Player Matchup

Olorun
Olorun
NazoDansei
Olorun
Level 131
God Stats
2W - 2L
1,457 SR
Queue Stats
60W - 63L
1,490 Elo+
Party 1
Cerberus
Cerberus
Taps21
Cerberus
Level 98
God Stats
0W - 1L
1,755 SR
Queue Stats
30W - 63L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
blueox45
Sun Wukong
Level 46
God Stats
0W - 1L
1,675 SR
Queue Stats
43W - 67L
1,373 Elo+
Party 1
Team Averages
Level 92
1,629 SR
1,414 Elo+

VS

Team Averages
Level 138
1,577 SR
1,574 Elo+
Xbalanque
Xbalanque
Hungson420
Xbalanque
Level 127
God Stats
2W - 1L
1,603 SR
Queue Stats
30W - 21L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
JaredGriffin
Kuzenbo
Level 128
God Stats
11W - 3L
1,559 SR
Queue Stats
235W - 194L
1,561 Elo+
Party 2
Eset
Eset
KwitHidinP0t
Eset
Level 159
God Stats
8W - 4L
1,568 SR
Queue Stats
339W - 321L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NazoDansei
Olorun
15
2 / 2 / 2
10,491
656
10,771
15,358
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Taps21
Cerberus
14
0 / 4 / 3
10,251
641
6,619
31,063
26,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
blueox45
Sun Wukong
15
4 / 3 / 1
10,602
663
9,865
23,138
19,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hungson420
Xbalanque
17
6 / 2 / 2
11,280
705
29,000
16,650
8,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
JaredGriffin
Kuzenbo
16
1 / 1 / 8
11,079
692
14,252
13,884
19,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 3 / 3
10,624
664
12,968
8,472
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
9
9
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Hungson420
Xbalanque
6
2
2
3.5
W
Kuzenbo
JaredGriffin
Kuzenbo
1
1
8
5
W
2
3
3
1.17
L
Olorun
NazoDansei
Olorun
2
2
2
1.5
L
Cerberus
Taps21
Cerberus
0
4
3
0.38
L
Sun Wukong
blueox45
Sun Wukong
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
56,220
69,559
Taken
39,006
54,401
Mitigated
32,689
20,061
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Hungson420
Xbalanque
29,000
14,646
0
5,037
16,650
8,387
2,391
10,026
6,624
0
73,624
W
Kuzenbo
JaredGriffin
Kuzenbo
14,252
4,570
1,284
3,521
13,884
19,983
83
4,362
9,522
29,349
0
W
12,968
132
1,609
947
8,472
4,319
502
3,641
4,831
40,931
0
L
Olorun
NazoDansei
Olorun
10,771
5,113
1,251
6,256
15,358
7,766
1,380
7,270
7,908
49,712
0
L
Cerberus
Taps21
Cerberus
6,619
301
180
5,315
31,063
26,678
0
8,548
21,980
23,453
0
L
Sun Wukong
blueox45
Sun Wukong
9,865
1,714
0
7,059
23,138
19,957
0
10,401
12,280
0
39,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
32,983
182
Minions Killed
187
5
Camps Cleared
10
815,736
Distance Traveled
889,048
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,280
705
100
6
4
278,369
3
W
Kuzenbo
11,079
692
22
1
2
315,505
2
W
Eset
10,624
664
65
4
4
295,174
4
L
Olorun
10,491
656
90
6
4
241,384
1
L
Cerberus
10,251
641
44
3
0
290,577
0
L
Sun Wukong
10,602
663
48
3
1
283,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role