Player Matchup

Osiris
Osiris
ICodexI
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,405 Elo+
Party 3
Janus
Janus
LuckyPorkChop
Janus
Level 85
God Stats
12W - 6L
1,740 SR
Queue Stats
75W - 56L
1,582 Elo+
Party 3
Hachiman
Hachiman
MaceAbuse
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,634 Elo+
Party 3
Cliodhna
Cliodhna
NinJowsh
Cliodhna
Level 126
God Stats
10W - 3L
1,694 SR
Queue Stats
42W - 33L
1,586 Elo+
Party 3
Cerberus
Cerberus
taco killer452
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,585 Elo+
Party 3
Team Averages
Level 68
1,587 SR
1,558 Elo+

VS

Team Averages
Level 61
1,494 SR
1,513 Elo+
King Arthur
King Arthur
Jnickyd
King Arthur
Level 129
God Stats
2W - 5L
1,454 SR
Queue Stats
170W - 152L
1,519 Elo+
Party 2
Olorun
Olorun
Nm Die
Olorun
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 56L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Raccoon7146
Sylvanus
Level 88
God Stats
2W - 4L
1,425 SR
Queue Stats
176W - 163L
1,520 Elo+
Party 2
Kali
Kali
SeveredSeven7
Kali
Level 30
God Stats
4W - 7L
1,500 SR
Queue Stats
208W - 224L
1,500 Elo+
Party 1
Chiron
Chiron
l Bullguy l
Chiron
Level 40
God Stats
13W - 16L
1,591 SR
Queue Stats
125W - 116L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ICodexI
Osiris
16
0 / 1 / 0
9,715
540
3,699
16,536
18,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 9
10,837
602
12,527
7,755
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
MaceAbuse
Hachiman
15
3 / 3 / 6
9,489
527
7,572
11,498
4,561
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
NinJowsh
Cliodhna
16
9 / 1 / 9
10,686
594
14,441
15,901
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
13
1 / 3 / 14
8,570
476
5,708
20,022
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jnickyd
King Arthur
17
1 / 1 / 1
10,545
586
14,281
12,474
14,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Nm Die
Olorun
11
0 / 7 / 1
7,442
413
3,265
12,714
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Raccoon7146
Sylvanus
12
0 / 4 / 5
7,678
427
5,394
13,025
10,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 8 / 1
8,778
488
6,403
20,063
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
16
6 / 1 / 0
9,986
555
13,433
11,209
4,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
21
Kills
8
9
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
ICodexI
Osiris
0
1
0
0
L
King Arthur
Jnickyd
King Arthur
1
1
1
1.5
W
8
1
9
12.5
W
Hachiman
MaceAbuse
Hachiman
3
3
6
2
W
Cliodhna
NinJowsh
Cliodhna
9
1
9
13.5
L
Olorun
Nm Die
Olorun
0
7
1
0.07
L
Sylvanus
Raccoon7146
Sylvanus
0
4
5
0.63
L
1
8
1
0.19
L
Chiron
6
1
0
6
W
Cerberus
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,947
Damage
42,776
71,712
Taken
69,485
52,168
Mitigated
44,136
27,416
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ICodexI
Osiris
3,699
1,554
0
7,313
16,536
18,982
1,040
0
16,536
0
72,282
L
King Arthur
Jnickyd
King Arthur
14,281
1,315
0
1,666
12,474
14,658
0
1,857
10,568
0
87,261
W
12,527
769
0
1,792
7,755
3,629
0
1,752
6,003
84,496
0
W
Hachiman
MaceAbuse
Hachiman
7,572
6,208
0
5,978
11,498
4,561
342
1,148
10,350
0
70,420
W
Cliodhna
NinJowsh
Cliodhna
14,441
2,463
0
8,396
15,901
7,386
0
2,490
13,411
0
89,040
L
Olorun
Nm Die
Olorun
3,265
2,059
0
1,549
12,714
5,429
0
3,531
8,979
38,674
0
L
Sylvanus
Raccoon7146
Sylvanus
5,394
1,875
624
2,487
13,025
10,234
102
4,591
8,354
29,840
12,878
L
6,403
2,473
0
2,186
20,063
8,877
0
4,810
15,025
0
64,252
L
Chiron
13,433
6,077
800
4,286
11,209
4,938
660
2,949
8,150
0
89,241
W
Cerberus
5,708
250
0
3,937
20,022
17,610
0
3,525
16,497
28,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
44,429
557
Minions Killed
520
0
Camps Cleared
0
1,769,288
Distance Traveled
1,692,587
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,715
540
146
8
0
279,294
2
L
King Arthur
10,545
586
164
9
0
336,924
5
W
Janus
10,837
602
131
7
0
388,725
5
W
Hachiman
9,489
527
121
7
0
323,455
0
W
Cliodhna
10,686
594
111
6
0
424,388
0
L
Olorun
7,442
413
60
3
0
322,130
0
L
Sylvanus
7,678
427
65
4
0
316,709
6
L
Kali
8,778
488
86
5
0
373,497
1
L
Chiron
9,986
555
145
8
0
343,327
1
W
Cerberus
8,570
476
48
3
0
353,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role