Player Matchup

Odin
Odin
LeftinDoubt
Odin
Level 124
God Stats
13W - 3L
1,954 SR
Queue Stats
276W - 235L
1,581 Elo+
Solo
Eset
Eset
NegusPeeGaming
Eset
Level 135
God Stats
2W - 1L
1,492 SR
Queue Stats
212W - 190L
1,543 Elo+
Solo
Ymir
Ymir
Tims1937
Ymir
Level 160
God Stats
7W - 6L
1,522 SR
Queue Stats
522W - 459L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
g0cart
Danzaburou
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,648 Elo+
Solo
Ne Zha
Ne Zha
ultra_sloth
Ne Zha
Level 156
God Stats
17W - 6L
1,585 SR
Queue Stats
301W - 257L
1,558 Elo+
Party 2
Team Averages
Level 141
1,611 SR
1,586 Elo+

VS

Team Averages
Level 143
1,489 SR
1,554 Elo+
Amaterasu
Amaterasu
Im_Yendor
Amaterasu
Level 156
God Stats
0W - 2L
1,325 SR
Queue Stats
91W - 81L
1,600 Elo+
Party 1
Olorun
Olorun
Meysirum
Olorun
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 319L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
Mr I7l8
Zhong Kui
Level 155
God Stats
3W - 3L
1,661 SR
Queue Stats
343W - 321L
1,518 Elo+
Solo
Lancelot
Lancelot
RinkzBadHabitz
Lancelot
Level 108
God Stats
21W - 13L
1,619 SR
Queue Stats
114W - 117L
1,537 Elo+
Party 1
Thor
Thor
Santiplayer
Thor
Level 147
God Stats
1W - 3L
1,342 SR
Queue Stats
254W - 214L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
13,381
515
16,476
23,951
13,395
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 9
14,366
553
22,109
20,100
10,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
20
4 / 1 / 7
15,148
583
18,748
21,309
28,302
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
g0cart
Danzaburou
20
6 / 2 / 5
15,877
611
20,366
21,520
11,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
19
2 / 1 / 11
13,801
531
9,655
19,910
25,992
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Im_Yendor
Amaterasu
19
2 / 4 / 2
12,673
487
11,199
25,497
22,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Meysirum
Olorun
18
0 / 7 / 3
11,752
452
17,141
26,519
10,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Mr I7l8
Zhong Kui
19
3 / 6 / 3
11,781
453
15,717
22,581
18,489
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
16
4 / 3 / 4
11,126
428
9,249
20,176
23,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 4 / 4
12,258
471
14,156
27,561
13,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
24
Kills
13
13
Deaths
24
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Im_Yendor
Amaterasu
2
4
2
0.75
W
5
6
9
1.58
L
Olorun
Meysirum
Olorun
0
7
3
0.21
L
Zhong Kui
Mr I7l8
Zhong Kui
3
6
3
0.75
W
7
3
9
3.83
L
Lancelot
4
3
4
2
L
4
4
4
1.5
W
Ymir
4
1
7
7.5
W
Danzaburou
g0cart
Danzaburou
6
2
5
4.25
W
Ne Zha
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,354
Damage
67,462
106,790
Taken
122,334
89,660
Mitigated
89,476
37,703
Healing
44,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Im_Yendor
Amaterasu
11,199
5,354
0
10,269
25,497
22,889
1,098
12,729
12,138
0
109,698
W
16,476
4,048
0
3,771
23,951
13,395
592
5,047
18,904
0
126,179
L
Olorun
Meysirum
Olorun
17,141
10,335
119
12,152
26,519
10,619
0
803
25,595
116,973
0
L
Zhong Kui
Mr I7l8
Zhong Kui
15,717
877
0
7,023
22,581
18,489
0
12,062
10,434
95,003
0
W
22,109
2,396
5,186
9,027
20,100
10,476
901
7,708
12,392
132,370
0
L
Lancelot
9,249
1,415
0
3,180
20,176
23,807
0
8,069
11,804
0
39,611
L
14,156
3,613
0
12,185
27,561
13,672
0
6,363
20,965
0
123,475
W
Ymir
18,748
5,299
0
6,220
21,309
28,302
312
3,439
17,870
125,431
0
W
Danzaburou
g0cart
Danzaburou
20,366
8,820
0
7,143
21,520
11,495
1,755
11,672
9,848
0
155,073
W
Ne Zha
9,655
2,403
0
6,356
19,910
25,992
0
6,912
12,998
0
54,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,573
Gold Earned
59,590
844
Minions Killed
747
0
Camps Cleared
0
2,486,668
Distance Traveled
2,318,502
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,673
487
183
7
0
520,776
4
W
Odin
13,381
515
135
5
0
525,104
3
L
Olorun
11,752
452
191
7
0
387,182
8
L
Zhong Kui
11,781
453
164
6
0
416,050
3
W
Eset
14,366
553
209
8
0
479,124
2
L
Lancelot
11,126
428
51
2
0
502,218
4
L
Thor
12,258
471
158
6
0
492,276
3
W
Ymir
15,148
583
233
9
0
481,118
6
W
Danzaburou
15,877
611
207
8
0
471,321
4
W
Ne Zha
13,801
531
60
2
0
530,001
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role