Player Matchup

Cupid
Cupid
Agraywitch
Cupid
Level 19
God Stats
1W - 0L
1,665 SR
Queue Stats
9W - 5L
1,562 Elo+
Party 1
Atlas
Atlas
Generalboss
Atlas
Level 154
God Stats
7W - 0L
1,450 SR
Queue Stats
28W - 16L
1,658 Elo+
Party 1
Pele
Pele
S0ulAv3ng3r
Pele
Level 86
God Stats
12W - 7L
1,679 SR
Queue Stats
236W - 198L
1,631 Elo+
Party 1
Neith
Neith
chubyninja
Neith
Level 159
God Stats
10W - 10L
1,756 SR
Queue Stats
231W - 173L
1,710 Elo+
Party 1
Mulan
Mulan
gavman64
Mulan
Level 141
God Stats
4W - 1L
1,495 SR
Queue Stats
26W - 19L
1,630 Elo+
Party 1
Team Averages
Level 112
1,609 SR
1,638 Elo+

VS

Team Averages
Level 97
1,596 SR
1,549 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Scytrope
Sun Wukong
Level 45
God Stats
1W - 2L
1,563 SR
Queue Stats
274W - 213L
1,620 Elo+
Party 2
Baba Yaga
Baba Yaga
Spaaci
Baba Yaga
Level 103
God Stats
16W - 12L
1,656 SR
Queue Stats
114W - 91L
1,611 Elo+
Party 2
Nemesis
Nemesis
gatovish
Nemesis
Level 156
God Stats
3W - 2L
1,960 SR
Queue Stats
156W - 107L
1,637 Elo+
Party 2
Chiron
Chiron
goldbeeze
Chiron
Level 38
God Stats
0W - 3L
1,301 SR
Queue Stats
7W - 10L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 2 / 1
8,200
482
3,112
8,757
2,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 5
7,937
467
4,617
11,297
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 4
9,232
543
7,747
15,440
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
17
4 / 1 / 2
10,193
600
12,021
12,831
6,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mulan
gavman64
Mulan
17
5 / 0 / 3
10,650
626
11,362
10,608
11,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 2 / 2
6,832
402
7,408
13,205
8,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
Scytrope
Sun Wukong
14
0 / 4 / 0
8,369
492
3,224
12,715
6,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
Spaaci
Baba Yaga
13
0 / 2 / 1
8,074
475
6,994
9,868
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
gatovish
Nemesis
13
2 / 4 / 1
8,277
487
8,663
14,240
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
goldbeeze
Chiron
16
3 / 1 / 2
9,518
560
10,707
12,134
5,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
6
6
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
2
1
W
Cupid
0
2
1
0.25
W
1
2
5
1.75
W
3
1
4
5
L
Sun Wukong
Scytrope
Sun Wukong
0
4
0
0
L
Baba Yaga
Spaaci
Baba Yaga
0
2
1
0.25
W
Neith
4
1
2
5
L
Nemesis
gatovish
Nemesis
2
4
1
0.63
W
Mulan
gavman64
Mulan
5
0
3
6.5
L
Chiron
goldbeeze
Chiron
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
36,996
58,933
Taken
62,162
35,987
Mitigated
30,856
22,078
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,408
2,135
0
1,328
13,205
8,063
0
2,028
11,177
0
37,467
W
Cupid
3,112
1,996
134
3,217
8,757
2,583
1,316
312
8,405
0
56,104
W
4,617
1,605
0
1,517
11,297
9,090
194
343
10,936
14,949
0
W
7,747
2,214
0
6,643
15,440
6,238
0
1,317
13,963
0
86,434
L
Sun Wukong
Scytrope
Sun Wukong
3,224
1,050
0
2,163
12,715
6,942
181
90
12,625
0
59,414
L
Baba Yaga
Spaaci
Baba Yaga
6,994
744
0
3,624
9,868
4,124
367
490
9,378
61,565
0
W
Neith
12,021
4,636
0
7,361
12,831
6,661
921
3,472
9,069
0
102,002
L
Nemesis
gatovish
Nemesis
8,663
3,395
0
1,796
14,240
6,181
0
573
13,667
0
85,869
W
Mulan
gavman64
Mulan
11,362
2,219
0
3,206
10,608
11,415
84
996
9,566
0
84,841
L
Chiron
goldbeeze
Chiron
10,707
4,517
506
5,607
12,134
5,546
0
1,793
10,341
0
94,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
41,070
574
Minions Killed
582
0
Camps Cleared
0
1,733,446
Distance Traveled
1,795,692
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,832
402
46
3
0
382,096
5
W
Cupid
8,200
482
104
6
0
336,975
4
W
Atlas
7,937
467
10
1
0
352,261
9
W
Pele
9,232
543
123
7
0
373,463
1
L
Sun Wukong
8,369
492
124
7
0
358,781
6
L
Baba Yaga
8,074
475
134
8
0
319,490
1
W
Neith
10,193
600
174
10
0
330,540
5
L
Nemesis
8,277
487
116
7
0
396,697
8
W
Mulan
10,650
626
163
10
0
340,207
1
L
Chiron
9,518
560
162
10
0
338,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role