Player Matchup

Olorun
Olorun
Mobkiller123445
Olorun
Level 46
God Stats
17W - 7L
1,707 SR
Queue Stats
90W - 29L
1,670 Elo+
Party 1
Jing Wei
Jing Wei
SirNeg
Jing Wei
Level 17
God Stats
2W - 1L
1,396 SR
Queue Stats
7W - 2L
1,598 Elo+
Party 1
Neith
Neith
WarwickA16
Neith
Level 106
God Stats
3W - 4L
1,427 SR
Queue Stats
3W - 4L
1,208 Elo+
Party 2
Atlas
Atlas
XxYzerman17
Atlas
Level 135
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 1L
1,242 Elo+
Party 2
Susano
Susano
sykikLive
Susano
Level 18
God Stats
12W - 6L
1,678 SR
Queue Stats
15W - 14L
1,485 Elo+
Party 1
Team Averages
Level 64
1,539 SR
1,441 Elo+

VS

Team Averages
Level 92
1,494 SR
1,465 Elo+
Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Griffey773559
Cu Chulainn
Level 84
God Stats
24W - 39L
1,421 SR
Queue Stats
176W - 217L
1,434 Elo+
Party 3
Awilix
Awilix
JavierCharlie
Awilix
Level 126
God Stats
20W - 13L
1,605 SR
Queue Stats
233W - 259L
1,462 Elo+
Party 4
Izanami
Izanami
toastykiller
Izanami
Level 84
God Stats
6W - 7L
1,547 SR
Queue Stats
326W - 357L
1,459 Elo+
Party 3
Anubis
Anubis
xxDonPepexxUwU
Anubis
Level 59
God Stats
7W - 4L
1,398 SR
Queue Stats
231W - 238L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
6,867
687
6,678
5,952
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
SirNeg
Jing Wei
9
0 / 1 / 3
4,969
497
3,334
6,234
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
11
0 / 2 / 3
5,970
597
2,400
6,135
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 1
5,541
554
3,710
7,725
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
sykikLive
Susano
9
1 / 0 / 3
5,566
557
2,223
5,039
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
1 / 0 / 0
5,017
502
2,278
3,136
1,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Griffey773559
Cu Chulainn
7
0 / 2 / 0
4,375
438
4,830
6,884
3,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 0
5,039
504
3,671
8,314
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
toastykiller
Izanami
10
2 / 1 / 1
5,926
593
5,991
5,648
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 2
5,055
506
2,707
6,744
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
4
4
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
0
1
L
Cu Chulainn
Griffey773559
Cu Chulainn
0
2
0
0
L
1
3
0
0.33
W
7
1
1
7.5
W
Jing Wei
SirNeg
Jing Wei
0
1
3
1.5
W
Neith
0
2
3
0.75
W
1
0
1
1.5
W
Susano
sykikLive
Susano
1
0
3
2.5
L
Izanami
toastykiller
Izanami
2
1
1
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
19,477
31,085
Taken
30,726
12,044
Mitigated
13,734
11,670
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,278
697
0
500
3,136
1,071
0
0
3,136
0
21,482
L
Cu Chulainn
Griffey773559
Cu Chulainn
4,830
876
0
1,000
6,884
3,902
0
2,707
4,177
0
21,435
L
3,671
1,284
0
3,637
8,314
3,063
0
2,389
5,925
0
30,424
W
6,678
4,343
492
2,903
5,952
1,980
812
1,146
4,806
45,049
0
W
Jing Wei
SirNeg
Jing Wei
3,334
2,463
0
1,657
6,234
1,609
0
100
6,134
0
21,084
W
Neith
2,400
600
0
2,389
6,135
2,075
712
185
5,950
0
36,607
W
3,710
1,531
0
2,081
7,725
4,830
0
0
7,725
21,537
0
W
Susano
sykikLive
Susano
2,223
503
0
2,148
5,039
1,550
0
1,276
3,763
0
17,933
L
Izanami
toastykiller
Izanami
5,991
4,166
0
1,126
5,648
2,167
0
2,237
3,411
0
40,649
L
2,707
395
0
2,568
6,744
3,531
0
3,055
3,689
27,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
25,412
236
Minions Killed
250
0
Camps Cleared
0
997,285
Distance Traveled
913,599
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,017
502
47
5
0
115,330
1
L
Cu Chulainn
4,375
438
24
2
0
200,659
0
L
Awilix
5,039
504
59
6
0
224,709
5
W
Olorun
6,867
687
73
7
0
189,501
2
W
Jing Wei
4,969
497
43
4
0
188,430
1
W
Neith
5,970
597
59
6
0
174,048
0
W
Atlas
5,541
554
19
2
0
203,229
3
W
Susano
5,566
557
42
4
0
242,077
0
L
Izanami
5,926
593
76
8
0
193,750
1
L
Anubis
5,055
506
44
4
0
179,151
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role