Player Matchup

Bellona
Bellona
Aqazos
Bellona
Level 125
God Stats
3W - 5L
1,516 SR
Queue Stats
110W - 101L
1,571 Elo+
Party 4
Cernunnos
Cernunnos
BrappyGoose
Cernunnos
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
50W - 43L
1,585 Elo+
Party 2
Janus
Janus
DaVontee
Janus
Level 157
God Stats
9W - 9L
1,582 SR
Queue Stats
122W - 106L
1,601 Elo+
Party 2
Athena
Athena
HumbleTadpole
Athena
Level 46
God Stats
4W - 7L
1,369 SR
Queue Stats
21W - 30L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Reganox
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 4
Team Averages
Level 75
1,538 SR
1,510 Elo+

VS

Team Averages
Level 60
1,502 SR
1,510 Elo+
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BunkeredWand
Fenrir
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
247W - 268L
1,504 Elo+
Party 1
Kali
Kali
LussyPicker69420
Kali
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 94L
1,534 Elo+
Solo
Rama
Rama
StinkyLatamBussy
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,524 Elo+
Party 3
Poseidon
Poseidon
Taborda08
Poseidon
Level 49
God Stats
5W - 8L
1,509 SR
Queue Stats
301W - 353L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aqazos
Bellona
13
5 / 2 / 2
8,324
555
13,659
14,175
10,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
BrappyGoose
Cernunnos
14
2 / 1 / 4
7,927
528
7,969
12,061
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
DaVontee
Janus
14
3 / 1 / 3
8,082
539
9,181
5,115
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 8
7,601
507
5,154
9,251
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Reganox
Hun Batz
14
4 / 3 / 1
8,414
561
6,114
12,008
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 2 / 2
6,400
427
5,663
11,400
10,436
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
12
3 / 4 / 0
7,137
476
9,918
14,856
6,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 4 / 0
7,460
497
8,983
15,897
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
6,651
443
6,768
11,874
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Taborda08
Poseidon
11
0 / 3 / 1
6,388
426
2,737
8,110
2,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
8
8
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
2
0.5
W
Bellona
Aqazos
Bellona
5
2
2
3
W
Cernunnos
BrappyGoose
Cernunnos
2
1
4
4
L
Fenrir
3
4
0
0.75
W
Janus
DaVontee
Janus
3
1
3
4.5
W
3
1
8
7
L
5
4
0
1.25
W
Hun Batz
Reganox
Hun Batz
4
3
1
1.5
L
0
4
0
0
L
Poseidon
Taborda08
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
34,069
52,610
Taken
62,137
29,524
Mitigated
29,610
19,048
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,663
1,124
467
3,762
11,400
10,436
0
3,180
8,128
23,538
0
W
Bellona
Aqazos
Bellona
13,659
6,056
0
5,449
14,175
10,115
610
983
13,192
0
50,872
W
Cernunnos
BrappyGoose
Cernunnos
7,969
3,630
0
5,640
12,061
5,046
390
1,128
10,933
0
63,341
L
Fenrir
9,918
4,668
0
4,706
14,856
6,086
0
1,995
12,829
0
48,104
W
Janus
DaVontee
Janus
9,181
778
0
625
5,115
1,825
141
1,804
3,311
61,514
0
W
5,154
1,574
0
2,286
9,251
7,171
357
3,341
5,910
17,141
0
L
8,983
5,152
0
4,703
15,897
6,610
0
2,663
13,110
0
34,056
W
Hun Batz
Reganox
Hun Batz
6,114
2,277
0
5,048
12,008
5,367
0
1,144
10,864
0
64,771
L
6,768
5,256
0
3,643
11,874
3,670
517
1,218
10,640
0
59,194
L
Poseidon
Taborda08
Poseidon
2,737
802
0
1,519
8,110
2,808
88
4,679
3,095
53,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
34,036
423
Minions Killed
361
0
Camps Cleared
0
1,441,922
Distance Traveled
1,350,199
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,400
427
37
2
0
263,787
2
W
Bellona
8,324
555
90
6
0
297,316
5
W
Cernunnos
7,927
528
99
7
0
264,771
0
L
Fenrir
7,137
476
90
6
0
274,511
1
W
Janus
8,082
539
100
7
0
287,902
6
W
Athena
7,601
507
17
1
0
300,240
0
L
Kali
7,460
497
41
3
0
325,915
1
W
Hun Batz
8,414
561
117
8
0
291,693
2
L
Rama
6,651
443
97
6
0
206,823
3
L
Poseidon
6,388
426
96
6
0
279,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role