Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Douta945
Morgan Le Fay
Level 15
God Stats
1W - 1L
1,791 SR
Queue Stats
22W - 8L
1,759 Elo+
Party 2
Jing Wei
Jing Wei
Joshunt
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 2
Team Averages
Level 54
1,597 SR
1,679 Elo+

VS

Team Averages
Level 73
1,389 SR
1,524 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RoiFred
Nu Wa
Level 31
God Stats
46W - 35L
1,166 SR
Queue Stats
113W - 99L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 3 / 0
7,198
720
10,919
11,195
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Douta945
Morgan Le Fay
9
0 / 5 / 1
6,122
612
5,114
9,752
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Joshunt
Jing Wei
9
0 / 7 / 2
6,254
625
5,133
10,456
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
10 / 0 / 3
8,812
881
11,132
11,714
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
 
Ne Zha
13
3 / 0 / 12
7,933
793
7,933
9,801
4,171
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
RoiFred
Nu Wa
12
2 / 3 / 8
7,348
735
7,184
5,781
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
3
0
1
W
Gilgamesh
 
Gilgamesh
10
0
3
11.5
W
Ne Zha
 
Ne Zha
3
0
12
9
L
Morgan Le Fay
Douta945
Morgan Le Fay
0
5
1
0.1
L
Jing Wei
Joshunt
Jing Wei
0
7
2
0.14
W
Nu Wa
RoiFred
Nu Wa
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
26,249
31,403
Taken
27,296
14,828
Mitigated
16,524
4,450
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,919
1,788
339
2,358
11,195
7,697
0
3,795
7,400
0
31,611
W
Gilgamesh
 
Gilgamesh
11,132
4,164
0
3,147
11,714
10,355
324
2,864
8,576
0
27,809
W
Ne Zha
 
Ne Zha
7,933
1,930
0
3,471
9,801
4,171
184
2,091
7,430
0
25,214
L
Morgan Le Fay
Douta945
Morgan Le Fay
5,114
742
0
1,022
9,752
3,694
0
1,639
8,113
21,387
0
L
Jing Wei
Joshunt
Jing Wei
5,133
3,655
0
731
10,456
3,437
84
1,834
8,622
0
20,446
W
Nu Wa
RoiFred
Nu Wa
7,184
2,008
0
250
5,781
1,998
663
844
4,736
24,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,574
Gold Earned
24,093
123
Minions Killed
115
2
Camps Cleared
8
521,045
Distance Traveled
641,988
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,198
720
47
5
1
194,102
4
W
Gilgamesh
8,812
881
34
3
4
221,978
2
W
Ne Zha
7,933
793
29
3
3
229,012
3
L
Morgan Le Fay
6,122
612
41
4
1
162,344
3
L
Jing Wei
6,254
625
35
4
0
164,599
0
W
Nu Wa
7,348
735
52
5
1
190,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role