Player Matchup

Nemesis
Nemesis
DhaisRV
Nemesis
Level 17
God Stats
1W - 1L
1,707 SR
Queue Stats
9W - 9L
1,445 Elo+
Party 1
Bacchus
Bacchus
GAYOSSSO
Bacchus
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 172L
1,365 Elo+
Party 3
Danzaburou
Danzaburou
VSLuis13
Danzaburou
Level 64
God Stats
6W - 14L
1,505 SR
Queue Stats
156W - 162L
1,364 Elo+
Party 3
Jormungandr
Jormungandr
WellDiegoH
Jormungandr
Level 85
God Stats
19W - 17L
1,139 SR
Queue Stats
643W - 677L
1,441 Elo+
Party 3
Guan Yu
Guan Yu
ll-Ludwig-ll
Guan Yu
Level 128
God Stats
12W - 8L
1,526 SR
Queue Stats
608W - 609L
1,483 Elo+
Party 1
Team Averages
Level 63
1,475 SR
1,420 Elo+

VS

Team Averages
Level 85
1,448 SR
1,461 Elo+
Persephone
Persephone
 
Persephone
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bubbz671
Sylvanus
Level 66
God Stats
41W - 57L
1,498 SR
Queue Stats
111W - 140L
1,454 Elo+
Party 2
Fenrir
Fenrir
FiddeScent
Fenrir
Level 146
God Stats
1W - 0L
1,447 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GU_B3AST671
Zhong Kui
Level 80
God Stats
19W - 15L
1,441 SR
Queue Stats
102W - 97L
1,443 Elo+
Party 2
Freya
Freya
grizzygirl671
Freya
Level 28
God Stats
13W - 21L
1,357 SR
Queue Stats
50W - 49L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DhaisRV
Nemesis
17
4 / 5 / 3
10,811
515
8,935
21,288
10,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GAYOSSSO
Bacchus
12
0 / 6 / 2
8,059
384
4,027
17,280
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
VSLuis13
Danzaburou
13
1 / 12 / 0
8,479
404
9,635
20,723
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
WellDiegoH
Jormungandr
15
2 / 4 / 1
9,073
432
17,990
18,218
8,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ll-Ludwig-ll
Guan Yu
16
2 / 4 / 0
10,311
491
9,232
25,378
26,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
8 / 1 / 10
12,433
592
19,768
8,944
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Bubbz671
Sylvanus
15
5 / 2 / 7
9,388
447
8,289
16,026
17,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
FiddeScent
Fenrir
17
12 / 3 / 6
11,322
539
17,034
18,757
9,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
GU_B3AST671
Zhong Kui
19
3 / 1 / 6
12,029
573
22,400
20,241
13,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 6
9,973
475
7,909
12,580
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
9
Kills
31
31
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
1
10
13
W
Sylvanus
Bubbz671
Sylvanus
5
2
7
4.25
L
Nemesis
DhaisRV
Nemesis
4
5
3
1.1
W
Fenrir
FiddeScent
Fenrir
12
3
6
5
L
Bacchus
GAYOSSSO
Bacchus
0
6
2
0.17
W
Zhong Kui
GU_B3AST671
Zhong Kui
3
1
6
6
L
Danzaburou
VSLuis13
Danzaburou
1
12
0
0.08
L
Jormungandr
WellDiegoH
Jormungandr
2
4
1
0.63
W
3
2
6
3
L
Guan Yu
ll-Ludwig-ll
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,819
Damage
75,400
102,887
Taken
76,548
65,426
Mitigated
50,319
24,301
Healing
33,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
19,768
656
294
3,644
8,944
4,142
868
2,389
6,452
97,972
0
W
Sylvanus
Bubbz671
Sylvanus
8,289
2,486
2,040
4,019
16,026
17,174
418
7,500
8,263
32,787
8,493
L
Nemesis
DhaisRV
Nemesis
8,935
3,775
0
10,076
21,288
10,695
0
7,240
13,906
0
94,675
W
Fenrir
FiddeScent
Fenrir
17,034
3,817
0
4,415
18,757
9,964
1,263
3,548
15,068
0
75,811
L
Bacchus
GAYOSSSO
Bacchus
4,027
368
0
874
17,280
12,088
14
7,715
9,487
27,619
0
W
Zhong Kui
GU_B3AST671
Zhong Kui
22,400
5,026
0
12,302
20,241
13,089
1,467
2,833
17,321
103,094
0
L
Danzaburou
VSLuis13
Danzaburou
9,635
4,238
0
2,690
20,723
7,507
2,832
12,491
8,212
0
59,256
L
Jormungandr
WellDiegoH
Jormungandr
17,990
3,082
0
2,537
18,218
8,820
72
11,954
6,200
79,498
0
W
7,909
3,149
0
6,352
12,580
5,950
1,774
4,899
7,426
65,423
5,761
L
Guan Yu
ll-Ludwig-ll
Guan Yu
9,232
1,787
378
7,746
25,378
26,316
0
15,904
8,736
0
71,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,733
Gold Earned
55,145
501
Minions Killed
623
0
Camps Cleared
0
1,826,153
Distance Traveled
1,883,146
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,433
592
145
7
0
412,629
0
W
Sylvanus
9,388
447
59
3
0
335,749
2
L
Nemesis
10,811
515
131
6
0
371,497
8
W
Fenrir
11,322
539
97
5
0
419,278
5
L
Bacchus
8,059
384
44
2
0
345,082
0
W
Zhong Kui
12,029
573
205
10
0
331,843
1
L
Danzaburou
8,479
404
84
4
0
327,671
0
L
Jormungandr
9,073
432
125
6
0
393,106
2
W
Freya
9,973
475
117
6
0
383,647
1
L
Guan Yu
10,311
491
117
6
0
388,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role