Player Matchup

Jormungandr
Jormungandr
Hentaiboy96
Jormungandr
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
113W - 119L
1,270 Elo+
Party 1
Bastet
Bastet
ImajinWagons96
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 166L
1,242 Elo+
Party 1
Chang'e
Chang'e
Tendolious
Chang'e
Level 67
God Stats
8W - 7L
1,292 SR
Queue Stats
219W - 228L
1,269 Elo+
Party 1
Mulan
Mulan
fartSniffer17
Mulan
Level 27
God Stats
4W - 2L
1,709 SR
Queue Stats
154W - 173L
1,233 Elo+
Party 1
Merlin
Merlin
maxiwaxi12
Merlin
Level 6
God Stats
0W - 3L
1,170 SR
Queue Stats
4W - 5L
1,146 Elo+
Party 1
Team Averages
Level 29
1,434 SR
1,232 Elo+

VS

Team Averages
Level 50
1,432 SR
1,286 Elo+
Ymir
Ymir
AreusEX
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,300 Elo+
Party 3
Danzaburou
Danzaburou
NinjaRuler25028
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 3
Jormungandr
Jormungandr
ThunderToes
Jormungandr
Level 62
God Stats
4W - 4L
1,403 SR
Queue Stats
113W - 129L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
Truckerblue
Kukulkan
Level 45
God Stats
4W - 3L
1,401 SR
Queue Stats
8W - 9L
1,271 Elo+
Party 2
Serqet
Serqet
Zendephix
Serqet
Level 67
God Stats
7W - 6L
1,357 SR
Queue Stats
81W - 108L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hentaiboy96
Jormungandr
16
2 / 2 / 1
11,354
392
7,685
20,195
25,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 8 / 7
11,838
408
14,704
32,010
13,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Tendolious
Chang'e
20
6 / 4 / 2
13,387
462
27,287
27,698
13,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 10 / 5
12,028
415
15,284
36,412
30,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
maxiwaxi12
Merlin
20
2 / 11 / 4
12,242
422
8,127
19,552
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AreusEX
Ymir
19
3 / 2 / 14
12,856
443
11,315
25,400
32,146
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NinjaRuler25028
Danzaburou
20
10 / 2 / 7
14,989
517
27,828
20,726
9,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
ThunderToes
Jormungandr
20
10 / 2 / 13
15,064
519
32,388
29,593
29,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Truckerblue
Kukulkan
19
2 / 4 / 7
13,715
473
16,882
19,240
9,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
Zendephix
Serqet
20
10 / 4 / 11
14,684
506
17,209
29,006
15,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
14
Kills
35
35
Deaths
14
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ymir
AreusEX
Ymir
3
2
14
5
L
Jormungandr
Hentaiboy96
Jormungandr
2
2
1
1.25
L
2
8
7
0.69
W
Danzaburou
NinjaRuler25028
Danzaburou
10
2
7
6.75
L
Chang'e
Tendolious
Chang'e
6
4
2
1.75
W
Jormungandr
ThunderToes
Jormungandr
10
2
13
8.25
W
Kukulkan
Truckerblue
Kukulkan
2
4
7
1.38
W
Serqet
Zendephix
Serqet
10
4
11
3.88
L
2
10
5
0.45
L
Merlin
maxiwaxi12
Merlin
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,087
Damage
105,622
135,867
Taken
123,965
91,344
Mitigated
97,119
30,515
Healing
36,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AreusEX
Ymir
11,315
3,363
1,969
3,078
25,400
32,146
1,203
9,549
15,851
47,746
0
L
Jormungandr
Hentaiboy96
Jormungandr
7,685
1,283
0
798
20,195
25,758
427
7,862
12,087
59,902
0
L
14,704
5,597
0
8,139
32,010
13,406
0
13,264
17,554
0
68,591
W
Danzaburou
NinjaRuler25028
Danzaburou
27,828
11,397
0
6,494
20,726
9,941
5,333
9,723
11,003
0
135,835
L
Chang'e
Tendolious
Chang'e
27,287
909
2,374
9,149
27,698
13,010
0
10,224
16,643
121,833
0
W
Jormungandr
ThunderToes
Jormungandr
32,388
7,303
932
7,390
29,593
29,486
746
7,251
22,342
106,766
0
W
Kukulkan
Truckerblue
Kukulkan
16,882
2,643
0
6,091
19,240
9,837
2,035
10,583
8,657
112,306
0
W
Serqet
Zendephix
Serqet
17,209
2,635
0
10,922
29,006
15,709
342
6,547
22,459
0
114,200
L
15,284
1,646
232
8,954
36,412
30,577
0
17,576
16,948
0
71,956
L
Merlin
maxiwaxi12
Merlin
8,127
1,974
0
869
19,552
8,593
1,250
9,889
9,435
54,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,849
Gold Earned
71,308
513
Minions Killed
700
0
Camps Cleared
0
2,429,918
Distance Traveled
2,681,507
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,856
443
59
2
0
507,494
2
L
Jormungandr
11,354
392
72
2
0
502,171
6
L
Bastet
11,838
408
78
3
0
467,861
0
W
Danzaburou
14,989
517
156
5
0
517,211
0
L
Chang'e
13,387
462
170
6
0
533,690
6
W
Jormungandr
15,064
519
153
5
0
540,163
18
W
Kukulkan
13,715
473
187
6
0
501,126
5
W
Serqet
14,684
506
145
5
0
615,513
7
L
Mulan
12,028
415
103
4
0
474,707
3
L
Merlin
12,242
422
90
3
0
451,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role