Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlainaTano
Mulan
Level 125
God Stats
9W - 26L
1,369 SR
Queue Stats
152W - 153L
1,426 Elo+
Party 1
King Arthur
King Arthur
BeenAThreat
King Arthur
Level 145
God Stats
11W - 24L
1,387 SR
Queue Stats
125W - 144L
1,402 Elo+
Solo
Heimdallr
Heimdallr
Emmiceter
Heimdallr
Level 126
God Stats
9W - 20L
1,284 SR
Queue Stats
108W - 117L
1,405 Elo+
Party 1
Tiamat
Tiamat
K9509
Tiamat
Level 108
God Stats
6W - 7L
1,664 SR
Queue Stats
173W - 193L
1,451 Elo+
Party 1
Team Averages
Level 133
1,441 SR
1,437 Elo+

VS

Team Averages
Level 100
1,540 SR
1,449 Elo+
Lancelot
Lancelot
Jared44
Lancelot
Level 67
God Stats
3W - 3L
1,202 SR
Queue Stats
67W - 91L
1,381 Elo+
Party 2
Olorun
Olorun
MuchAmaizement
Olorun
Level 102
God Stats
3W - 1L
1,711 SR
Queue Stats
99W - 107L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NSilviaS15
Ah Muzen Cab
Level 109
God Stats
5W - 0L
1,809 SR
Queue Stats
181W - 164L
1,550 Elo+
Solo
Cerberus
Cerberus
Radamanthys999
Cerberus
Level 135
God Stats
28W - 33L
1,479 SR
Queue Stats
1,235W - 1,354L
1,402 Elo+
Solo
Nox
Nox
jfist8
Nox
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 139L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 1 / 4
8,624
411
5,239
12,091
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
16
7 / 1 / 1
10,595
505
9,625
18,848
11,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BeenAThreat
King Arthur
17
4 / 3 / 0
11,063
527
14,872
18,150
20,383
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Emmiceter
Heimdallr
15
0 / 5 / 5
9,292
442
3,874
14,226
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
K9509
Tiamat
15
0 / 4 / 4
9,699
462
11,251
12,912
9,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jared44
Lancelot
16
3 / 5 / 3
10,768
513
8,469
15,969
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
3 / 1 / 4
10,954
522
9,442
10,551
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
NSilviaS15
Ah Muzen Cab
18
3 / 3 / 4
11,355
541
13,225
15,263
7,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
17
5 / 1 / 3
10,803
514
10,812
19,193
19,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nox
jfist8
Nox
14
0 / 1 / 7
9,580
456
4,118
10,374
11,401
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
14
14
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
4
2
L
Mulan
7
1
1
7.5
L
King Arthur
BeenAThreat
King Arthur
4
3
0
1.33
L
Heimdallr
Emmiceter
Heimdallr
0
5
5
0.5
W
Lancelot
Jared44
Lancelot
3
5
3
0.9
L
Tiamat
K9509
Tiamat
0
4
4
0.5
W
3
1
4
5
W
Ah Muzen Cab
NSilviaS15
Ah Muzen Cab
3
3
4
1.67
W
Cerberus
5
1
3
6.5
W
Nox
jfist8
Nox
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,861
Damage
46,066
76,227
Taken
71,350
57,226
Mitigated
51,578
22,607
Healing
25,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,239
89
0
2,424
12,091
10,831
27
4,542
7,549
36,117
0
L
Mulan
9,625
2,121
246
9,570
18,848
11,013
175
4,128
14,720
0
74,794
L
King Arthur
BeenAThreat
King Arthur
14,872
1,253
0
2,789
18,150
20,383
132
6,052
12,098
0
89,465
L
Heimdallr
Emmiceter
Heimdallr
3,874
1,171
103
3,315
14,226
5,213
937
8,480
5,746
0
54,063
W
Lancelot
Jared44
Lancelot
8,469
1,405
0
5,728
15,969
7,733
924
2,615
13,273
0
69,476
L
Tiamat
K9509
Tiamat
11,251
1,631
0
4,160
12,912
9,786
332
1,457
11,455
74,368
0
W
9,442
6,910
840
5,953
10,551
5,034
1,303
1,816
8,635
97,723
0
W
Ah Muzen Cab
NSilviaS15
Ah Muzen Cab
13,225
4,990
0
4,739
15,263
7,553
695
4,356
10,717
0
112,633
W
Cerberus
10,812
1,393
0
5,694
19,193
19,857
228
3,330
15,717
79,803
0
W
Nox
jfist8
Nox
4,118
1,143
219
2,825
10,374
11,401
0
4,111
6,086
37,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
53,460
560
Minions Killed
639
0
Camps Cleared
0
1,915,174
Distance Traveled
2,032,996
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,624
411
45
2
0
391,277
6
L
Mulan
10,595
505
127
6
0
413,301
0
L
King Arthur
11,063
527
132
6
0
373,252
1
L
Heimdallr
9,292
442
99
5
0
357,519
0
W
Lancelot
10,768
513
103
5
0
476,745
0
L
Tiamat
9,699
462
157
7
0
379,825
4
W
Olorun
10,954
522
151
7
0
409,942
2
W
Ah Muzen Cab
11,355
541
198
9
0
384,257
4
W
Cerberus
10,803
514
136
6
0
349,551
8
W
Nox
9,580
456
51
2
0
412,501
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role