Player Matchup

Xing Tian
Xing Tian
Arkiath
Xing Tian
Level 68
God Stats
2W - 0L
1,879 SR
Queue Stats
17W - 9L
1,600 Elo+
Party 1
Skadi
Skadi
StormxWolf
Skadi
Level 107
God Stats
4W - 3L
1,355 SR
Queue Stats
15W - 8L
1,600 Elo+
Party 1
Tiamat
Tiamat
XArrow550
Tiamat
Level 105
God Stats
1W - 0L
1,720 SR
Queue Stats
14W - 8L
1,563 Elo+
Party 1
Team Averages
Level 93
1,651 SR
1,588 Elo+

VS

Team Averages
Level 65
1,443 SR
1,738 Elo+
Guan Yu
Guan Yu
HIBANA SEMP
Guan Yu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,787 Elo+
Party 2
Sol
Sol
ShrigmaGav
Sol
Level 12
God Stats
0W - 1L
1,551 SR
Queue Stats
4W - 3L
1,683 Elo+
Party 2
Lancelot
Lancelot
oImprovised
Lancelot
Level 128
God Stats
0W - 1L
1,278 SR
Queue Stats
39W - 22L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arkiath
Xing Tian
15
3 / 1 / 9
10,902
779
9,102
15,148
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
16
9 / 3 / 2
11,432
817
16,641
11,465
4,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
XArrow550
Tiamat
13
0 / 6 / 11
9,399
671
10,208
9,943
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HIBANA SEMP
Guan Yu
14
6 / 3 / 4
10,251
732
7,358
16,949
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 6
8,165
583
7,141
12,171
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
oImprovised
Lancelot
14
4 / 3 / 5
9,175
655
15,120
17,385
9,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
12
Kills
10
10
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Arkiath
Xing Tian
3
1
9
7.5
L
Guan Yu
HIBANA SEMP
Guan Yu
6
3
4
2.67
L
0
6
6
0.5
W
Skadi
9
3
2
3.33
W
Tiamat
XArrow550
Tiamat
0
6
11
0.92
L
Lancelot
oImprovised
Lancelot
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,951
Damage
29,619
36,556
Taken
46,505
30,524
Mitigated
32,783
5,623
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Arkiath
Xing Tian
9,102
962
0
3,702
15,148
20,448
156
4,228
10,920
22,740
0
L
Guan Yu
HIBANA SEMP
Guan Yu
7,358
845
1,190
4,730
16,949
18,413
15
7,939
9,010
0
20,240
L
7,141
2,315
0
2,175
12,171
4,886
0
7,389
4,782
24,138
2,448
W
Skadi
16,641
8,910
0
440
11,465
4,197
2,249
484
10,981
0
41,774
W
Tiamat
XArrow550
Tiamat
10,208
1,224
0
1,481
9,943
5,879
280
2,287
7,656
38,628
0
L
Lancelot
oImprovised
Lancelot
15,120
2,008
0
4,248
17,385
9,484
0
4,145
13,240
0
42,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
27,591
147
Minions Killed
137
6
Camps Cleared
6
717,308
Distance Traveled
736,266
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,902
779
15
1
0
256,397
4
L
Guan Yu
10,251
732
37
3
1
250,271
0
L
Sol
8,165
583
40
3
0
195,656
0
W
Skadi
11,432
817
67
5
1
219,477
0
W
Tiamat
9,399
671
65
5
5
241,434
2
L
Lancelot
9,175
655
60
4
5
290,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role