Player Matchup

Shiva
Shiva
Sturbs
Shiva
Level 158
God Stats
3W - 2L
1,650 SR
Queue Stats
384W - 269L
1,597 Elo+
Solo
Sol
Sol
Uchiha7_7
Sol
Level 160
God Stats
2W - 4L
1,309 SR
Queue Stats
255W - 246L
1,643 Elo+
Party 2
Chaac
Chaac
arukaradu
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 177L
1,634 Elo+
Party 2
Team Averages
Level 158
1,486 SR
1,625 Elo+

VS

Team Averages
Level 149
1,533 SR
1,622 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
TheLajha
Persephone
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 27L
1,616 Elo+
Solo
Cabrakan
Cabrakan
twoshoes13
Cabrakan
Level 160
God Stats
4W - 2L
1,815 SR
Queue Stats
100W - 45L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Sturbs
Shiva
15
0 / 2 / 1
10,989
646
13,585
20,507
24,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 1 / 1
9,931
584
14,125
16,255
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
arukaradu
Chaac
14
1 / 3 / 0
10,374
610
10,659
27,432
27,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 0 / 3
11,433
673
20,490
13,645
8,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
TheLajha
Persephone
17
3 / 1 / 3
12,206
718
17,763
9,475
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
twoshoes13
Cabrakan
16
0 / 0 / 6
11,797
694
14,680
25,094
37,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
3
4.5
L
Shiva
Sturbs
Shiva
0
2
1
0.25
W
Persephone
TheLajha
Persephone
3
1
3
4.5
L
0
1
1
0.5
L
Chaac
arukaradu
Chaac
1
3
0
0.33
W
Cabrakan
twoshoes13
Cabrakan
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
52,933
64,194
Taken
48,214
60,599
Mitigated
50,543
21,622
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,490
11,426
0
4,398
13,645
8,648
2,681
4,047
9,598
0
75,443
L
Shiva
Sturbs
Shiva
13,585
967
1,044
2,839
20,507
24,922
0
10,714
9,342
0
37,433
W
Persephone
TheLajha
Persephone
17,763
690
151
4,323
9,475
4,622
340
1,824
7,650
44,731
0
L
14,125
4,762
0
8,549
16,255
7,925
471
8,616
7,345
55,017
5,055
L
Chaac
arukaradu
Chaac
10,659
1,418
573
8,617
27,432
27,752
0
12,150
14,784
0
40,019
W
Cabrakan
twoshoes13
Cabrakan
14,680
2,001
0
6,101
25,094
37,273
311
7,430
17,664
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
35,436
186
Minions Killed
209
9
Camps Cleared
6
1,012,034
Distance Traveled
967,796
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,433
673
115
7
3
294,356
0
L
Shiva
10,989
646
54
3
2
353,419
1
W
Persephone
12,206
718
69
4
3
344,967
1
L
Sol
9,931
584
87
5
7
310,981
2
L
Chaac
10,374
610
45
3
0
347,634
2
W
Cabrakan
11,797
694
25
1
0
328,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role