Player Matchup

Cthulhu
Cthulhu
Aaron the Ace15
Cthulhu
Level 108
God Stats
5W - 3L
1,720 SR
Queue Stats
170W - 58L
1,691 Elo+
Party 3
Charybdis
Charybdis
DonPolonia1
Charybdis
Level 83
God Stats
15W - 12L
1,605 SR
Queue Stats
655W - 697L
1,518 Elo+
Solo
Ra
Ra
MrMunchington
Ra
Level 27
God Stats
36W - 7L
1,761 SR
Queue Stats
164W - 42L
1,736 Elo+
Party 3
Guan Yu
Guan Yu
The Dado07
Guan Yu
Level 157
God Stats
15W - 11L
1,562 SR
Queue Stats
120W - 130L
1,451 Elo+
Solo
Mercury
Mercury
Zooferang
Mercury
Level 159
God Stats
3W - 3L
1,726 SR
Queue Stats
186W - 64L
1,713 Elo+
Party 3
Team Averages
Level 107
1,675 SR
1,622 Elo+

VS

Team Averages
Level 80
1,487 SR
1,406 Elo+
Kukulkan
Kukulkan
DaddyBwoot
Kukulkan
Level 41
God Stats
4W - 6L
1,459 SR
Queue Stats
53W - 68L
1,360 Elo+
Solo
Zeus
Zeus
Soledbyjoao6023
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,342 Elo+
Party 2
Poseidon
Poseidon
TotemicThor
Poseidon
Level 125
God Stats
8W - 4L
1,565 SR
Queue Stats
221W - 213L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Under_OP
Sun Wukong
Level 132
God Stats
2W - 4L
1,410 SR
Queue Stats
261W - 277L
1,385 Elo+
Party 1
Arachne
Arachne
margem534sobria
Arachne
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 27
13,504
1,125
23,304
24,323
36,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
DonPolonia1
Charybdis
20
5 / 2 / 20
13,910
1,159
17,312
9,658
5,038
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 0 / 25
12,961
1,080
10,753
10,381
9,843
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
The Dado07
Guan Yu
19
9 / 1 / 19
14,160
1,180
17,014
23,408
35,751
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Zooferang
Mercury
20
26 / 6 / 9
17,253
1,438
31,995
22,077
13,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddyBwoot
Kukulkan
18
5 / 3 / 7
13,103
1,092
21,666
10,122
5,295
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 16 / 9
11,933
994
10,378
24,191
10,152
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TotemicThor
Poseidon
18
3 / 10 / 8
12,743
1,062
21,150
19,087
9,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Under_OP
Sun Wukong
18
2 / 5 / 9
12,758
1,063
11,094
22,772
19,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 11 / 6
12,476
1,040
15,031
30,379
22,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
54
45
Kills
15
15
Deaths
45
100
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
6
27
2.58
L
Kukulkan
DaddyBwoot
Kukulkan
5
3
7
2.83
W
Charybdis
DonPolonia1
Charybdis
5
2
20
7.5
W
3
0
25
15.5
L
1
16
9
0.34
W
Guan Yu
The Dado07
Guan Yu
9
1
19
18.5
L
Poseidon
TotemicThor
Poseidon
3
10
8
0.7
L
Sun Wukong
Under_OP
Sun Wukong
2
5
9
1.3
W
Mercury
Zooferang
Mercury
26
6
9
5.08
L
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,378
Damage
79,319
89,847
Taken
106,551
99,937
Mitigated
66,851
26,880
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,304
874
1,776
1,174
24,323
36,266
0
15,747
8,239
42,160
0
L
Kukulkan
DaddyBwoot
Kukulkan
21,666
2,282
0
517
10,122
5,295
0
3,239
6,802
38,972
0
W
Charybdis
DonPolonia1
Charybdis
17,312
8,932
0
724
9,658
5,038
0
5,056
4,602
0
56,036
W
10,753
1,225
3,453
1,535
10,381
9,843
0
4,135
6,246
35,464
0
L
10,378
2,791
0
206
24,191
10,152
0
6,764
17,151
21,341
0
W
Guan Yu
The Dado07
Guan Yu
17,014
2,259
6,083
8,520
23,408
35,751
0
16,140
7,268
0
24,321
L
Poseidon
TotemicThor
Poseidon
21,150
4,690
0
197
19,087
9,603
0
5,487
13,385
48,807
2,700
L
Sun Wukong
Under_OP
Sun Wukong
11,094
1,890
0
5,461
22,772
19,457
0
7,490
14,891
0
39,203
W
Mercury
Zooferang
Mercury
31,995
24,825
0
3,615
22,077
13,039
0
10,634
9,600
0
44,888
L
15,031
9,380
0
4,472
30,379
22,344
0
9,669
20,265
0
22,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,788
Gold Earned
63,013
263
Minions Killed
191
10
Camps Cleared
5
1,266,024
Distance Traveled
1,094,589
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,504
1,125
38
3
1
242,129
2
L
Kukulkan
13,103
1,092
46
4
0
223,302
1
W
Charybdis
13,910
1,159
104
9
3
223,105
1
W
Ra
12,961
1,080
54
5
1
296,242
0
L
Zeus
11,933
994
18
2
3
174,236
2
W
Guan Yu
14,160
1,180
33
3
1
269,372
0
L
Poseidon
12,743
1,062
36
3
1
223,805
0
L
Sun Wukong
12,758
1,063
78
7
0
234,845
0
W
Mercury
17,253
1,438
34
3
4
235,176
1
L
Arachne
12,476
1,040
13
1
1
238,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role