Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Genggy
Scylla
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,371 Elo+
Party 1
Nemesis
Nemesis
Jaytoh
Nemesis
Level 86
God Stats
3W - 7L
1,583 SR
Queue Stats
27W - 29L
1,371 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Liggmanutz
Kumbhakarna
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 76L
1,399 Elo+
Party 2
Cupid
Cupid
NikorasuReon
Cupid
Level 39
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 64
1,556 SR
1,428 Elo+

VS

Team Averages
Level 40
1,463 SR
1,291 Elo+
Gilgamesh
Gilgamesh
Dollydaplug
Gilgamesh
Level 87
God Stats
6W - 3L
1,759 SR
Queue Stats
368W - 410L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Hentaiboy96
Cthulhu
Level 16
God Stats
1W - 1L
1,704 SR
Queue Stats
113W - 119L
1,299 Elo+
Party 3
Nu Wa
Nu Wa
ImajinWagons96
Nu Wa
Level 27
God Stats
1W - 6L
1,360 SR
Queue Stats
169W - 166L
1,249 Elo+
Party 3
Pele
Pele
Tendolious
Pele
Level 67
God Stats
5W - 10L
1,237 SR
Queue Stats
219W - 228L
1,276 Elo+
Party 3
Merlin
Merlin
maxiwaxi12
Merlin
Level 5
God Stats
0W - 3L
1,257 SR
Queue Stats
4W - 5L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 0 / 5
10,796
600
16,293
16,590
18,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Genggy
Scylla
16
5 / 0 / 4
10,458
581
10,021
7,429
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Jaytoh
Nemesis
18
7 / 0 / 7
11,294
627
10,172
13,151
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Liggmanutz
Kumbhakarna
13
4 / 0 / 6
8,824
490
3,617
15,870
12,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 0 / 7
11,011
612
13,078
12,884
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dollydaplug
Gilgamesh
14
0 / 4 / 0
8,243
458
8,598
22,018
20,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Hentaiboy96
Cthulhu
10
0 / 6 / 0
6,634
369
3,267
13,102
8,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 4 / 0
7,769
432
8,441
8,751
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 4 / 0
7,820
434
4,610
15,663
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
maxiwaxi12
Merlin
10
0 / 9 / 0
6,665
370
2,487
10,617
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
27
Kills
0
0
Deaths
27
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
5
4.5
L
Gilgamesh
Dollydaplug
Gilgamesh
0
4
0
0
W
Scylla
Genggy
Scylla
5
0
4
7
L
Cthulhu
Hentaiboy96
Cthulhu
0
6
0
0
L
0
4
0
0
W
Nemesis
Jaytoh
Nemesis
7
0
7
10.5
W
Kumbhakarna
Liggmanutz
Kumbhakarna
4
0
6
7
W
9
0
7
12.5
L
0
4
0
0
L
Merlin
maxiwaxi12
Merlin
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,181
Damage
27,403
65,924
Taken
70,151
45,612
Mitigated
40,894
21,353
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,293
4,568
0
8,203
16,590
18,902
220
875
14,958
0
88,016
L
Gilgamesh
Dollydaplug
Gilgamesh
8,598
2,710
0
5,672
22,018
20,683
0
1,701
20,293
0
63,789
W
Scylla
Genggy
Scylla
10,021
691
0
1,759
7,429
2,909
1,357
2,561
4,368
78,200
0
L
Cthulhu
Hentaiboy96
Cthulhu
3,267
319
86
254
13,102
8,218
396
2,426
10,575
31,163
0
L
8,441
1,686
0
471
8,751
2,977
304
4,850
3,541
47,610
0
W
Nemesis
Jaytoh
Nemesis
10,172
5,608
0
1,695
13,151
5,586
0
2,882
9,893
0
103,515
W
Kumbhakarna
Liggmanutz
Kumbhakarna
3,617
808
0
0
15,870
12,528
84
2,515
12,975
31,715
0
W
13,078
8,470
46
9,650
12,884
5,687
1,203
4,277
8,225
0
102,126
L
4,610
1,112
0
6,144
15,663
6,287
0
3,126
12,447
0
67,989
L
Merlin
maxiwaxi12
Merlin
2,487
550
0
110
10,617
2,729
768
960
9,657
27,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,383
Gold Earned
37,131
619
Minions Killed
415
0
Camps Cleared
0
1,846,212
Distance Traveled
1,568,667
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,796
600
139
8
0
356,423
3
L
Gilgamesh
8,243
458
107
6
0
308,546
1
W
Scylla
10,458
581
130
7
0
348,037
1
L
Cthulhu
6,634
369
61
3
0
308,744
4
L
Nu Wa
7,769
432
98
5
0
291,113
0
W
Nemesis
11,294
627
152
8
0
463,185
0
W
Kumbhakarna
8,824
490
40
2
0
331,281
0
W
Cupid
11,011
612
158
9
0
347,286
3
L
Pele
7,820
434
108
6
0
362,770
8
L
Merlin
6,665
370
41
2
0
297,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role