Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FaZeEber
Ra
Level 121
God Stats
10W - 8L
1,541 SR
Queue Stats
322W - 413L
1,437 Elo+
Solo
Danzaburou
Danzaburou
LokiTrinity90
Danzaburou
Level 109
God Stats
1W - 3L
1,435 SR
Queue Stats
14W - 27L
1,321 Elo+
Party 2
Erlang Shen
Erlang Shen
caros45day
Erlang Shen
Level 69
God Stats
0W - 2L
1,514 SR
Queue Stats
99W - 107L
1,403 Elo+
Solo
Sylvanus
Sylvanus
jlejuine
Sylvanus
Level 108
God Stats
5W - 9L
1,347 SR
Queue Stats
11W - 26L
1,287 Elo+
Party 2
Team Averages
Level 103
1,468 SR
1,390 Elo+

VS

Team Averages
Level 62
1,562 SR
1,483 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CnscientiousZeal
Anhur
Level 40
God Stats
9W - 8L
1,680 SR
Queue Stats
24W - 22L
1,470 Elo+
Party 3
Horus
Horus
TheMissingLette
Horus
Level 21
God Stats
12W - 9L
1,602 SR
Queue Stats
18W - 18L
1,443 Elo+
Party 3
Ao Kuang
Ao Kuang
TypicalRick17
Ao Kuang
Level 100
God Stats
15W - 17L
1,526 SR
Queue Stats
119W - 110L
1,503 Elo+
Party 1
Ymir
Ymir
kephrimain69
Ymir
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 1 / 2
6,560
505
4,142
9,760
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 1
7,167
551
2,267
3,789
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LokiTrinity90
Danzaburou
10
1 / 2 / 1
6,016
463
5,292
6,795
2,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
caros45day
Erlang Shen
12
1 / 1 / 0
6,475
498
3,088
8,332
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
jlejuine
Sylvanus
9
1 / 2 / 1
6,268
482
3,459
10,115
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 3 / 0
6,577
506
4,751
7,811
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 3
5,786
445
5,306
6,877
2,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 5
5,832
449
4,611
8,578
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
TypicalRick17
Ao Kuang
12
2 / 1 / 3
6,908
531
2,880
9,696
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 1
7,350
565
3,796
7,378
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
7
7
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
2
2
W
The Morrigan
 
The Morrigan
3
3
0
1
W
1
1
3
2.5
L
2
1
1
2.5
L
Danzaburou
LokiTrinity90
Danzaburou
1
2
1
0.75
W
0
1
5
2.5
W
Ao Kuang
TypicalRick17
Ao Kuang
2
1
3
3.5
L
Erlang Shen
caros45day
Erlang Shen
1
1
0
1
L
Sylvanus
jlejuine
Sylvanus
1
2
1
0.75
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
21,344
38,791
Taken
40,340
21,035
Mitigated
21,799
14,383
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,142
1,289
0
3,131
9,760
4,337
0
1,321
8,439
0
47,516
W
The Morrigan
 
The Morrigan
4,751
983
0
280
7,811
3,116
0
2,044
5,767
41,023
466
W
5,306
1,759
0
1,230
6,877
2,438
0
1,532
5,345
0
32,672
L
2,267
320
327
872
3,789
1,643
398
3,136
623
46,966
0
L
Danzaburou
LokiTrinity90
Danzaburou
5,292
2,224
0
1,114
6,795
2,216
1,151
286
6,509
0
39,477
W
4,611
2,227
1,442
4,927
8,578
8,262
0
1,907
6,671
0
16,120
W
Ao Kuang
TypicalRick17
Ao Kuang
2,880
479
0
5,860
9,696
3,458
450
117
9,579
38,777
0
L
Erlang Shen
caros45day
Erlang Shen
3,088
1,190
0
3,888
8,332
4,739
0
3,860
4,158
0
35,927
L
Sylvanus
jlejuine
Sylvanus
3,459
909
1,487
3,564
10,115
8,100
234
2,014
8,101
14,474
0
W
3,796
587
0
750
7,378
4,525
0
126
7,252
46,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
32,453
303
Minions Killed
331
0
Camps Cleared
0
1,196,743
Distance Traveled
1,190,305
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,560
505
72
6
0
272,170
3
W
The Morrigan
6,577
506
74
6
0
239,137
3
W
Anhur
5,786
445
66
5
0
219,039
5
L
Ra
7,167
551
90
7
0
224,212
4
L
Danzaburou
6,016
463
72
6
0
207,305
0
W
Horus
5,832
449
14
1
0
262,236
2
W
Ao Kuang
6,908
531
73
6
0
270,073
2
L
Erlang Shen
6,475
498
55
4
0
253,802
0
L
Sylvanus
6,268
482
14
1
0
239,254
1
W
Ymir
7,350
565
104
8
0
199,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role