Player Matchup

Persephone
Persephone
FallenJedi117
Persephone
Level 154
God Stats
21W - 11L
1,581 SR
Queue Stats
436W - 274L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
SWEETCHEESE1
Cthulhu
Level 149
God Stats
3W - 0L
1,614 SR
Queue Stats
97W - 99L
1,473 Elo+
Solo
Danzaburou
Danzaburou
SirSouthpaw287
Danzaburou
Level 6
God Stats
4W - 1L
1,468 SR
Queue Stats
6W - 3L
1,549 Elo+
Party 1
Team Averages
Level 103
1,554 SR
1,579 Elo+

VS

Team Averages
Level 87
1,481 SR
1,567 Elo+
Cerberus
Cerberus
JJSTARNITE
Cerberus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 156L
1,671 Elo+
Party 2
Agni
Agni
SVGXAVIER
Agni
Level 118
God Stats
14W - 14L
1,554 SR
Queue Stats
724W - 576L
1,586 Elo+
Party 2
Thor
Thor
TacoDude832
Thor
Level 115
God Stats
5W - 8L
1,390 SR
Queue Stats
41W - 54L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FallenJedi117
Persephone
16
2 / 1 / 2
10,772
718
19,242
9,653
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SWEETCHEESE1
Cthulhu
14
0 / 1 / 3
8,936
596
7,352
10,946
12,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SirSouthpaw287
Danzaburou
13
2 / 3 / 1
9,646
643
8,065
10,989
4,893
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JJSTARNITE
Cerberus
12
1 / 1 / 2
9,326
622
7,854
15,743
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
16
2 / 2 / 2
9,955
664
11,711
11,683
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 1
8,648
577
4,470
12,644
8,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
5
5
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
FallenJedi117
Persephone
2
1
2
3
L
Cerberus
JJSTARNITE
Cerberus
1
1
2
2
L
Agni
2
2
2
1.5
W
Cthulhu
SWEETCHEESE1
Cthulhu
0
1
3
1.5
W
Danzaburou
SirSouthpaw287
Danzaburou
2
3
1
0.83
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
24,035
31,588
Taken
40,070
21,368
Mitigated
31,046
9,248
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
FallenJedi117
Persephone
19,242
1,115
266
5,244
9,653
4,316
0
6,530
3,122
61,465
0
L
Cerberus
JJSTARNITE
Cerberus
7,854
599
237
3,819
15,743
17,710
0
10,101
5,642
24,067
0
L
Agni
11,711
370
0
1,426
11,683
4,819
0
7,614
4,069
54,248
0
W
Cthulhu
SWEETCHEESE1
Cthulhu
7,352
373
169
1,039
10,946
12,159
0
7,066
3,880
21,266
0
W
Danzaburou
SirSouthpaw287
Danzaburou
8,065
1,422
0
2,530
10,989
4,893
257
6,486
4,503
0
23,235
L
4,470
917
0
1,683
12,644
8,517
0
9,269
3,375
0
13,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
27,929
169
Minions Killed
176
10
Camps Cleared
5
823,125
Distance Traveled
728,954
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,772
718
105
7
7
277,489
4
L
Cerberus
9,326
622
50
3
0
232,027
1
L
Agni
9,955
664
105
7
4
261,850
4
W
Cthulhu
8,936
596
26
2
1
290,570
4
W
Danzaburou
9,646
643
38
3
2
255,066
1
L
Thor
8,648
577
21
1
1
235,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role