Player Matchup

Sobek
Sobek
GentleTortoise
Sobek
Level 107
God Stats
3W - 2L
1,460 SR
Queue Stats
66W - 78L
1,469 Elo+
Party 1
Lancelot
Lancelot
JerichoKane5588
Lancelot
Level 78
God Stats
9W - 13L
1,468 SR
Queue Stats
323W - 322L
1,466 Elo+
Party 2
Chaac
Chaac
OwNin_yOu44
Chaac
Level 123
God Stats
16W - 9L
1,555 SR
Queue Stats
826W - 805L
1,478 Elo+
Party 2
Anubis
Anubis
andrewmaryland7
Anubis
Level 89
God Stats
3W - 3L
1,325 SR
Queue Stats
230W - 224L
1,485 Elo+
Party 1
Izanami
Izanami
satgei
Izanami
Level 101
God Stats
2W - 2L
1,363 SR
Queue Stats
285W - 270L
1,481 Elo+
Solo
Team Averages
Level 100
1,434 SR
1,476 Elo+

VS

Team Averages
Level 103
1,449 SR
1,457 Elo+
Vulcan
Vulcan
EPICFAIL23
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 158L
1,463 Elo+
Solo
Medusa
Medusa
Jos18081
Medusa
Level 109
God Stats
11W - 9L
1,451 SR
Queue Stats
372W - 376L
1,360 Elo+
Party 3
Tyr
Tyr
Larry1724
Tyr
Level 68
God Stats
6W - 3L
1,353 SR
Queue Stats
307W - 298L
1,540 Elo+
Solo
Ymir
Ymir
OpiumXSiempre
Ymir
Level 67
God Stats
24W - 15L
1,576 SR
Queue Stats
302W - 319L
1,449 Elo+
Party 3
Janus
Janus
TMGAngelic
Janus
Level 125
God Stats
7W - 10L
1,365 SR
Queue Stats
446W - 461L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 10
9,833
468
12,165
24,330
27,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
18
3 / 1 / 2
10,614
505
6,261
13,551
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 0 / 1
12,882
613
24,032
19,094
21,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
6 / 1 / 5
11,498
548
14,181
16,766
10,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
satgei
Izanami
15
3 / 2 / 3
10,235
487
13,822
15,255
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EPICFAIL23
Vulcan
15
1 / 3 / 1
9,334
444
8,089
10,757
5,097
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Jos18081
Medusa
16
4 / 5 / 2
9,923
473
15,051
16,727
7,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 1
9,314
444
10,114
27,082
31,554
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 5
8,614
410
8,383
20,773
23,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
14
1 / 4 / 5
8,711
415
13,779
18,446
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
19
Kills
8
8
Deaths
20
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
EPICFAIL23
Vulcan
1
3
1
0.5
W
0
4
10
1.25
W
Lancelot
3
1
2
4
L
Medusa
Jos18081
Medusa
4
5
2
1
L
1
4
1
0.38
L
1
4
5
0.88
W
7
0
1
7.5
L
Janus
1
4
5
0.88
W
6
1
5
8.5
W
Izanami
satgei
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,461
Damage
55,416
88,996
Taken
93,785
74,072
Mitigated
75,317
42,075
Healing
22,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
EPICFAIL23
Vulcan
8,089
2,809
0
625
10,757
5,097
0
4,502
6,255
74,139
0
W
12,165
1,799
0
7,571
24,330
27,911
667
8,105
16,225
33,257
0
W
Lancelot
6,261
688
0
8,618
13,551
7,161
72
3,210
10,341
0
94,122
L
Medusa
Jos18081
Medusa
15,051
8,450
0
4,417
16,727
7,564
0
6,955
9,772
0
81,881
L
10,114
2,193
0
9,446
27,082
31,554
0
2,541
24,541
0
71,892
L
8,383
3,041
195
1,671
20,773
23,753
0
6,913
13,860
34,838
0
W
24,032
6,897
0
10,636
19,094
21,098
246
2,088
17,006
0
119,562
L
Janus
13,779
1,436
104
6,130
18,446
7,349
0
5,435
13,011
73,491
0
W
14,181
739
0
11,581
16,766
10,869
0
9,226
7,540
101,596
0
W
Izanami
satgei
Izanami
13,822
10,368
0
3,669
15,255
7,033
3,480
7,622
7,633
0
92,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,062
Gold Earned
45,896
703
Minions Killed
541
0
Camps Cleared
0
2,035,032
Distance Traveled
1,942,052
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,334
444
130
6
0
384,920
0
W
Sobek
9,833
468
18
1
0
392,123
0
W
Lancelot
10,614
505
145
7
0
503,495
0
L
Medusa
9,923
473
121
6
0
363,077
8
L
Tyr
9,314
444
127
6
0
408,337
0
L
Ymir
8,614
410
48
2
0
379,061
7
W
Chaac
12,882
613
226
11
0
422,448
2
L
Janus
8,711
415
115
5
0
406,657
2
W
Anubis
11,498
548
175
8
0
363,961
0
W
Izanami
10,235
487
139
7
0
353,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role