Player Matchup

Mulan
Mulan
FUNs1zedANARCHY
Mulan
Level 116
God Stats
1W - 0L
1,637 SR
Queue Stats
19W - 13L
1,369 Elo+
Party 1
Vulcan
Vulcan
lsfitzgerald1989
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,386 Elo+
Party 1
Cupid
Cupid
ryanfitz1996
Cupid
Level 60
God Stats
2W - 0L
1,660 SR
Queue Stats
14W - 7L
1,408 Elo+
Party 1
Team Averages
Level 82
1,599 SR
1,387 Elo+

VS

Team Averages
Level 94
1,523 SR
1,426 Elo+
Hercules
Hercules
JCKC
Hercules
Level 154
God Stats
66W - 56L
1,570 SR
Queue Stats
415W - 411L
1,555 Elo+
Solo
Hachiman
Hachiman
TTmotris
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,346 Elo+
Party 2
Tiamat
Tiamat
danbalah
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
10,646
760
15,783
16,082
15,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 11
10,012
715
8,208
7,796
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 0 / 9
10,614
758
13,444
6,482
2,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JCKC
Hercules
12
2 / 6 / 4
8,738
624
11,131
20,837
14,648
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
TTmotris
Hachiman
13
2 / 5 / 3
8,549
611
6,429
13,172
5,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
danbalah
Tiamat
14
2 / 5 / 4
8,998
643
6,402
10,467
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
6
6
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Hercules
JCKC
Hercules
2
6
4
0.67
L
Hachiman
TTmotris
Hachiman
2
5
3
0.7
L
Tiamat
danbalah
Tiamat
2
5
4
0.8
W
2
4
11
1.88
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
23,962
30,360
Taken
44,476
21,616
Mitigated
25,761
11,289
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,783
2,098
0
6,183
16,082
15,184
337
3,139
12,943
0
35,979
L
Hercules
JCKC
Hercules
11,131
3,039
0
4,388
20,837
14,648
0
4,049
16,347
0
27,939
L
Hachiman
TTmotris
Hachiman
6,429
3,296
0
1,210
13,172
5,068
420
1,949
11,015
0
21,658
L
Tiamat
danbalah
Tiamat
6,402
493
0
1,904
10,467
6,045
0
2,655
7,636
36,533
0
W
8,208
2,702
0
750
7,796
3,601
204
1,951
5,845
35,355
0
W
13,444
7,101
1,499
2,857
6,482
2,831
2,169
1,695
4,787
0
38,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
26,285
174
Minions Killed
141
6
Camps Cleared
6
724,494
Distance Traveled
702,920
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,646
760
36
3
1
252,872
2
L
Hercules
8,738
624
29
2
3
239,250
2
L
Hachiman
8,549
611
39
3
1
236,163
2
L
Tiamat
8,998
643
73
5
2
227,507
3
W
Vulcan
10,012
715
70
5
5
230,844
0
W
Cupid
10,614
758
68
5
0
240,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role