 1
6,254
391
2,570
13,708
8,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
ese355
Chronos
11
2 / 5 / 1
7,158
447
10,826
17,437
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
paradojaMV
Morgan Le Fay
13
0 / 1 / 0
7,320
458
4,129
5,692
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
24
Kills
3
4
Deaths
24
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Antonuel99
Yemoja
1
8
0
0.13
W
Fenrir
Birky777
Fenrir
4
2
6
3.5
L
Thor
0
5
1
0.1
W
Cthulhu
Legiit Kush
Cthulhu
5
1
12
11
W
King Arthur
MelElDiablo
King Arthur
3
1
8
7
L
0
5
1
0.1
W
Charybdis
Static9sosa
Charybdis
7
0
10
12
L
Chronos
ese355
Chronos
2
5
1
0.5
W
Persephone
kxpee
Persephone
5
0
6
8
L
Morgan Le Fay
paradojaMV
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,394
Damage
26,886
49,917
Taken
64,518
28,511
Mitigated
35,249
13,350
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Antonuel99
Yemoja
4,998
1,048
2,217
817
15,796
11,272
0
7,700
8,096
16,525
0
W
Fenrir
Birky777
Fenrir
8,056
2,229
0
6,496
12,798
6,129
30
3,868
8,901
0
64,884
L
Thor
4,363
1,631
176
1,454
11,885
6,598
0
4,279
7,606
0
24,515
W
Cthulhu
Legiit Kush
Cthulhu
12,314
1,227
0
790
11,064
6,741
204
4,771
6,137
43,214
0
W
King Arthur
MelElDiablo
King Arthur
8,401
964
0
0
9,895
8,780
633
1,040
8,823
0
60,011
L
2,570
1,519
0
1,663
13,708
8,959
266
1,428
12,280
0
28,477
W
Charybdis
Static9sosa
Charybdis
7,833
4,044
0
3,344
7,864
3,236
917
5,143
2,692
0
37,453
L
Chronos
ese355
Chronos
10,826
5,100
1
4,376
17,437
6,177
384
6,446
10,991
49,313
0
W
Persephone
kxpee
Persephone
9,790
664
326
2,394
8,296
3,625
0
5,131
3,082
67,522
0
L
Morgan Le Fay
paradojaMV
Morgan Le Fay
4,129
982
0
544
5,692
2,243
300
2,251
3,441
52,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
32,917
434
Minions Killed
262
0
Camps Cleared
0
1,530,009
Distance Traveled
1,366,702
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,357
397
18
1
0
252,495
0
W
Fenrir
8,101
506
107
7
0
321,067
4
L
Thor
5,828
364
35
2
0
287,101
0
W
Cthulhu
7,608
476
57
4
0
326,871
0
W
King Arthur
8,428
527
101
6
0
292,276
0
L
Horus
6,254
391
43
3
0
272,858
1
W
Charybdis
8,119
507
56
4
0
288,111
5
L
Chronos
7,158
447
76
5
0
248,050
0
W
Persephone
9,014
563
113
7
0
301,684
1
L
Morgan Le Fay
7,320
458
90
6
0
306,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role