Player Matchup

Bellona
Bellona
BexXalotl
Bellona
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
CPTEliteWarfare
Merlin
Level 78
God Stats
5W - 16L
1,282 SR
Queue Stats
282W - 294L
1,462 Elo+
Party 1
Lancelot
Lancelot
RandomAnt2020
Lancelot
Level 109
God Stats
0W - 3L
1,289 SR
Queue Stats
101W - 102L
1,537 Elo+
Party 1
Ares
Ares
StokeXL
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 1
Izanami
Izanami
mynameisthan0s
Izanami
Level 7
God Stats
1W - 2L
1,265 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 1
Team Averages
Level 47
1,367 SR
1,538 Elo+

VS

Team Averages
Level 77
1,516 SR
1,572 Elo+
Sylvanus
Sylvanus
IAreGoat
Sylvanus
Level 44
God Stats
2W - 1L
1,781 SR
Queue Stats
8W - 7L
1,511 Elo+
Party 3
Apollo
Apollo
OriWiz
Apollo
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
33W - 29L
1,557 Elo+
Party 3
Vulcan
Vulcan
SWEATAS
Vulcan
Level 49
God Stats
10W - 3L
1,418 SR
Queue Stats
133W - 86L
1,549 Elo+
Party 2
Shiva
Shiva
TheDcJ
Shiva
Level 159
God Stats
12W - 13L
1,595 SR
Queue Stats
225W - 161L
1,622 Elo+
Party 2
Arachne
Arachne
Tuukwik
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 79L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BexXalotl
Bellona
16
0 / 9 / 0
10,323
397
2,529
23,772
24,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
3 / 5 / 0
13,533
521
22,419
24,725
13,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
RandomAnt2020
Lancelot
20
4 / 5 / 2
12,906
496
18,932
38,201
21,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
StokeXL
Ares
14
0 / 13 / 2
8,585
330
7,647
26,184
33,819
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 14 / 1
10,148
390
6,041
24,401
8,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IAreGoat
Sylvanus
18
3 / 1 / 24
14,289
550
13,863
23,826
39,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
OriWiz
Apollo
20
21 / 2 / 6
16,243
625
42,033
43,134
27,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
SWEATAS
Vulcan
20
3 / 1 / 8
13,554
521
11,989
10,668
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
TheDcJ
Shiva
20
14 / 1 / 8
16,640
640
37,501
34,850
54,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Tuukwik
Arachne
18
4 / 3 / 10
12,542
482
6,973
21,385
11,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
101
7
Kills
45
46
Deaths
8
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bellona
BexXalotl
Bellona
0
9
0
0
L
3
5
0
0.6
W
Sylvanus
IAreGoat
Sylvanus
3
1
24
15
W
Apollo
OriWiz
Apollo
21
2
6
12
L
Lancelot
RandomAnt2020
Lancelot
4
5
2
1
W
Vulcan
SWEATAS
Vulcan
3
1
8
7
L
Ares
StokeXL
Ares
0
13
2
0.08
W
Shiva
TheDcJ
Shiva
14
1
8
18
W
Arachne
Tuukwik
Arachne
4
3
10
3
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,568
Damage
112,359
137,283
Taken
133,863
102,235
Mitigated
138,707
13,843
Healing
59,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BexXalotl
Bellona
2,529
1,926
0
3,395
23,772
24,936
164
1,709
22,011
0
58,574
L
22,419
807
0
0
24,725
13,504
1,218
5,454
19,141
125,310
0
W
Sylvanus
IAreGoat
Sylvanus
13,863
3,433
9,056
9,770
23,826
39,239
1,748
9,343
14,483
44,484
0
W
Apollo
OriWiz
Apollo
42,033
35,654
0
27,751
43,134
27,298
14,360
10,844
32,290
0
206,867
L
Lancelot
RandomAnt2020
Lancelot
18,932
2,956
0
7,018
38,201
21,142
656
7,173
30,910
0
106,930
W
Vulcan
SWEATAS
Vulcan
11,989
2,312
0
1,687
10,668
5,713
548
4,359
6,309
128,902
0
L
Ares
StokeXL
Ares
7,647
422
0
0
26,184
33,819
308
5,018
21,102
22,534
0
W
Shiva
TheDcJ
Shiva
37,501
5,635
410
2,991
34,850
54,608
974
5,770
28,845
0
153,989
W
Arachne
Tuukwik
Arachne
6,973
3,960
0
8,163
21,385
11,849
1,776
3,610
17,775
0
87,667
L
6,041
4,097
0
3,430
24,401
8,834
3,320
6,032
18,267
0
78,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,495
Gold Earned
73,268
686
Minions Killed
808
0
Camps Cleared
0
2,159,776
Distance Traveled
2,532,974
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,323
397
110
4
0
367,643
1
L
Merlin
13,533
521
231
9
0
437,623
4
W
Sylvanus
14,289
550
50
2
0
490,081
0
W
Apollo
16,243
625
239
9
0
471,227
2
L
Lancelot
12,906
496
167
6
0
581,146
5
W
Vulcan
13,554
521
176
7
0
524,733
7
L
Ares
8,585
330
33
1
0
423,738
0
W
Shiva
16,640
640
221
9
0
482,337
1
W
Arachne
12,542
482
122
5
0
564,596
1
L
Izanami
10,148
390
145
6
0
349,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role