Player Matchup

Sobek
Sobek
BroodPoppy1
Sobek
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
979 Elo+
Party 1
Da Ji
Da Ji
Em0 E1Sa
Da Ji
Level 29
God Stats
1W - 0L
1,634 SR
Queue Stats
22W - 27L
1,214 Elo+
Party 1
Baron Samedi
Baron Samedi
HellsDemon X911
Baron Samedi
Level 48
God Stats
24W - 20L
1,461 SR
Queue Stats
48W - 50L
1,250 Elo+
Party 1
Medusa
Medusa
MrCaughtEmSlipn
Medusa
Level 108
God Stats
4W - 2L
1,427 SR
Queue Stats
16W - 18L
1,251 Elo+
Party 1
Horus
Horus
Parallel-a-
Horus
Level 68
God Stats
1W - 1L
1,223 SR
Queue Stats
84W - 87L
1,316 Elo+
Solo
Team Averages
Level 67
1,449 SR
1,202 Elo+

VS

Team Averages
Level 57
1,318 SR
1,332 Elo+
Chiron
Chiron
Hs Addhesive
Chiron
Level 84
God Stats
9W - 8L
1,558 SR
Queue Stats
466W - 511L
1,383 Elo+
Solo
Mulan
Mulan
Roberto7550
Mulan
Level 29
God Stats
9W - 11L
1,260 SR
Queue Stats
59W - 63L
1,314 Elo+
Party 2
Ares
Ares
TrueShowOfArt
Ares
Level 39
God Stats
1W - 5L
1,080 SR
Queue Stats
84W - 98L
1,273 Elo+
Party 2
Nu Wa
Nu Wa
adrez_09
Nu Wa
Level 46
God Stats
30W - 23L
1,391 SR
Queue Stats
130W - 147L
1,311 Elo+
Party 2
Ne Zha
Ne Zha
artur-1one97
Ne Zha
Level 85
God Stats
0W - 1L
1,302 SR
Queue Stats
63W - 53L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
4,831
483
2,206
6,555
4,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Em0 E1Sa
Da Ji
8
1 / 0 / 0
4,895
490
1,315
5,368
1,871
Baron Samedi
HellsDemon X911
Baron Samedi
9
2 / 0 / 1
5,670
567
2,227
3,517
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 4
5,099
510
5,975
4,306
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 1
6,630
663
4,746
4,472
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
3 / 2 / 0
5,057
506
4,329
5,555
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,865
487
1,505
6,679
2,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

6
0 / 2 / 1
4,744
474
2,301
6,776
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
adrez_09
Nu Wa
4
0 / 0 / 0
3,870
387
602
910
306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
9
0 / 1 / 0
5,023
502
2,807
6,980
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Da Ji
Em0 E1Sa
Da Ji
1
0
0
1
W
Baron Samedi
HellsDemon X911
Baron Samedi
2
0
1
2.5
L
Chiron
3
2
0
1.5
W
1
1
4
3
W
3
0
1
3.5
L
0
4
0
0
L
0
2
1
0.25
L
Nu Wa
adrez_09
Nu Wa
0
0
0
0
L
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
11,544
24,218
Taken
26,900
12,023
Mitigated
10,871
7,198
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,206
296
279
1,330
6,555
4,370
350
727
5,828
7,856
0
W
Da Ji
Em0 E1Sa
Da Ji
1,315
321
0
950
5,368
1,871
0
529
4,839
0
17,550
W
Baron Samedi
HellsDemon X911
Baron Samedi
2,227
187
120
1,420
3,517
1,430
816
851
2,556
28,381
0
L
Chiron
4,329
1,755
411
1,518
5,555
1,904
0
1,057
4,498
0
26,823
W
5,975
2,336
0
650
4,306
1,400
1,114
686
3,620
0
27,937
W
4,746
2,185
0
2,449
4,472
2,952
0
0
4,472
0
38,144
L
1,505
264
0
1,890
6,679
2,274
0
0
6,335
0
23,929
L
2,301
201
0
1,803
6,776
3,820
0
1,735
5,041
7,978
0
L
Nu Wa
adrez_09
Nu Wa
602
125
0
250
910
306
0
574
336
8,053
0
L
Ne Zha
2,807
769
0
3,115
6,980
2,567
0
1,067
5,881
0
34,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
23,559
220
Minions Killed
185
0
Camps Cleared
0
913,710
Distance Traveled
807,357
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,831
483
10
1
0
192,996
2
W
Da Ji
4,895
490
42
4
0
182,878
1
W
Baron Samedi
5,670
567
58
6
0
177,956
0
L
Chiron
5,057
506
33
3
0
154,747
0
W
Medusa
5,099
510
41
4
0
168,013
0
W
Horus
6,630
663
69
7
0
191,867
0
L
Mulan
4,865
487
55
6
0
192,690
0
L
Ares
4,744
474
14
1
0
171,383
3
L
Nu Wa
3,870
387
20
2
0
58,045
2
L
Ne Zha
5,023
502
63
6
0
230,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role