Player Matchup

Ymir
Ymir
Chatorbate
Ymir
Level 52
God Stats
9W - 4L
1,524 SR
Queue Stats
33W - 44L
1,288 Elo+
Party 2
Ao Kuang
Ao Kuang
PB n JUSTICE
Ao Kuang
Level 63
God Stats
2W - 0L
1,530 SR
Queue Stats
201W - 203L
1,348 Elo+
Solo
Agni
Agni
Respectpays
Agni
Level 87
God Stats
2W - 1L
1,331 SR
Queue Stats
125W - 136L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Teddygram_Man
Ah Muzen Cab
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,367 Elo+
Party 2
Erlang Shen
Erlang Shen
TrainerJerry920
Erlang Shen
Level 112
God Stats
6W - 2L
1,464 SR
Queue Stats
496W - 563L
1,375 Elo+
Solo
Team Averages
Level 73
1,470 SR
1,352 Elo+

VS

Team Averages
Level 84
1,433 SR
1,315 Elo+
Lancelot
Lancelot
CrimsonFalzar
Lancelot
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 46L
1,108 Elo+
Solo
Baron Samedi
Baron Samedi
Faze max1868
Baron Samedi
Level 65
God Stats
5W - 7L
1,380 SR
Queue Stats
60W - 46L
1,392 Elo+
Solo
Ymir
Ymir
TheGreatAdam
Ymir
Level 90
God Stats
1W - 2L
1,421 SR
Queue Stats
3W - 4L
1,364 Elo+
Party 1
Neith
Neith
lI Brute lI
Neith
Level 61
God Stats
2W - 2L
1,363 SR
Queue Stats
53W - 70L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
llsomarill
Gilgamesh
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
301W - 318L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
9,434
449
3,883
17,768
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
PB n JUSTICE
Ao Kuang
15
5 / 3 / 3
10,428
497
9,967
21,997
9,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 5
10,507
500
9,013
14,628
6,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Teddygram_Man
Ah Muzen Cab
16
3 / 0 / 4
10,228
487
10,341
8,389
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
TrainerJerry920
Erlang Shen
19
5 / 1 / 2
11,970
570
12,827
15,422
13,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrimsonFalzar
Lancelot
18
5 / 4 / 2
11,043
526
7,261
16,454
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Faze max1868
Baron Samedi
16
3 / 4 / 6
10,159
484
13,517
14,436
8,377
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 7
9,322
444
11,787
13,826
10,493
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 1
10,059
479
7,982
12,777
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
llsomarill
Gilgamesh
17
1 / 3 / 0
10,682
509
7,251
16,413
14,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
15
Kills
14
14
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Lancelot
CrimsonFalzar
Lancelot
5
4
2
1.5
L
Baron Samedi
Faze max1868
Baron Samedi
3
4
6
1.5
W
Ao Kuang
PB n JUSTICE
Ao Kuang
5
3
3
2.17
W
1
6
5
0.58
W
Ah Muzen Cab
Teddygram_Man
Ah Muzen Cab
3
0
4
5
L
1
2
7
2.25
W
Erlang Shen
TrainerJerry920
Erlang Shen
5
1
2
6
L
4
3
1
1.5
L
Gilgamesh
llsomarill
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,031
Damage
47,798
78,204
Taken
73,906
51,099
Mitigated
48,200
19,461
Healing
22,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,883
578
0
2,167
17,768
17,256
0
8,028
9,740
41,488
0
L
Lancelot
CrimsonFalzar
Lancelot
7,261
1,962
0
5,494
16,454
8,332
704
5,224
11,024
0
88,949
L
Baron Samedi
Faze max1868
Baron Samedi
13,517
1,520
434
3,652
14,436
8,377
391
9,871
4,121
60,394
0
W
Ao Kuang
PB n JUSTICE
Ao Kuang
9,967
3,116
0
7,650
21,997
9,772
0
8,902
13,095
62,596
0
W
9,013
757
0
690
14,628
6,929
19
4,610
10,018
79,228
0
W
Ah Muzen Cab
Teddygram_Man
Ah Muzen Cab
10,341
3,217
0
3,731
8,389
3,626
0
2,590
5,799
0
73,764
L
11,787
2,950
0
2,162
13,826
10,493
78
3,648
10,132
53,516
0
W
Erlang Shen
TrainerJerry920
Erlang Shen
12,827
6,435
0
5,223
15,422
13,516
960
2,377
13,045
0
94,760
L
7,982
3,488
0
5,826
12,777
6,620
1,446
2,531
10,246
0
69,054
L
Gilgamesh
llsomarill
Gilgamesh
7,251
2,789
0
4,675
16,413
14,378
684
831
15,520
0
83,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,567
Gold Earned
51,265
539
Minions Killed
585
0
Camps Cleared
0
2,052,570
Distance Traveled
1,894,727
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,434
449
67
3
0
377,396
3
L
Lancelot
11,043
526
150
7
0
393,825
0
L
Baron Samedi
10,159
484
86
4
0
373,268
3
W
Ao Kuang
10,428
497
75
4
0
421,650
0
W
Agni
10,507
500
122
6
0
361,293
4
W
Ah Muzen Cab
10,228
487
96
5
0
416,278
4
L
Ymir
9,322
444
86
4
0
375,445
0
W
Erlang Shen
11,970
570
179
9
0
475,953
6
L
Neith
10,059
479
120
6
0
361,630
4
L
Gilgamesh
10,682
509
143
7
0
390,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role