Player Matchup

Izanami
Izanami
Hanna06h
Izanami
Level 87
God Stats
11W - 5L
1,267 SR
Queue Stats
175W - 197L
1,360 Elo+
Party 1
Merlin
Merlin
Marley436
Merlin
Level 135
God Stats
2W - 1L
1,038 SR
Queue Stats
286W - 352L
1,471 Elo+
Party 1
Osiris
Osiris
ReklessPat_
Osiris
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 151L
1,437 Elo+
Solo
Ah Puch
Ah Puch
RubyRawrLyssa
Ah Puch
Level 49
God Stats
2W - 2L
1,471 SR
Queue Stats
91W - 108L
1,388 Elo+
Solo
Chang'e
Chang'e
chewwy20
Chang'e
Level 124
God Stats
3W - 2L
1,477 SR
Queue Stats
386W - 419L
1,386 Elo+
Solo
Team Averages
Level 110
1,351 SR
1,409 Elo+

VS

Team Averages
Level 109
1,533 SR
1,417 Elo+
Rama
Rama
Avxnage-
Rama
Level 109
God Stats
5W - 5L
1,769 SR
Queue Stats
363W - 377L
1,426 Elo+
Solo
Ah Puch
Ah Puch
DldoBaggins
Ah Puch
Level 159
God Stats
7W - 7L
1,405 SR
Queue Stats
318W - 310L
1,414 Elo+
Solo
Guan Yu
Guan Yu
GlitchHopp3r
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,443 Elo+
Solo
Hercules
Hercules
K4r1naHdz
Hercules
Level 158
God Stats
1W - 7L
1,277 SR
Queue Stats
900W - 1,007L
1,383 Elo+
Solo
Neith
Neith
Quynza
Neith
Level 48
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 8L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hanna06h
Izanami
20
6 / 3 / 17
14,297
681
15,117
22,122
11,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Marley436
Merlin
20
14 / 4 / 10
16,435
783
43,906
17,672
8,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
4 / 5 / 25
13,893
662
21,758
48,042
55,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
20
4 / 1 / 18
13,618
648
15,774
10,987
5,379
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
chewwy20
Chang'e
20
4 / 2 / 18
13,420
639
18,584
18,217
9,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
6 / 5 / 5
13,902
662
35,449
22,004
10,271
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
DldoBaggins
Ah Puch
20
4 / 4 / 8
13,488
642
22,682
19,850
10,056
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
GlitchHopp3r
Guan Yu
20
3 / 6 / 7
12,970
618
10,151
30,288
33,077
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
K4r1naHdz
Hercules
17
0 / 8 / 9
11,365
541
13,514
32,399
39,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Quynza
Neith
18
2 / 9 / 5
12,019
572
13,272
22,310
10,183
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
32
Kills
15
15
Deaths
32
88
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Rama
6
5
5
1.7
L
Ah Puch
DldoBaggins
Ah Puch
4
4
8
2
L
Guan Yu
GlitchHopp3r
Guan Yu
3
6
7
1.08
W
Izanami
Hanna06h
Izanami
6
3
17
4.83
L
Hercules
K4r1naHdz
Hercules
0
8
9
0.56
W
Merlin
Marley436
Merlin
14
4
10
4.75
L
Neith
Quynza
Neith
2
9
5
0.5
W
Osiris
4
5
25
3.3
W
Ah Puch
4
1
18
13
W
Chang'e
chewwy20
Chang'e
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,139
Damage
95,068
117,040
Taken
126,851
90,705
Mitigated
102,878
55,596
Healing
51,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
35,449
23,728
1,568
4,965
22,004
10,271
1,794
15,897
6,107
0
61,703
L
Ah Puch
DldoBaggins
Ah Puch
22,682
2,426
3,653
5,143
19,850
10,056
208
13,805
6,045
55,824
0
L
Guan Yu
GlitchHopp3r
Guan Yu
10,151
1,551
8,209
7,645
30,288
33,077
0
19,363
10,925
0
24,232
W
Izanami
Hanna06h
Izanami
15,117
11,677
1,316
2,529
22,122
11,458
4,672
5,179
16,943
0
44,317
L
Hercules
K4r1naHdz
Hercules
13,514
2,144
2,869
11,022
32,399
39,291
0
15,968
16,431
0
27,602
W
Merlin
Marley436
Merlin
43,906
1,298
4,118
2,910
17,672
8,825
2,055
4,110
13,562
87,963
0
L
Neith
Quynza
Neith
13,272
3,205
853
5,110
22,310
10,183
0
13,231
9,079
0
32,098
W
Osiris
21,758
8,397
2,116
13,593
48,042
55,218
1,141
7,141
40,901
0
27,656
W
Ah Puch
15,774
3,384
2,865
1,590
10,987
5,379
1,559
2,588
8,399
35,516
0
W
Chang'e
chewwy20
Chang'e
18,584
1,691
17,038
7,521
18,217
9,825
890
3,664
14,553
40,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,663
Gold Earned
63,744
284
Minions Killed
276
0
Camps Cleared
0
1,927,453
Distance Traveled
1,755,301
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,902
662
104
5
0
328,499
0
L
Ah Puch
13,488
642
78
4
0
365,278
1
L
Guan Yu
12,970
618
33
2
0
392,689
5
W
Izanami
14,297
681
90
4
0
388,304
0
L
Hercules
11,365
541
26
1
0
305,150
2
W
Merlin
16,435
783
82
4
0
380,810
1
L
Neith
12,019
572
35
2
0
363,685
4
W
Osiris
13,893
662
17
1
0
380,012
0
W
Ah Puch
13,618
648
53
3
0
373,508
0
W
Chang'e
13,420
639
42
2
0
404,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role