Player Matchup

Nu Wa
Nu Wa
Demon90Tank
Nu Wa
Level 34
God Stats
12W - 8L
1,512 SR
Queue Stats
128W - 149L
1,291 Elo+
Party 1
Nox
Nox
DoubleMan
Nox
Level 40
God Stats
2W - 1L
1,721 SR
Queue Stats
46W - 61L
1,365 Elo+
Party 3
Arachne
Arachne
Forsnackin
Arachne
Level 89
God Stats
6W - 3L
1,665 SR
Queue Stats
130W - 134L
1,374 Elo+
Party 1
Fafnir
Fafnir
MIloTheKitty
Fafnir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,332 Elo+
Party 3
Heimdallr
Heimdallr
Zanarthis
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,444 Elo+
Party 3
Team Averages
Level 40
1,580 SR
1,361 Elo+

VS

Team Averages
Level 53
1,518 SR
1,476 Elo+
Geb
Geb
 
Geb
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DaTiniestTurtle
Poseidon
Level 40
God Stats
7W - 4L
1,463 SR
Queue Stats
70W - 80L
1,445 Elo+
Party 2
Rama
Rama
jukeboxdufus
Rama
Level 28
God Stats
1W - 2L
1,627 SR
Queue Stats
91W - 86L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,425
1,238
5,621
1,839
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 0 / 7
7,477
1,246
4,538
3,520
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Forsnackin
Arachne
13
5 / 0 / 2
7,866
1,311
5,203
2,860
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
13
0 / 1 / 7
7,640
1,273
3,587
10,608
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Zanarthis
Heimdallr
13
1 / 1 / 7
7,288
1,215
8,922
5,178
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

356

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 3 / 0
6,849
1,142
4,705
9,980
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
12
0 / 1 / 2
6,780
1,130
3,383
5,461
2,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
11
0 / 0 / 0
6,260
1,043
196
1,089
412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
13
1 / 3 / 1
7,441
1,240
9,221
8,200
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 1
6,738
1,123
3,990
5,373
2,228
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
8
Kills
2
2
Deaths
8
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
0
0.33
L
Thor
 
Thor
0
1
2
1
L
Hercules
 
Hercules
0
0
0
0
L
Poseidon
1
3
1
0.5
W
1
0
5
3.5
W
1
0
7
4.5
W
Arachne
Forsnackin
Arachne
5
0
2
6
W
Fafnir
0
1
7
3.5
W
Heimdallr
Zanarthis
Heimdallr
1
1
7
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,871
Damage
21,495
24,005
Taken
30,103
18,815
Mitigated
12,742
3,780
Healing
966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,705
190
0
0
9,980
4,810
0
3,442
6,538
13,556
0
L
Thor
 
Thor
3,383
913
0
0
5,461
2,249
0
3,845
1,616
0
12,877
L
Hercules
 
Hercules
196
67
195
139
1,089
412
0
403
686
0
1,396
L
Poseidon
9,221
1,200
0
121
8,200
3,043
0
2,728
5,472
38,509
0
W
5,621
803
0
761
1,839
776
0
1,242
519
28,656
0
W
4,538
145
0
308
3,520
1,527
0
2,456
984
15,600
0
W
Arachne
Forsnackin
Arachne
5,203
3,940
0
798
2,860
1,671
0
1,276
1,574
0
11,026
W
Fafnir
3,587
1,264
0
1,382
10,608
12,013
0
4,693
5,735
7,055
0
W
Heimdallr
Zanarthis
Heimdallr
8,922
3,698
0
531
5,178
2,828
0
3,757
1,267
0
19,041
L
3,990
3,559
0
511
5,373
2,228
0
3,328
2,045
0
16,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
34,068
128
Minions Killed
154
7
Camps Cleared
5
633,058
Distance Traveled
546,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,849
1,142
30
5
0
181,634
0
L
Thor
6,780
1,130
21
4
1
100,825
0
L
Hercules
6,260
1,043
1
0
0
23,094
0
L
Poseidon
7,441
1,240
71
12
2
130,515
0
W
Nu Wa
7,425
1,238
44
7
2
126,581
0
W
Nox
7,477
1,246
33
6
2
129,735
0
W
Arachne
7,866
1,311
11
2
2
139,130
0
W
Fafnir
7,640
1,273
8
1
0
141,027
0
W
Heimdallr
7,288
1,215
32
5
1
96,585
0
L
Rama
6,738
1,123
31
5
2
110,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role