Player Matchup

Ne Zha
Ne Zha
Aureliiaa
Ne Zha
Level 23
God Stats
2W - 2L
1,721 SR
Queue Stats
45W - 28L
1,657 Elo+
Solo
Tyr
Tyr
DirtySprite01
Tyr
Level 64
God Stats
0W - 1L
1,613 SR
Queue Stats
48W - 41L
1,536 Elo+
Party 2
Anhur
Anhur
Wandererchan
Anhur
Level 160
God Stats
6W - 7L
1,578 SR
Queue Stats
853W - 786L
1,452 Elo+
Solo
Raijin
Raijin
jeditroopz
Raijin
Level 148
God Stats
1W - 2L
1,675 SR
Queue Stats
45W - 45L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
xXElPipilaXx
Ao Kuang
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,636 Elo+
Solo
Team Averages
Level 103
1,617 SR
1,565 Elo+

VS

Team Averages
Level 111
1,553 SR
1,529 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Bobdasin
Chiron
Level 89
God Stats
1W - 2L
1,184 SR
Queue Stats
37W - 36L
1,446 Elo+
Solo
Susano
Susano
DweebleClonkus
Susano
Level 28
God Stats
4W - 1L
1,772 SR
Queue Stats
122W - 58L
1,690 Elo+
Party 1
Tyr
Tyr
PapaChandler777
Tyr
Level 127
God Stats
6W - 5L
1,562 SR
Queue Stats
218W - 191L
1,524 Elo+
Solo
Amaterasu
Amaterasu
SIllypeach
Amaterasu
Level 158
God Stats
16W - 6L
1,745 SR
Queue Stats
1,060W - 1,058L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aureliiaa
Ne Zha
18
2 / 5 / 14
10,727
631
29,266
19,698
8,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 7 / 11
11,414
671
7,533
22,474
23,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 9
11,229
661
12,094
14,196
5,812
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
jeditroopz
Raijin
20
3 / 7 / 12
12,014
707
25,950
17,562
7,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
xXElPipilaXx
Ao Kuang
19
8 / 5 / 5
11,761
692
12,212
17,210
7,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
9 / 4 / 14
13,607
800
16,015
17,776
10,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Bobdasin
Chiron
20
4 / 5 / 20
11,761
692
17,941
19,928
10,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
11 / 6 / 14
12,774
751
26,327
16,674
8,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 4 / 14
11,883
699
11,074
27,048
29,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
SIllypeach
Amaterasu
17
2 / 6 / 18
10,892
641
10,200
27,762
28,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
110
21
Kills
30
30
Deaths
25
51
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
4
14
4
L
Ne Zha
Aureliiaa
Ne Zha
2
5
14
1.8
W
Chiron
Bobdasin
Chiron
4
5
20
2.8
L
4
7
11
1.36
W
11
6
14
3
W
4
4
14
2.75
W
Amaterasu
SIllypeach
Amaterasu
2
6
18
1.83
L
4
6
9
1.42
L
Raijin
jeditroopz
Raijin
3
7
12
1.29
L
Ao Kuang
xXElPipilaXx
Ao Kuang
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,055
Damage
81,557
91,140
Taken
109,188
52,166
Mitigated
87,780
27,906
Healing
32,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,015
544
3,724
5,267
17,776
10,839
2,998
8,241
9,167
56,877
0
L
Ne Zha
Aureliiaa
Ne Zha
29,266
4,448
1,728
7,664
19,698
8,338
541
4,641
15,057
0
48,448
W
Chiron
Bobdasin
Chiron
17,941
6,691
3,482
5,250
19,928
10,032
3,209
6,298
13,248
0
38,438
L
7,533
805
854
3,422
22,474
23,518
0
3,110
19,364
0
13,654
W
26,327
6,052
1,136
827
16,674
8,988
1,911
4,320
12,101
0
38,755
W
11,074
948
1,357
3,622
27,048
29,662
619
8,419
18,295
0
19,595
W
Amaterasu
SIllypeach
Amaterasu
10,200
1,904
2,138
5,458
27,762
28,259
1,494
9,184
18,210
0
16,677
L
12,094
6,225
1,109
1,373
14,196
5,812
185
3,658
10,538
0
25,315
L
Raijin
jeditroopz
Raijin
25,950
2,666
2,386
3,191
17,562
7,327
878
1,969
15,593
48,672
0
L
Ao Kuang
xXElPipilaXx
Ao Kuang
12,212
2,654
1,038
5,141
17,210
7,171
0
2,637
14,573
16,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
60,917
151
Minions Killed
181
0
Camps Cleared
0
1,429,109
Distance Traveled
1,519,132
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,607
800
83
5
0
266,209
1
L
Ne Zha
10,727
631
31
2
0
300,314
5
W
Chiron
11,761
692
53
3
0
268,196
1
L
Tyr
11,414
671
6
0
0
306,796
1
W
Susano
12,774
751
19
1
0
303,475
3
W
Tyr
11,883
699
15
1
0
348,338
1
W
Amaterasu
10,892
641
11
1
0
332,914
4
L
Anhur
11,229
661
31
2
0
263,956
2
L
Raijin
12,014
707
69
4
0
242,402
0
L
Ao Kuang
11,761
692
14
1
0
315,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role