Player Matchup

Ullr
Ullr
Platinum II
Hresci
Ullr
Platinum II
Level 159
God Stats
6W - 11L
1,646 SR
Queue Stats
183W - 171L
1,975 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Millowww
Nu Wa
Platinum V
Level 129
God Stats
9W - 8L
1,683 SR
Queue Stats
225W - 222L
1,809 MMR
Solo
Mulan
Mulan
Platinum II
ZeenFTW
Mulan
Platinum II
Level 146
God Stats
8W - 4L
1,636 SR
Queue Stats
137W - 125L
1,817 MMR
Solo
Ares
Ares
Gold II
kylesobad
Ares
Gold II
Level 48
God Stats
53W - 37L
1,641 SR
Queue Stats
71W - 49L
1,789 MMR
Solo
Bastet
Bastet
Diamond V
plat crab
Bastet
Diamond V
Level 61
God Stats
1W - 0L
1,717 SR
Queue Stats
68W - 64L
1,966 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,665 SR
1,871 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,691 SR
1,847 MMR
Janus
Janus
Diamond V
Betteradcwin
Janus
Diamond V
Level 128
God Stats
8W - 10L
1,776 SR
Queue Stats
226W - 233L
2,001 MMR
Solo
Artio
Artio
Bronze V
Drakhet
Artio
Bronze V
Level 45
God Stats
0W - 2L
1,302 SR
Queue Stats
18W - 26L
1,270 MMR
Solo
Heimdallr
Heimdallr
Platinum III
ItzSurprise
Heimdallr
Platinum III
Level 155
God Stats
12W - 13L
1,595 SR
Queue Stats
146W - 109L
2,001 MMR
Solo
Thanatos
Thanatos
Gold I
Púlsá
Thanatos
Gold I
Level 103
God Stats
1W - 1L
1,965 SR
Queue Stats
26W - 15L
1,957 MMR
Party 1
Lancelot
Lancelot
Platinum IV
Zynchron
Lancelot
Platinum IV
Level 129
God Stats
0W - 1L
1,820 SR
Queue Stats
35W - 23L
2,004 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Hresci
Ullr
18
2 / 1 / 2
11,459
603
8,493
9,889
3,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Millowww
Nu Wa
18
5 / 1 / 6
11,316
596
14,822
5,033
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
ZeenFTW
Mulan
18
4 / 2 / 3
11,718
617
12,792
18,228
14,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
14
3 / 1 / 8
10,086
531
11,465
16,167
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
plat crab
Bastet
17
5 / 3 / 7
10,801
568
13,078
16,441
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliAthenaLokiRavana

VS

Bans
FreyaYu HuangMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,924
470
6,035
13,567
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Drakhet
Artio
10
0 / 6 / 3
7,167
377
3,327
19,686
19,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ItzSurprise
Heimdallr
16
0 / 3 / 3
9,071
477
9,035
13,959
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Púlsá
Thanatos
15
7 / 2 / 1
9,700
511
9,465
16,428
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Zynchron
Lancelot
15
0 / 4 / 3
9,374
493
7,261
19,294
11,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
8
8
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Artio
Drakhet
Artio
0
6
3
0.25
W
Ullr
Hresci
Ullr
2
1
2
3
L
Heimdallr
ItzSurprise
Heimdallr
0
3
3
0.5
W
Nu Wa
Millowww
Nu Wa
5
1
6
8
L
Thanatos
Púlsá
Thanatos
7
2
1
3.75
W
Mulan
ZeenFTW
Mulan
4
2
3
2.75
L
Lancelot
Zynchron
Lancelot
0
4
3
0.38
W
Ares
3
1
8
7
W
Bastet
plat crab
Bastet
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,650
Damage
35,123
65,758
Taken
82,934
40,306
Mitigated
50,931
25,001
Healing
31,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,035
198
0
1,224
13,567
5,617
0
5,125
8,442
91,600
0
L
Artio
Drakhet
Artio
3,327
525
654
3,695
19,686
19,305
0
8,494
11,192
13,634
0
W
Ullr
Hresci
Ullr
8,493
2,937
0
785
9,889
3,903
0
491
9,356
0
115,086
L
Heimdallr
ItzSurprise
Heimdallr
9,035
6,241
0
5,394
13,959
5,899
0
2,839
11,120
0
92,511
W
Nu Wa
Millowww
Nu Wa
14,822
2,059
65
2,208
5,033
1,849
0
1,672
3,275
109,638
0
L
Thanatos
Púlsá
Thanatos
9,465
3,497
0
14,799
16,428
8,486
0
5,186
11,242
0
79,181
W
Mulan
ZeenFTW
Mulan
12,792
2,901
0
9,991
18,228
14,910
823
2,489
15,639
0
108,493
L
Lancelot
Zynchron
Lancelot
7,261
2,135
0
6,061
19,294
11,624
0
4,643
14,651
0
68,926
W
Ares
11,465
835
0
2,982
16,167
13,559
36
5,260
9,871
27,234
0
W
Bastet
plat crab
Bastet
13,078
5,279
0
8,970
16,441
6,085
0
2,767
13,586
0
104,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,380
Gold Earned
44,236
707
Minions Killed
584
0
Camps Cleared
0
1,918,006
Distance Traveled
1,815,491
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,924
470
175
9
0
360,197
2
L
Artio
7,167
377
23
1
0
350,715
5
W
Ullr
11,459
603
195
10
0
346,466
5
L
Heimdallr
9,071
477
149
8
0
336,735
6
W
Nu Wa
11,316
596
177
9
0
337,389
6
L
Thanatos
9,700
511
102
5
0
421,778
8
W
Mulan
11,718
617
182
10
0
375,287
11
L
Lancelot
9,374
493
135
7
0
346,066
1
W
Ares
10,086
531
28
1
0
418,129
9
W
Bastet
10,801
568
125
7
0
440,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role