Player Matchup

Izanami
Izanami
Ayokun
Izanami
Level 5
God Stats
2W - 1L
1,309 SR
Queue Stats
2W - 2L
1,177 Elo+
Party 2
Sobek
Sobek
I-NooB-X
Sobek
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 241L
1,421 Elo+
Party 2
Achilles
Achilles
MericanHunter
Achilles
Level 27
God Stats
3W - 0L
1,759 SR
Queue Stats
47W - 42L
1,466 Elo+
Party 2
Bakasura
Bakasura
Ponglenis6464
Bakasura
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 49L
1,420 Elo+
Party 3
Hel
Hel
Star-Viper911
Hel
Level 99
God Stats
4W - 4L
1,229 SR
Queue Stats
57W - 52L
1,419 Elo+
Party 3
Team Averages
Level 63
1,459 SR
1,380 Elo+

VS

Team Averages
Level 55
1,530 SR
1,307 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
IggyandJojo
Agni
Level 27
God Stats
1W - 3L
1,467 SR
Queue Stats
5W - 18L
1,213 Elo+
Party 1
Nemesis
Nemesis
Tictac0110
Nemesis
Level 25
God Stats
2W - 3L
1,468 SR
Queue Stats
5W - 18L
1,223 Elo+
Party 1
Jing Wei
Jing Wei
TolmanLonghorn
Jing Wei
Level 59
God Stats
2W - 2L
1,717 SR
Queue Stats
5W - 20L
1,210 Elo+
Party 1
Eset
Eset
ToxicConvulsion
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayokun
Izanami
6
0 / 0 / 0
3,672
612
710
1,586
383
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sobek
I-NooB-X
Sobek
6
0 / 1 / 0
3,690
615
820
5,325
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
MericanHunter
Achilles
7
1 / 0 / 0
4,369
728
2,429
4,102
1,688
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Ponglenis6464
Bakasura
7
1 / 0 / 0
3,834
639
702
4,548
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 1
4,218
703
2,600
822
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
1
0 / 1 / 0
2,799
467
654
1,150
371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 2 / 0
3,055
509
936
4,370
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Tictac0110
Nemesis
6
0 / 0 / 0
3,502
584
1,395
4,103
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
5
1 / 0 / 0
3,392
565
2,103
2,303
512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 1
3,196
533
1,564
1,658
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
Izanami
Ayokun
Izanami
0
0
0
0
W
Sobek
I-NooB-X
Sobek
0
1
0
0
L
0
2
0
0
W
Achilles
MericanHunter
Achilles
1
0
0
1
W
Bakasura
Ponglenis6464
Bakasura
1
0
0
1
W
1
0
1
1.5
L
Nemesis
Tictac0110
Nemesis
0
0
0
0
L
Jing Wei
1
0
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,261
Damage
6,652
16,383
Taken
13,584
6,652
Mitigated
3,783
7,403
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
654
349
0
398
1,150
371
0
0
1,150
1,754
1,211
W
Izanami
Ayokun
Izanami
710
547
0
1,010
1,586
383
75
512
1,074
0
22,275
W
Sobek
I-NooB-X
Sobek
820
276
65
2,763
5,325
2,815
0
1,052
4,273
6,985
0
L
936
148
0
563
4,370
1,463
0
2,600
1,748
10,591
0
W
Achilles
MericanHunter
Achilles
2,429
460
0
1,642
4,102
1,688
0
494
3,608
0
20,975
W
Bakasura
Ponglenis6464
Bakasura
702
397
0
1,113
4,548
1,550
60
750
3,798
0
18,337
W
2,600
630
291
519
822
216
72
186
636
26,276
0
L
Nemesis
Tictac0110
Nemesis
1,395
0
0
2,400
4,103
1,037
0
0
4,103
0
15,633
L
Jing Wei
2,103
2,002
0
602
2,303
512
0
286
2,017
0
12,891
L
1,564
212
0
0
1,658
400
0
534
1,124
9,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,783
Gold Earned
15,944
195
Minions Killed
86
0
Camps Cleared
0
588,116
Distance Traveled
463,974
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
2,799
467
8
1
0
22,868
0
W
Izanami
3,672
612
43
7
0
90,901
0
W
Sobek
3,690
615
10
2
0
121,846
1
L
Agni
3,055
509
15
3
0
109,271
0
W
Achilles
4,369
728
40
7
0
112,869
1
W
Bakasura
3,834
639
51
9
0
143,477
0
W
Hel
4,218
703
51
9
0
119,023
1
L
Nemesis
3,502
584
27
5
0
114,468
0
L
Jing Wei
3,392
565
15
3
0
95,435
1
L
Eset
3,196
533
21
4
0
121,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role