Player Matchup

Mulan
Mulan
Brink Faiyaz
Mulan
Level 60
God Stats
2W - 2L
1,243 SR
Queue Stats
19W - 25L
1,274 Elo+
Party 1
Merlin
Merlin
Up Still
Merlin
Level 85
God Stats
55W - 52L
1,478 SR
Queue Stats
182W - 211L
1,421 Elo+
Party 1
Heimdallr
Heimdallr
crater456
Heimdallr
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,125 Elo+
Party 1
Team Averages
Level 71
1,407 SR
1,273 Elo+

VS

Team Averages
Level 62
1,488 SR
1,357 Elo+
Chaac
Chaac
Buddybudd
Chaac
Level 61
God Stats
9W - 12L
1,447 SR
Queue Stats
23W - 45L
1,204 Elo+
Solo
Ah Puch
Ah Puch
Monkeykn0wsbest
Ah Puch
Level 91
God Stats
2W - 2L
1,491 SR
Queue Stats
25W - 14L
1,453 Elo+
Solo
Bastet
Bastet
The_Qaurz
Bastet
Level 34
God Stats
4W - 2L
1,525 SR
Queue Stats
95W - 106L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
11,540
641
16,161
18,922
23,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Up Still
Merlin
18
7 / 0 / 4
12,899
717
19,842
6,101
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
crater456
Heimdallr
16
3 / 2 / 7
11,536
641
12,288
17,667
7,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Buddybudd
Chaac
13
2 / 5 / 1
10,061
559
10,408
19,844
10,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 4
10,596
589
14,418
15,773
5,924
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
The_Qaurz
Bastet
16
3 / 4 / 1
11,342
630
9,400
25,062
9,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
5
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Chaac
Buddybudd
Chaac
2
5
1
0.5
L
0
3
4
0.67
L
Bastet
The_Qaurz
Bastet
3
4
1
0.88
W
Merlin
Up Still
Merlin
7
0
4
9
W
Heimdallr
crater456
Heimdallr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,291
Damage
34,226
42,690
Taken
60,679
34,482
Mitigated
25,669
12,678
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,161
1,786
0
8,089
18,922
23,702
878
6,068
12,854
0
36,234
L
Chaac
Buddybudd
Chaac
10,408
1,319
359
4,376
19,844
10,010
0
6,543
12,951
0
33,538
L
14,418
354
415
2,363
15,773
5,924
0
7,133
8,422
46,036
0
L
Bastet
The_Qaurz
Bastet
9,400
3,068
0
3,360
25,062
9,735
292
7,732
16,875
0
44,882
W
Merlin
Up Still
Merlin
19,842
526
0
958
6,101
2,791
0
2,367
3,734
61,392
0
W
Heimdallr
crater456
Heimdallr
12,288
3,636
0
3,631
17,667
7,989
970
6,505
11,162
0
41,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
31,999
232
Minions Killed
162
3
Camps Cleared
9
902,029
Distance Traveled
1,002,491
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,540
641
38
2
1
299,051
0
L
Chaac
10,061
559
46
3
4
342,644
3
L
Ah Puch
10,596
589
48
3
1
309,492
0
L
Bastet
11,342
630
68
4
4
350,355
2
W
Merlin
12,899
717
106
6
1
320,663
1
W
Heimdallr
11,536
641
88
5
1
282,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role